> From: Tim Moore
> Sent: 12 March 2010 13:55
> 
> <snip>
> I'm not sure what "instead of changing the shading on the panel, we
change the shading on the 
> scenery too" means. The scenery and 3d panels are shaded the same way
using the global lighting 
> direction. The shading on the panel can change quickly as you turn;
obviously the shading on the 
> scenery changes slowly. If you're seeing weird shading changes on the
scenery, that could be due 
> to a couple of factors:
> <snip>

This reminds me of a time I was doing trig and getting weird results,
which turned out to be because I was putting angles in in degrees when
the functions expected radians. I don't know if this could be the case
here, but it might be worth a look.

Richard


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