Martin Spott wrote:

> [...] I decided to make a simpler setup for testing
> purpose and took two computers on the local network today.

While playing with this setup, I encountered something that looks
pretty funny, but (I guess) should not occur. Let me explain:
I start FG on 'A' with some irrelevant aircraft and point the "tower
view look at" to the opposite end of the runway - the effect actually
is completely unrelated to the view, it's just easier to reproduce the
effect.
On this opposite end of the runway I start FG on 'B' with the BO. I
crash the BO by touching the ground with the wrong end and chose
"reset" from the menu. While the BO on 'B' resets in a sane state
(as expected), the display on 'A' still shows the helicopter in
the crashed state with the wrong side up.
After restarting the whole sim on 'B', the helicopter gets re-displayed
on 'A' at the correct location with the skids on the ground - but still
with magled rotor blades and tail. Apparently the recovery from the
crash animation does not get transmitted over the MP protocol - neither
after reset nor after a restart of the sim.

Cheers,
        Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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