Re: [Flightgear-devel] Linux nightly builds
Hi Pete, De : Pedro Morgan Envoyé le : Vendredi 17 mai 2013 3h46 > Are these the current ones... > Strange problem is I think its outta sync > Base package check failed: > Version 2.10.0 found at: /usr/share/games/flightgear > Version 2.11.0 is required. > Please upgrade/downgrade base package and set the path to your fgdata > with --fg-root=path_to_your_fgdata You are using the latest binary, but the fgdata located at /usr/share/games/flightgear is not in sync (see the content of the version file). You could git pull it too. -- AlienVault Unified Security Management (USM) platform delivers complete security visibility with the essential security capabilities. Easily and efficiently configure, manage, and operate all of your security controls from a single console and one unified framework. Download a free trial. http://p.sf.net/sfu/alienvault_d2d___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Who is the maintainer for FGRUN?
Who is the maintainer for FGRUN? Also, who is interested in the cmake build issue with FGRUN and FGADMIN on Ubuntu 13.04 -- AlienVault Unified Security Management (USM) platform delivers complete security visibility with the essential security capabilities. Easily and efficiently configure, manage, and operate all of your security controls from a single console and one unified framework. Download a free trial. http://p.sf.net/sfu/alienvault_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Who is the maintainer for FGRUN?
Pat > Sent: 18 May 2013 17:20 > To: flightgear-devel@lists.sourceforge.net > Subject: [Flightgear-devel] Who is the maintainer for FGRUN? > > Who is the maintainer for FGRUN? > > Also, who is interested in the cmake build issue with FGRUN and FGADMIN > on Ubuntu 13.04 > Fred Bouvier is your man. Vivian -- AlienVault Unified Security Management (USM) platform delivers complete security visibility with the essential security capabilities. Easily and efficiently configure, manage, and operate all of your security controls from a single console and one unified framework. Download a free trial. http://p.sf.net/sfu/alienvault_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Atmospheric Light Scattering during nighttime and the Sun
Hi, Photos: https://plus.google.com/photos/103387392510447269112/albums/5879491608548672161?authkey=CK30jsGwlYPEwgE By any chance, is this a bug when using atmospheric light scattering? This was taken over the east US, and local time was around 8 PM. The sun appears to show from below the ground. I have an Intel GPU, though, so it could very well be the GPU's fault. That being said, in the third picture, it appears that the sun halo is blocked in regions where tiles are loaded, so I might have to increase the draw distance. Is there a way to do this? -- Saikrishna Arcot -- AlienVault Unified Security Management (USM) platform delivers complete security visibility with the essential security capabilities. Easily and efficiently configure, manage, and operate all of your security controls from a single console and one unified framework. Download a free trial. http://p.sf.net/sfu/alienvault_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel