Martin Spott wrote: > [...] I decided to make a simpler setup for testing > purpose and took two computers on the local network today.
While playing with this setup, I encountered something that looks pretty funny, but (I guess) should not occur. Let me explain: I start FG on 'A' with some irrelevant aircraft and point the "tower view look at" to the opposite end of the runway - the effect actually is completely unrelated to the view, it's just easier to reproduce the effect. On this opposite end of the runway I start FG on 'B' with the BO. I crash the BO by touching the ground with the wrong end and chose "reset" from the menu. While the BO on 'B' resets in a sane state (as expected), the display on 'A' still shows the helicopter in the crashed state with the wrong side up. After restarting the whole sim on 'B', the helicopter gets re-displayed on 'A' at the correct location with the skids on the ground - but still with magled rotor blades and tail. Apparently the recovery from the crash animation does not get transmitted over the MP protocol - neither after reset nor after a restart of the sim. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel