Re: [Flightgear-devel] terragear-cs scenery generation problem
Ralf Gerlich wrote: Hi Michael! Michael Smith wrote: I have my lon/lat for Bermuda (N32W065 - N33W064). [SNIP] genapts --input=data/airports/apt.dat --work=./work --min-lon=32 --max-lon=33 --min-lat=-65 --max-lat=-64 Here you should swap lat and lon. Your latitude is 32 (32 deg north) and your longitude is -64 (64 deg west). ran fgfs-construct --work-dir=./work --output-dir=./output --lon=32 --lat=65 --xdist=1 --ydist=1 \ AirportArea DepthContour Landmass Road Sand SRTM-30 Town Similar problem here. Note that the position given by --lon/--lat is actually the center of the area being built and --xdist/--ydist are the half-width/height of the area in degrees. So --lon=-64 --lat=32 --xdist=1 --ydist=1 would build the area with southwest corner N31W065 and northeast corner N33W063. DepthContour is not needed, by the way. It's just a different representation of the SRTM dataset for use in the mapserver display, but currently TerraGear cannot make any use of that. Make sure that you include all the subdirectories of your workdir when calling fgfs-construct. Note that even though that tutorial in the wiki (which I am not the author of) uses SRTM-30 as a target directory for the SRTM data, it seems that SRTM 3arcsec data is actually used. That's not a bad thing at all, but worth noting. SRTM 30arcsec data is only relevant north resp. south of the respective polar circles, as no SRTM 3arcsec data is available in that area. Hope that helps, Ralf - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel I fixed the Lon/Lat and such but it still finished sucessfully and it still doesn't output anything. Michael Smith [EMAIL PROTECTED] - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] terragear-cs scenery generation problem
Michael Smith wrote: Ralf Gerlich wrote: Hi Michael! Michael Smith wrote: I have my lon/lat for Bermuda (N32W065 - N33W064). [SNIP] genapts --input=data/airports/apt.dat --work=./work --min-lon=32 --max-lon=33 --min-lat=-65 --max-lat=-64 Here you should swap lat and lon. Your latitude is 32 (32 deg north) and your longitude is -64 (64 deg west). ran fgfs-construct --work-dir=./work --output-dir=./output --lon=32 --lat=65 --xdist=1 --ydist=1 \ AirportArea DepthContour Landmass Road Sand SRTM-30 Town Similar problem here. Note that the position given by --lon/--lat is actually the center of the area being built and --xdist/--ydist are the half-width/height of the area in degrees. So --lon=-64 --lat=32 --xdist=1 --ydist=1 would build the area with southwest corner N31W065 and northeast corner N33W063. DepthContour is not needed, by the way. It's just a different representation of the SRTM dataset for use in the mapserver display, but currently TerraGear cannot make any use of that. Make sure that you include all the subdirectories of your workdir when calling fgfs-construct. Note that even though that tutorial in the wiki (which I am not the author of) uses SRTM-30 as a target directory for the SRTM data, it seems that SRTM 3arcsec data is actually used. That's not a bad thing at all, but worth noting. SRTM 30arcsec data is only relevant north resp. south of the respective polar circles, as no SRTM 3arcsec data is available in that area. Hope that helps, Ralf - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel I fixed the Lon/Lat and such but it still finished sucessfully and it still doesn't output anything. Michael Smith [EMAIL PROTECTED] - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel Ok I found the problem, for some reason, fgfs-construct won't work unless I use full paths for the data directorys, I do that and it works like a charm. Thanksa bunch to Nav and Ralf Michael Smith [EMAIL PROTECTED] - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] terragear-cs scenery generation problem
Hi Michael! Michael Smith wrote: I have my lon/lat for Bermuda (N32W065 - N33W064). [SNIP] genapts --input=data/airports/apt.dat --work=./work --min-lon=32 --max-lon=33 --min-lat=-65 --max-lat=-64 Here you should swap lat and lon. Your latitude is 32 (32 deg north) and your longitude is -64 (64 deg west). ran fgfs-construct --work-dir=./work --output-dir=./output --lon=32 --lat=65 --xdist=1 --ydist=1 \ AirportArea DepthContour Landmass Road Sand SRTM-30 Town Similar problem here. Note that the position given by --lon/--lat is actually the center of the area being built and --xdist/--ydist are the half-width/height of the area in degrees. So --lon=-64 --lat=32 --xdist=1 --ydist=1 would build the area with southwest corner N31W065 and northeast corner N33W063. DepthContour is not needed, by the way. It's just a different representation of the SRTM dataset for use in the mapserver display, but currently TerraGear cannot make any use of that. Make sure that you include all the subdirectories of your workdir when calling fgfs-construct. Note that even though that tutorial in the wiki (which I am not the author of) uses SRTM-30 as a target directory for the SRTM data, it seems that SRTM 3arcsec data is actually used. That's not a bad thing at all, but worth noting. SRTM 30arcsec data is only relevant north resp. south of the respective polar circles, as no SRTM 3arcsec data is available in that area. Hope that helps, Ralf - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] terragear-cs scenery generation problem
Hello all, I have been trying to build scenery with terragear-cs and I have got through everything sucessfully but it is not outputing the scenery sub-tree. Everything went well without errors and I know I have the right vmap0/.hgt data (I checked the shapefiles in osgviewer and used a freeware terrain viewer for the hgt file and confirmed they are my areas files) but it just doesn't put anything in the output directory. Thanks Michael Smith [EMAIL PROTECTED] - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] terragear-cs scenery generation problem
Hi Michael, I'd need some more details on the steps you followed to check whether you are missing anything. Cheers, Ralf Michael Smith wrote: Hello all, I have been trying to build scenery with terragear-cs and I have got through everything sucessfully but it is not outputing the scenery sub-tree. Everything went well without errors and I know I have the right vmap0/.hgt data (I checked the shapefiles in osgviewer and used a freeware terrain viewer for the hgt file and confirmed they are my areas files) but it just doesn't put anything in the output directory. - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] terragear-cs scenery generation problem
Ralf Gerlich wrote: Hi Michael, I'd need some more details on the steps you followed to check whether you are missing anything. Cheers, Ralf Michael Smith wrote: Hello all, I have been trying to build scenery with terragear-cs and I have got through everything sucessfully but it is not outputing the scenery sub-tree. Everything went well without errors and I know I have the right vmap0/.hgt data (I checked the shapefiles in osgviewer and used a freeware terrain viewer for the hgt file and confirmed they are my areas files) but it just doesn't put anything in the output directory. - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel I have my lon/lat for Bermuda (N32W065 - N33W064). I unziped the hgt file, hgtchop ed it, and then ran terrafit in the directory with the hgtchop output files. I ran genapts --input=data/airports/apt.dat --work=./work --min-lon=32 --max-lon=33 --min-lat=-65 --max-lat=-64 (worked perfect without errors) I ran shape-decode on all the shape files (vmap0) for Bermuda with a --max-segment of 500 (and of course decoded landmass as Default) ran fgfs-construct --work-dir=./work --output-dir=./output --lon=32 --lat=65 --xdist=1 --ydist=1 \ AirportArea DepthContour Landmass Road Sand SRTM-30 Town thats all the steps (and of course I have all of those directorys) I have been following the tutorial from the fg wiki. Michael Smith [EMAIL PROTECTED] - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel