[fltk.bugs] [HIGH] STR #2944: Mac OS X Fl_Gl_Window bugs - all FLTK versions

2013-04-05 Thread Lynn Quam
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[STR New]

Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2


Patches for several Mac OS X Fl_Gl_Window bugs.  I believe that these
patches apply to ALL FLTK versions, with possible minor modifications to
account for API differences.

1.  Fl_Gl_Window::swap_buffers bug when a Gl_Window (simulated) overlay is
used: glRasterPos is not properly set before calling glCopyPixels.  This
occurs when gl_draw(const char* str, int n) has been called to draw a
string into the Gl_Window, which changed glRasterPos.

2.  Fl_Gl_Window::make_current bug when the Gl_Window is inside nested
Fl_Windows.  The computation for the x and y values of the xywh array
passed to aglSetInteger(context_, AGL_BUFFER_RECT, xywh) does not take
this nesting into account, causing the Gl_Window drawing area to be
incorrectly placed inside the main window.

3.  Fl_Gl_Window::redraw_overlay unnecessarily redrawing everything rather
than just the overlay.  Apparently this was stale code that assumes that
complete redraws were always needed on Mac OS X.


Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2Index: src/Fl_Gl_Window.cxx
===
--- src/Fl_Gl_Window.cxx(revision 9857)
+++ src/Fl_Gl_Window.cxx(working copy)
@@ -181,10 +181,22 @@
   // Set the buffer rectangle here, since in resize() we won't have the
   // correct parent window size to work with...
   GLint xywh[4];
-
   if (window()) {
-xywh[0] = x();
-xywh[1] = window()->h() - y() - h();
+int xp = 0, yp = 0; 
+Fl_Window *win = this;
+// Code fragment from Fl_Window::make_current() in Fl_mac.cxx
+// Compute xp, yp offset of upper left corner of Gl_Window relative to 
top-level window 
+// accounting possible nesting of windows.
+while ( win ) 
+  {
+   if ( !win->window() )
+ break;
+   xp += win->x();
+   yp += win->y();
+   win = (Fl_Window*)win->window();
+  }
+xywh[0] = xp;
+xywh[1] = win->h() - yp - h();
   } else {
 xywh[0] = 0;
 xywh[1] = 0;
@@ -195,7 +207,7 @@
 
   aglSetInteger(context_, AGL_BUFFER_RECT, xywh);
   aglEnable(context_, AGL_BUFFER_RECT);
-//  printf("make_current: xywh=[%d %d %d %d]\n", xywh[0], xywh[1], xywh[2], 
xywh[3]);
+  //  printf("make_current: xywh=[%d %d %d %d]\n", xywh[0], xywh[1], xywh[2], 
xywh[3]);
 #endif // __APPLE__
 
 #if defined(WIN32) && USE_COLORMAP
@@ -249,10 +261,28 @@
 #  endif
 #elif defined(__APPLE_QUARTZ__)
   if(overlay != NULL) {
-//aglSwapBuffers does not work well with overlays under cocoa
+int wo=w(); int ho=h();
+GLint matrixMode;
+glGetIntegerv (GL_MATRIX_MODE, &matrixMode);
+glMatrixMode (GL_PROJECTION);
+glPushMatrix(); // save original GL 
matrices
+glLoadIdentity ();
+glMatrixMode (GL_MODELVIEW);
+glPushMatrix();
+glLoadIdentity ();
+glScalef (2.0f / wo, 2.0f /  ho, 1.0f);
+glTranslatef (-wo / 2.0f, -ho / 2.0f, 0.0f);// set transform so that 
0,0 is the bottom left corner of Gl_Window
+GLfloat pos[4];
+glGetFloatv(GL_CURRENT_RASTER_POSITION, pos);   // save original 
glRasterPos
+glRasterPos2i(0,0); // set glRasterPos to 
bottom left corner
 glReadBuffer(GL_BACK);
 glDrawBuffer(GL_FRONT);
-glCopyPixels(0,0,w(),h(),GL_COLOR);
+glCopyPixels(0,0,wo,ho,GL_COLOR);   // copy GL_BACK to GL_FRONT
+glPopMatrix(); // GL_MODELVIEW  // restore original 
matrices
+glMatrixMode (GL_PROJECTION);
+glPopMatrix();
+glMatrixMode (matrixMode);
+glRasterPos3f(pos[0],pos[1],pos[2]);// restore original 
glRasterPos
   }
   else
 aglSwapBuffers((AGLContext)context_);
@@ -261,6 +291,7 @@
 #endif
 }
 
+
 #if HAVE_GL_OVERLAY && defined(WIN32)
 uchar fl_overlay; // changes how fl_color() works
 int fl_overlay_depth = 0;
Index: src/Fl_Gl_Overlay.cxx
===
--- src/Fl_Gl_Overlay.cxx   (revision 9857)
+++ src/Fl_Gl_Overlay.cxx   (working copy)
@@ -187,18 +187,18 @@
 void Fl_Gl_Window::redraw_overlay() {
   if (!shown()) return;
   make_overlay();
-#ifdef __APPLE__
-  redraw();
-#else
+
 #ifndef WIN32
-  if (overlay != this)
+  if (overlay && (overlay != this))
 ((Fl_Gl_Window*)overlay)->redraw();
   else
 #endif
 damage(FL_DAMAGE_OVERLAY);
-#endif
 }
 
+
+
+
 void Fl_Gl_Window::make_overlay_current() {
   make_overlay();
 #ifdef __APPLE__
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Re: [fltk.bugs] [HIGH] STR #2944: Mac OS X Fl_Gl_Window bugs - all FLTK versions

2013-04-05 Thread Greg Ercolano

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[STR New]

Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2


Thanks for the patches!

Can you supply a small compilable app that demonstrates the problem for
(1) and (2)? Along the lines of e.g.
http://seriss.com/people/erco/fltk/#OpenGlSimple

Would like to verify the behavior described.


Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2

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Re: [fltk.bugs] [HIGH] STR #2944: Mac OS X Fl_Gl_Window bugs - all FLTK versions

2013-04-05 Thread Lynn Quam
DO NOT REPLY TO THIS MESSAGE.  INSTEAD, POST ANY RESPONSES TO THE LINK BELOW.

[STR New]

Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2


Attached file "GlWindow-rasterpos-bug.c++"...


Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2// LHQuam modification to gl_overlay.cxx to demonstrate Mac OS X Gl_Window 
glRasterPos bug 
// when drawing text using gl_draw to Gl_Window AND using draw_overlay.

// On Mac OS X

// g++ -g  -Wno-deprecated-declarations -Wall -Wunused -Wno-format-y2k  -fPIC 
-fno-exceptions -fno-strict-aliasing  
-I/homedir/quam/Q/downloads/fltk/fltk-1.3.2-mac/ -o GlWindow-rasterpos-bug 
GlWindow-rasterpos-bug.c++ -L/opt/local/lib -lfltk_gl -lfltk -framework AGL 
-framework OpenGL -framework ApplicationServices  -framework Cocoa

// On Mac OS X:  To redirect to alternate library location:
// export DYLD_LIBRARY_PATH=/homedir/quam/Q/downloads/fltk/fltk-1.3.2-mac/src

// On Linux

//g++ -g  -Wno-deprecated-declarations -Wall -Wunused -Wno-format-y2k  -fPIC 
-fno-exceptions -fno-strict-aliasing  
-I/homedir/quam/Q/downloads/fltk/fltk-1.3.2/ -o GlWindow-rasterpos-bug 
GlWindow-rasterpos-bug.c++ -L/homedir/quam/downloads/fltk/fltk-1.3.2/src/  
-lfltk.1.3 -lfltk_gl.1.3 -lGL

