[Flightgear-devel] Textures not loaded when running my compiled flightgear
Hello Folks, I am watching the discussions for some time and I started to play around with fg code. After the discussions about compiling on windows I was able to do a full build on my windows xp using microsoft visual studio express 9.0. Everything appears to be ok, but when the sim starts the gound texture, airports textures are missing. The only thing that has colors and textures is the airplane cockpit, a few ground objects, trees and skys. Any ideas how to debug this? If I ran fgfs using the official version from the site its works fine. Thank you! Bruno Sanches http://bcsanches.wordpress.com -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Textures not loaded when running my compiled flightgear
On Fri, 28 Aug 2009, Bruno Sanches wrote: > Everything appears to be ok, but when the sim starts the gound texture, > airports textures are missing. The only thing that has colors and textures > is the airplane cockpit, a few ground objects, trees and skys. > > Any ideas how to debug this? If I ran fgfs using the official version from > the site its works fine. Did you build FlightGear/CVS or 1.9.1? If you built the development version you also need to check out the matching version of the data directory, the data for 1.9.1 will not work with a current FlightGear/CVS binary. Cheers, Anders -- --- Anders Gidenstam WWW: http://www.gidenstam.org/FlightGear/ -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Textures not loaded when running my compiled flightgear
> > > > Did you build FlightGear/CVS or 1.9.1? If you built the development > version you also need to check out the matching version of the data > directory, the data for 1.9.1 will not work with a current FlightGear/CVS > binary. > > Thats the CVS version, I am still downloading the data from the CVS (a lot of data to download) and was trying to run my compiled version using version 1.9.1 data. I will try it again when the data download finishes. Thank you! Bruno Sanches -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Textures not loaded when running my compiled flightgear
That's because you were missing the Effects and Shaders folders : doesn't know about terrain texturing anymore without them :) Cheers, Nic On Mon, Aug 31, 2009 at 8:30 AM, Bruno Sanches wrote: > >> >> Did you build FlightGear/CVS or 1.9.1? If you built the development >> version you also need to check out the matching version of the data >> directory, the data for 1.9.1 will not work with a current FlightGear/CVS >> binary. >> >> > Thats the CVS version, I am still downloading the data from the CVS (a lot > of data to download) and was trying to run my compiled version using version > 1.9.1 data. I will try it again when the data download finishes. > > Thank you! > > Bruno Sanches > > > -- > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus > on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > ___ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > > -- Be Kind. Remember, everyone is fighting a hard battle. -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Textures not loaded when running my compiled flightgear
> > > Message: 6 > Date: Mon, 31 Aug 2009 10:15:35 -0400 > From: Nicolas Quijano > Subject: Re: [Flightgear-devel] Textures not loaded when running my > compiledflightgear > To: FlightGear developers discussions > > Message-ID: ><808354800908310715w3cecfc7fx8a7aa338d5f5a...@mail.gmail.com> > Content-Type: text/plain; charset="iso-8859-1" > > That's because you were missing the Effects and Shaders folders : doesn't > know about terrain texturing anymore without them :) > Cheers, > Nic > On Mon, Aug 31, 2009 at 8:30 AM, Bruno Sanches > wrote: > > Now it worked, the download finished and it worked fine. I saw that there were some high resolution textures for terrain, how can I enable those? Thanks for the help! Cheers Bruno Sanches -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel