[fonc] Paranoid programming language

2013-02-12 Thread John Carlson
Ah first time I came across a language with such an evocative name.  Since
I am too paranoid to click on a link, perhaps you could summarize. I did a
search and it seemed to indicate that the language was a joke.  Sigh.
On Feb 12, 2013 7:26 PM, "Miles Fidelman" 
wrote:

> John Carlson wrote:
>
>>
>> Is there a computer language (yes I realize games do this) that work like
>> human languages?  With features like misdirection, misinterpretation,
>> volume, persuasion?  Can we come up with a social language for computers?
>>  No, I'm not talking lojban, I'm talking something something semantically
>> and/or syntactically ambiguous.  Maybe lingodroids is close. More work in
>> this area would be interesting.
>>
>>
> Well PPL (Paranoid Programming Language) might come close.
> http://zzo38computer.org/**backup/paranoid-programming-**language.html:-)
>
> --
> In theory, there is no difference between theory and practice.
> In practice, there is.    Yogi Berra
>
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Re: [fonc] Paranoid programming language

2013-02-13 Thread Miles Fidelman
Well, for evocative names, there's always Brainfuck 
(http://en.wikipedia.org/wiki/Brainfuck) - which is a real language, 
with derivatives even.  And the name is truly accurate. :-)


John Carlson wrote:


Ah first time I came across a language with such an evocative name.  
Since I am too paranoid to click on a link, perhaps you could 
summarize. I did a search and it seemed to indicate that the language 
was a joke.  Sigh.


On Feb 12, 2013 7:26 PM, "Miles Fidelman" > wrote:


John Carlson wrote:


Is there a computer language (yes I realize games do this)
that work like human languages?  With features like
misdirection, misinterpretation, volume, persuasion?  Can we
come up with a social language for computers?  No, I'm not
talking lojban, I'm talking something something semantically
and/or syntactically ambiguous.  Maybe lingodroids is close.
More work in this area would be interesting.


Well PPL (Paranoid Programming Language) might come close.
http://zzo38computer.org/backup/paranoid-programming-language.html :-)

-- 
In theory, there is no difference between theory and practice.

In practice, there is.    Yogi Berra

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--
In theory, there is no difference between theory and practice.
In practice, there is.    Yogi Berra

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Re: [fonc] Paranoid programming language

2013-02-13 Thread David Pennell
Malboge (http://en.wikipedia.org/wiki/Malbolge) was featured on an episode
of Elementary.  It's named after the eighth circle of hell in Dante's
Inferno.

Malbolge was so difficult to understand when it arrived that it took two
> years for the first Malbolge program to appear. The first Malbolge program
> was not written by a human being, it was generated by a beam 
> searchalgorithm designed by Andrew 
> Cooke and implemented in
> Lisp 
>

-david


On Wed, Feb 13, 2013 at 6:06 AM, Miles Fidelman
wrote:

> Well, for evocative names, there's always Brainfuck (
> http://en.wikipedia.org/wiki/**Brainfuck)
> - which is a real language, with derivatives even.  And the name is truly
> accurate. :-)
>
> John Carlson wrote:
>
>>
>> Ah first time I came across a language with such an evocative name.
>>  Since I am too paranoid to click on a link, perhaps you could summarize. I
>> did a search and it seemed to indicate that the language was a joke.  Sigh.
>>
>> On Feb 12, 2013 7:26 PM, "Miles Fidelman" > mfidelman@**meetinghouse.net >> wrote:
>>
>> John Carlson wrote:
>>
>>
>> Is there a computer language (yes I realize games do this)
>> that work like human languages?  With features like
>> misdirection, misinterpretation, volume, persuasion?  Can we
>> come up with a social language for computers?  No, I'm not
>> talking lojban, I'm talking something something semantically
>> and/or syntactically ambiguous.  Maybe lingodroids is close.
>> More work in this area would be interesting.
>>
>>
>> Well PPL (Paranoid Programming Language) might come close.
>> http://zzo38computer.org/**backup/paranoid-programming-**
>> language.html:-)
>>
>> -- In theory, there is no difference between theory and practice.
>> In practice, there is.    Yogi Berra
>>
>> __**_
>> fonc mailing list
>> fonc@vpri.org 
>> 
>> http://vpri.org/mailman/**listinfo/fonc
>>
>>
>>
>>
>> __**_
>> fonc mailing list
>> fonc@vpri.org
>> http://vpri.org/mailman/**listinfo/fonc
>>
>
>
> --
> In theory, there is no difference between theory and practice.
> In practice, there is.    Yogi Berra
>
> __**_
> fonc mailing list
> fonc@vpri.org
> http://vpri.org/mailman/**listinfo/fonc
>
> --
> -david
>
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Re: [fonc] Paranoid programming language

2013-02-13 Thread Casey Ransberger
That's a good name for a programming language!

On Wed, Feb 13, 2013 at 4:20 AM, David Pennell wrote:

> Malboge (http://en.wikipedia.org/wiki/Malbolge) was featured on an
> episode of Elementary.  It's named after the eighth circle of hell in
> Dante's Inferno.
>
> Malbolge was so difficult to understand when it arrived that it took two
>> years for the first Malbolge program to appear. The first Malbolge program
>> was not written by a human being, it was generated by a beam 
>> searchalgorithm designed by Andrew 
>> Cooke and implemented in
>> Lisp 
>>
>
> -david
>
>
> On Wed, Feb 13, 2013 at 6:06 AM, Miles Fidelman <
> mfidel...@meetinghouse.net> wrote:
>
>> Well, for evocative names, there's always Brainfuck (
>> http://en.wikipedia.org/wiki/**Brainfuck)
>> - which is a real language, with derivatives even.  And the name is truly
>> accurate. :-)
>>
>> John Carlson wrote:
>>
>>>
>>> Ah first time I came across a language with such an evocative name.
>>>  Since I am too paranoid to click on a link, perhaps you could summarize. I
>>> did a search and it seemed to indicate that the language was a joke.  Sigh.
>>>
>>> On Feb 12, 2013 7:26 PM, "Miles Fidelman" 
>>> >> mfidelman@**meetinghouse.net >> wrote:
>>>
>>> John Carlson wrote:
>>>
>>>
>>> Is there a computer language (yes I realize games do this)
>>> that work like human languages?  With features like
>>> misdirection, misinterpretation, volume, persuasion?  Can we
>>> come up with a social language for computers?  No, I'm not
>>> talking lojban, I'm talking something something semantically
>>> and/or syntactically ambiguous.  Maybe lingodroids is close.
>>> More work in this area would be interesting.
>>>
>>>
>>> Well PPL (Paranoid Programming Language) might come close.
>>> http://zzo38computer.org/**backup/paranoid-programming-**
>>> language.html:-)
>>>
>>> -- In theory, there is no difference between theory and practice.
>>> In practice, there is.    Yogi Berra
>>>
>>> __**_
>>> fonc mailing list
>>> fonc@vpri.org 
>>> 
>>> http://vpri.org/mailman/**listinfo/fonc
>>>
>>>
>>>
>>>
>>> __**_
>>> fonc mailing list
>>> fonc@vpri.org
>>> http://vpri.org/mailman/**listinfo/fonc
>>>
>>
>>
>> --
>> In theory, there is no difference between theory and practice.
>> In practice, there is.    Yogi Berra
>>
>> __**_
>> fonc mailing list
>> fonc@vpri.org
>> http://vpri.org/mailman/**listinfo/fonc
>>
>> --
>> -david 
>>
>
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-- 
Casey Ransberger
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