// On Linux:  To redirect to alternate library location:
// set environment 
LD_LIBRARY_PATH=/homedir/quam/downloads/fltk/fltk-1.3-SVN-20130404/src

//
// "$Id: gl_overlay.cxx 8864 2011-07-19 04:49:30Z greg.ercolano $"
//
// OpenGL overlay test program for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file.  If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//

#include 
#include 
#include 
#include 
#include 
#include 

#if !HAVE_GL
#include 
class shape_window : public Fl_Box {
public: 
  int sides;
  shape_window(int x,int y,int w,int h,const char *l=0)
:Fl_Box(FL_DOWN_BOX,x,y,w,h,l){
  label("This demo does\nnot work without GL");
  }
};
#else
#include 
#include 

class shape_window : public Fl_Gl_Window {
  void draw();
  void draw_overlay();
public:
  int sides;
  int overlay_sides;
  shape_window(int x,int y,int w,int h,const char *l=0);
};

shape_window::shape_window(int x,int y,int w,int h,const char *l) :
Fl_Gl_Window(x,y,w,h,l) {
  sides = overlay_sides = 3;
}

void shape_window::draw() {
// the valid() property may be used to avoid reinitializing your
// GL transformation for each redraw:
  if (!valid()) {
valid(1);
glLoadIdentity();
glViewport(0,0,w(),h());
  }
// draw an amazing but slow graphic:
  glClear(GL_COLOR_BUFFER_BIT);
  //  for (int j=1; j<=1000; j++) {
glBegin(GL_POLYGON);
for (int j=0; jsides = int(((Fl_Slider *)o)->value());
  sw->redraw();
}

#if HAVE_GL
void overlay_sides_cb(Fl_Widget *o, void *p) {
  shape_window *sw = (shape_window *)p;
  sw->overlay_sides = int(((Fl_Slider *)o)->value());
  sw->redraw_overlay();
}
#endif
#include 
int main(int argc, char **argv) {

  Fl_Window window(300, 370);

  shape_window sw(10, 75, window.w()-20, window.h()-90);
//sw.mode(FL_RGB);
  window.resizable(&sw);

  Fl_Hor_Slider slider(60, 5, window.w()-70, 30, "Sides:");
  slider.align(FL_ALIGN_LEFT);
  slider.callback(sides_cb,&sw);
  slider.value(sw.sides);
  slider.step(1);
  slider.bounds(3,40);

  Fl_Hor_Slider oslider(60, 40, window.w()-70, 30, "Overlay:");
  oslider.align(FL_ALIGN_LEFT);
#if HAVE_GL
  oslider.callback(overlay_sides_cb,&sw);
  oslider.value(sw.overlay_sides);
#endif
  oslider.step(1);
  oslider.bounds(3,40);

  window.end();
  window.show(argc,argv);
#if HAVE_GL
  printf("Can do overlay = %d\n", sw.can_do_overlay());
  sw.show();
  sw.redraw_overlay();
#else
  sw.show();
#endif

  return Fl::run();
}

//
// End of "$Id: gl_overlay.cxx 8864 2011-07-19 04:49:30Z greg.ercolano $".
//
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Re: [fltk.bugs] [HIGH] STR #2944: Mac OS X Fl_Gl_Window bugs - all FLTK versions

2013-04-05 Thread Lynn Quam
DO NOT REPLY TO THIS MESSAGE.  INSTEAD, POST ANY RESPONSES TO THE LINK BELOW.

[STR New]

Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2


Attached file "GlWindow-nested-window-bug.c++"...


Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2// LHQuam modification to shape.cxx to demonstrate Mac OS X Gl_Window bug when 
the Gl_Window 
// is inside nested Fl_Windows. 
//

// On Mac OS X

// g++ -g  -Wno-deprecated-declarations -Wall -Wunused -Wno-format-y2k  -fPIC 
-fno-exceptions -fno-strict-aliasing  
-I/homedir/quam/Q/downloads/fltk/fltk-1.3.2-mac/ -o GlWindow-nested-window-bug 
GlWindow-nested-window-bug.c++ -L/opt/local/lib -lfltk_gl -lfltk -framework AGL 
-framework OpenGL -framework ApplicationServices  -framework Cocoa

// On Mac OS X:  To redirect to alternate library location:
// export DYLD_LIBRARY_PATH=/homedir/quam/Q/downloads/fltk/fltk-1.3.2-mac/src

// On Linux

//g++ -g  -Wno-deprecated-declarations -Wall -Wunused -Wno-format-y2k  -fPIC 
-fno-exceptions -fno-strict-aliasing  
-I/homedir/quam/Q/downloads/fltk/fltk-1.3.2/ -o GlWindow-nested-window-bug 
GlWindow-nested-window-bug.c++ -L/homedir/quam/downloads/fltk/fltk-1.3.2/src/  
-lfltk.1.3 -lfltk_gl.1.3 -lGL

// On Linux:  To redirect to alternate library location:
// set environment 
LD_LIBRARY_PATH=/homedir/quam/downloads/fltk/fltk-1.3-SVN-20130404/src

// ##
// "$Id: shape.cxx 8864 2011-07-19 04:49:30Z greg.ercolano $"
//
// Tiny OpenGL demo program for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file.  If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//

#include 
#include 
#include 
#include 
#include 

#if HAVE_GL

#include 
#include 

class shape_window : public Fl_Gl_Window {
  void draw();
public:
  int sides;
  shape_window(int x,int y,int w,int h,const char *l=0);
};

shape_window::shape_window(int x,int y,int w,int h,const char *l) :
Fl_Gl_Window(x,y,w,h,l) {
  sides = 3;
}

void shape_window::draw() {
// the valid() property may be used to avoid reinitializing your
// GL transformation for each redraw:
  if (!valid()) {
valid(1);
glLoadIdentity();
glViewport(0, 0, w(), h());
  }
// draw an amazing graphic:
  glClear(GL_COLOR_BUFFER_BIT);
  glColor3f(.5,.6,.7);
  glBegin(GL_POLYGON);
  for (int j=0; j
class shape_window : public Fl_Box {
public: 
  int sides;
  shape_window(int x,int y,int w,int h,const char *l=0)
:Fl_Box(FL_DOWN_BOX,x,y,w,h,l){
  label("This demo does\nnot work without GL");
  }
};

#endif

// when you change the data, as in this callback, you must call redraw():
void sides_cb(Fl_Widget *o, void *p) {
  shape_window *sw = (shape_window *)p;
  sw->sides = int(((Fl_Slider *)o)->value());
  sw->redraw();
}

int main(int argc, char **argv) {

  Fl_Window window(300, 330);  // top-level Fl_Window
  Fl_Window win2(0,0,300,290); // Fl_Window nested inside top-level Fl_Window
  
  shape_window sw(10, 10, 280, 280);
// make it resize:
  win2.resizable(&sw);
  win2.end();

  window.resizable(&win2);
  //  window.size_range(300,330,0,0,1,1,1);
// add a knob to control it:
  Fl_Hor_Slider slider(50, 295, window.w()-60, 30, "Sides:");
  slider.align(FL_ALIGN_LEFT);
  slider.callback(sides_cb,&sw);
  slider.value(sw.sides);
  slider.step(1);
  slider.bounds(3,40);

  window.end();
  window.show(argc,argv);
  
  return Fl::run();
}

//
// End of "$Id: shape.cxx 8864 2011-07-19 04:49:30Z greg.ercolano $".
//
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Re: [fltk.bugs] [HIGH] STR #2944: Mac OS X Fl_Gl_Window bugs - all FLTK versions

2013-04-05 Thread Lynn Quam

DO NOT REPLY TO THIS MESSAGE.  INSTEAD, POST ANY RESPONSES TO THE LINK BELOW.

