Re: [Flightgear-devel] Linux nightly builds

2013-05-18 Thread Olivier
Hi Pete,



 De : Pedro Morgan 
Envoyé le : Vendredi 17 mai 2013 3h46


> Are these the current ones...
> Strange problem is I think its outta sync

> Base package check failed:
>  Version 2.10.0 found at: /usr/share/games/flightgear
>  Version 2.11.0 is required.
> Please upgrade/downgrade base package and set the path to your fgdata
> with --fg-root=path_to_your_fgdata

You are using the latest binary, but the fgdata located at 
/usr/share/games/flightgear is not in sync (see the content of the version 
file). You could git pull it too.
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[Flightgear-devel] Who is the maintainer for FGRUN?

2013-05-18 Thread Pat
Who is the maintainer for FGRUN?

Also, who is interested in the cmake build issue
with FGRUN and FGADMIN on Ubuntu 13.04

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Re: [Flightgear-devel] Who is the maintainer for FGRUN?

2013-05-18 Thread Vivian Meazza
Pat

> Sent: 18 May 2013 17:20
> To: flightgear-devel@lists.sourceforge.net
> Subject: [Flightgear-devel] Who is the maintainer for FGRUN?
> 
> Who is the maintainer for FGRUN?
> 
> Also, who is interested in the cmake build issue with FGRUN and FGADMIN
> on Ubuntu 13.04
> 

Fred Bouvier is your man.

Vivian



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[Flightgear-devel] Atmospheric Light Scattering during nighttime and the Sun

2013-05-18 Thread Saikrishna Arcot
Hi,

Photos:
https://plus.google.com/photos/103387392510447269112/albums/5879491608548672161?authkey=CK30jsGwlYPEwgE

By any chance, is this a bug when using atmospheric light scattering?
This was taken over the east US, and local time was around 8 PM. The sun
appears to show from below the ground. I have an Intel GPU, though, so
it could very well be the GPU's fault.

That being said, in the third picture, it appears that the sun halo is
blocked in regions where tiles are loaded, so I might have to increase
the draw distance. Is there a way to do this?

-- 
Saikrishna Arcot


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