This is my opinion from my testing, but others may have something else to say.
1) Does it affects constants only?
Not really, if you set a variable with constant terms, it is affected, if you
set a variable with other variables, it is not affected.
Cont
Mycontant := 8432+33/1440.0;//Is affected;
Var
MyDoubleVariable:Double;
MyDoubleVariable := 8432+33/1440.0; //Is affected
Var
MyInteger : Ineger;
MyByte : Byte
MySingle : Single;
MyDouble : Double;
MyInteger := 8432;
MyByte := 33;
MySingle := 1440.0;
MyDouble := MyInteger + MyByte / MySingle; // is NOT affected;
2) Does it affects the LargerFloat type?
I don’t know what you mean by LargerFloat, but Double an d Extended are
affected, and even Real if your platform defines Real as a Double.
Anything that is not Single precision is affected.
3) Should I use {$MINFPCONSTPREC 64} in {$mode objfpc} too to avoid it?
Everyone should use {$MINFPCONSTPREC 64} in all programs until the bug is
fixed, unless you use extended, then you have no good solution. Because you
can’t set it to 80.
4) BONUS: Is the LargerFloat type really the larger, or should one do something
else?
I’m afraid I don’t qualify for the bonus, because I don’t know what LargerFloat
is.
James
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