Dear community! I want to bring up an old idea (2008/2009) to have html overviews for existing .xml-input files.
Concept - minimal changes is "original" .xml files responsible for inputs (Joystick/Keyboard) - adding 2 .xsl files to the data[/input] tree. (one for keyboard/joystick) COMMENTS WELCOME! Can it be integrated into FG? What it does HTML format the xml showing: identifier/number, name/description, keystroke/joybutton Todo - dealing with nasal code - showing xml-version of file (e.g. PropertyList version="1.4") - misc adaptions Example 1 http://141.76.121.6/~lego/flightgear/input/keyboard.xml (linked to http://141.76.121.6/~lego/flightgear/input/keyboard.xsl ) Example 2 http://141.76.121.6/~lego/flightgear/input/x52-test/X52-test.xml (linked to http://141.76.121.6/~lego/flightgear/input/joystick.xsl) Necessary steps to do adding: <?xml-stylesheet href="../joystick.xsl" type="text/xsl" ?> <?xml-stylesheet href="./keyboard.xsl" type="text/xsl" ?> to the respective files, O(h) = n copying keyboard.xsl and joystick.xsl into: [DATA], O(h) = 2 total O(h) = n+2, n = amount of .xml files for input. Files can be downloaded as .zip http://141.76.121.6/~lego/flightgear/input/GenerateInputOverviewPack.zip ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel