Re: [Freebooters-devel] Testing cvs

2005-01-12 Thread Moritz Muehlenhoff
kabutor wrote:
> * Open up freebooters, and while I move or have the mouse over the 
> window the console starts showing a lot of --0x8101c70 lines,> and the 
> Gui gets really laggy..

These lines were only present in the experimental code for the merge
of the 2D and 3D code and were never part of the CVS?
Please make a fresh checkout, you must have a mix of some old code.

And the GUI has some misrenderings due to not yet fully implemented
alpha blending, but it's not laggy. Performance will increase once
some old menu code will be removed, but right now it's a mix of both
the old and the new.

Cheers,
Moritz



[Freebooters-devel] More testing

2005-01-12 Thread kabutor

More testing of CVS.
* I get the missing GLX_backdrop.png and GLX_icon.png (copied them 
manually to shared materials dir and seems to work fine)

*Also complains the Gui with this:

Error #: 7
Function: GuiManager::createGuiElement
Description: Cannot locate factory for element type BorderPanel.
File: OgreGuiManager.cpp
Line: 141


I get this as well before but I think those where due to Ogre 1.0 but in 
Hastur is the same, the fix for this is delete hud.overlay (there are 
some reference inside that file to the BorderPanel)


At this point I just donwload the caribbean tiles you zipped, and tested 
again, get other segfault:


---
Details:
---
Error #: 8
Function: ConfigFile::load
Description: 'ogre.cfg' file not found!.
File: OgreConfigFile.cpp
Line: 48
Stack unwinding: <>
16:15:28: **

I just go to dir. freebooters/data/ and copied ogre-plugins.cfg to 
ogre.cfg and call seapassagedemo from that same folder, so it can load 
ogre.cfg and I get a new segfault:

-

Running with gdb
GLTexture: Loading freebooters_dn.jpg with 5 mipmaps from Image.
TerrainSceneManager: Activated PageSource Heightmap
GLTexture: Loading terrain_texture.jpg with 5 mipmaps from Image.
GLTexture: Loading terrain_detail.jpg with 5 mipmaps from Image.

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 16384 (LWP 28508)]
0x402bf0e6 in Ogre::Overlay::show() (this=0x0) at OgreOverlay.cpp:95
95  mVisible = true;
(gdb) bt
#0  0x402bf0e6 in Ogre::Overlay::show() (this=0x0) at OgreOverlay.cpp:95
#1  0x080d37ad in Seapassage::setup(unsigned, unsigned, unsigned, 
unsigned, unsigned) (this=0xb170, sub_tile_x=0, sub_tile_y=0, 
pos_x=0, pos_y=0, pos_z=0)

   at seapassage.cc:115
#2  0x080dc89f in main (argc=1, argv=0xb234) at seapassagedemo.cc:33
(gdb)
--

So looks like there are some problem with overlay - Gui ... wich Hastur 
version are you using? I just updated yesterday to last cvs version for 
Hastur Branch and seems to be problems with that or its just me?


WIth more time maybe tonight I try to remove all the Overlay+gui form 
the code to see if I fix the problem..





[Freebooters-devel] Testing cvs

2005-01-12 Thread kabutor

Hi

Some things:

* Open up freebooters, and while I move or have the mouse over the 
window the console starts showing a lot of --0x8101c70 lines, and the 
Gui gets really laggy.. takes ages to change fron one option to another, 
the fact is that normally gui windows are Laggys.. real laggys and a lot 
of those  --0x8101c70 lines r:-/


Nothing else at the moment GLX seems to be borked in 1.0 version I have 
so im downloading Hastur to test .. :)