[STR New]

Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2


I have added files for two test programs that demonstrate the reported
Gl_Window bugs.


Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2

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Re: [fltk.bugs] [HIGH] STR #2944: Mac OS X Fl_Gl_Window bugs - all FLTK versions

2013-04-05 Thread Greg Ercolano
DO NOT REPLY TO THIS MESSAGE.  INSTEAD, POST ANY RESPONSES TO THE LINK BELOW.

[STR Active]

Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2


Assigning this STR to myself.

Confirmed #2:

   Attaching rasterpos-fix-before-and-after-screenshot.jpg
   showing the problem/solution, and agree with the suggested fix
   to Fl_Gl_Window::make_current().

   Since finding the window offset is now needed in at least two places
   in the code, will probably add a method to the Fl_Window base class
   that returns x/y offsets, and use that to implement the fix.


Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2<>___
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Re: [fltk.bugs] [HIGH] STR #2944: Mac OS X Fl_Gl_Window bugs - all FLTK versions

2013-04-05 Thread Greg Ercolano
DO NOT REPLY TO THIS MESSAGE.  INSTEAD, POST ANY RESPONSES TO THE LINK BELOW.

[STR Active]

Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2


To fix #2, I'm thinking the attached patch, rasterpos_bugfix.patch,
might be a good way to implement the fix with code reuse in mind.

This adds a find_offset() method to Fl_Widget.. essentially the same code
you provided from Fl_mac.cxx, but made into a method so that
both Fl_mac.cxx + Fl_Gl_Window.cxx can use it.

Funny thing though, I *think* Fl_mac.cxx is completely unused code,
a left over from the de-carbonization of FLTK. (verifying this with
the other devs) In which case the code reuse issue might be moot.

Still, it's probably useful to have this as a method; awaiting info
from the other devs.

Anyway, leaving this alternate patch suggestion to fix just #2 here,
in case I get pulled off on other stuff and forget where I left off.


Link: http://www.fltk.org/str.php?L2944
Version: 1.3.2Index: src/Fl_Gl_Window.cxx
===
--- src/Fl_Gl_Window.cxx(revision 9861)
+++ src/Fl_Gl_Window.cxx(working copy)
@@ -183,8 +183,10 @@
   GLint xywh[4];
 
   if (window()) {
-xywh[0] = x();
-xywh[1] = window()->h() - y() - h();
+int xoff,yoff;
+const Fl_Window *win = find_offset(xoff, yoff);// STR #2944
+xywh[0] = xoff;
+xywh[1] = win->h() - yoff - h();
   } else {
 xywh[0] = 0;
 xywh[1] = 0;
Index: src/Fl_Window.cxx
===
--- src/Fl_Window.cxx   (revision 9861)
+++ src/Fl_Window.cxx   (working copy)
@@ -278,6 +278,21 @@
   icon_ = ic;
 }
 
+/**
+  Finds the x/y offset of the current window relative to the top-level window.
+  \param[out] xoff,yoff Returns the x/y offset
+  \returns the top-level window
+*/
+Fl_Window* Fl_Window::find_offset(int& xoff, int& yoff) const {
+  xoff = yoff = 0;
+  const Fl_Window *win = (const Fl_Window*)this;
+  while (win && win->window()) {
+xoff += win->x();  // accumulate offsets
+yoff += win->y();
+win = win->window();   // walk up window hierarchy
+  }
+  return (Fl_Window*)win;
+}
 
 //
 // End of "$Id$".
Index: FL/Fl_Window.H
===
--- FL/Fl_Window.H  (revision 9861)
+++ FL/Fl_Window.H  (working copy)
@@ -120,6 +120,7 @@
 \see force_position(int)
   */
   int force_position() const { return ((flags() & FORCE_POSITION)?1:0); }
+  Fl_Window* find_offset(int& xoff, int& yoff) const;
 
 public:
 
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