Nvidia problem fixed in current?

2003-11-26 Thread Justin Smith
1. Was the problem with the nvidia driver ever fixed? (I reported this 
more than a month ago --- the kernel nvidia driver only works with 
parameters set to lower the speed of the interface, and even then failed 
with some OpenGL programs like OpenUniverse).

2. Can one upgrade to 5.2 beta by cvsupping to current and rebuilding 
world and kernel?

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Upgrade experience 5.1p10->5.2 Beta

2003-11-29 Thread Justin Smith
First I tried making world and kernel from the cvsup'ed standard 
supfile. This went OK.

Then I did installkernel and installworld (in that order) and the second 
step crashed with messages that shared libraries were missing. (It's as 
if it installed some files before installing the shared libraries they 
needed).

I was able to reboot and manually copy over many of the shared libraries 
from /usr/obj/usr/src/lib to /usr/lib and this got rid of the complaints.

Then, I tried running make installworld again, just to be sure 
everything got installed. This went for about 20 minutes and crashed with

gencat command not found.

Manually copying this over to /usr/bin (and manually copying all of the 
shared libraries again, because they would be missing after the crashed 
make installworld) didn't solve this problem. Odd, since the old system 
had a gencat command too.

Finally, I just burned a CD with the 5.2 beta mini-install (using 
Slackware Linux...). I ran upgrade and everything seems OK.

One problem: my Nvidia GEForce 2 MX card no longer works (of course, I 
reinstalled the nvidia kernel driver). It has the same problem it had 
more than a month ago when I was briefly tracking current:

attempting to use it reboots the machine. I type 'xinit' and see the 
power-on self test screen for the motherboard appears. No error 
messages, etc.

I vaguely recall that I solved this the last time by setting parameters 
in the bootloader that showed the AGP interface down. After doing that, 
I could run X windows but any OpenGL (OpenUniverse, Celestia) rebooted 
the machine.

Questions:

1. Will the AGP performance be brought up to the level of 5.1p10 before 
5.2 is released (so I don't have to slow the AGP interface and can do 
OpenGL)?

2. Why does the system fail in such an non-robust and uninformative 
fashion? Why no error messages?

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Re: Nvidia problem fixed in current?

2003-11-29 Thread Justin Smith
Harald Schmalzbauer wrote:

On Wednesday 26 November 2003 18:40, Justin Smith wrote:
 

1. Was the problem with the nvidia driver ever fixed? (I reported this
more than a month ago --- the kernel nvidia driver only works with
parameters set to lower the speed of the interface, and even then failed
with some OpenGL programs like OpenUniverse).
   

 

The kernel nvidia driver worked fine in 5.1. It only STOPPED working 
when I upgraded to 5.2 beta (and rebuilt and reinstalled the kernel driver).

This is a problem of 5.2 vs 5.1  something changed that stopped it 
from working. Perhaps some libraries in 5.2 are no longer compatible 
with the nvidia kernel driver (since it is, fundamentally, a binary 
program --- one cannot recompile the core of it).

Perhaps it's a problem with AGP in 5.2. Slowing down AGP (to 1x) allows 
the nvidia driver to work but it still reboots the machine whenever I 
try to do anything that involves OpenGL...

Also, it's odd the the thing fails in such a strange manner (rebooting 
the machine without any error messages).

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Upgrade experience 5.1p10->5.2 Beta (cont)

2003-11-29 Thread Justin Smith
I should add something to what I said before about the nvidia driver 
problems:

Running SIMPLE OpenGL programs (like mesa-demos) works. I've notices 
that Celestia and OpenUniverse download huge textures to the graphics 
card. Perhaps it is just the VOLUME of data going through the AGP port 
that crashes everything.

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Re: Upgrade experience 5.1p10->5.2 Beta

2003-11-29 Thread Justin Smith

Are you running with GENERIC from 5.2-BETA?  If so, you may wish to
recompile your kernel with WITNESS and INVARIANTS turned off and see if
that helps.  These debugging features are critical during the development
process, but also seriously impact performance and might make the
difference you're seeing.
 

This worked like a charm! Everything, including opengl-intensive 
applications seem to work perfectly. It's amazing only problem was in 
the debugging code! Thank you.

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Re: Upgrade experience 5.1p10->5.2 Beta (update)

2003-11-29 Thread Justin Smith
This also fixed the scratchiness of the sound (sound had a kind of buzz 
to it, as though it was being played on a kazoo..)

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PCMCIA CDROM drives

2003-12-02 Thread Justin Smith
Does the generic kernel have drivers for these. I got such a cdrom drive 
for my Portege 3500 tablet PC and it appeared to be able to boot the 5.2 
beta mini-install CD.  I wasn't ready to proceed with a complete 
install, so I shut it off at this point.

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Gcc 3.2.2 vs gcc 3.2.3

2003-09-22 Thread Justin Smith
My system:

FreeBSD jsmith.org 5.1-RELEASE-p3 FreeBSD 5.1-RELEASE-p3 #0: Sat Sep 20 
14:37:32 EDT 2003 [EMAIL PROTECTED]:/usr/obj/usr/src/sys/MYKERNEL  i386

I'm running a P4 2.4 Ghz processor with 512meg of ram.

I've had the problem of getting signal 11 and signal 4 when I make 
buildworld and buildkernel.

I tested my system with memtest86 (for several hours) and it says 
everything is OK.

Finally I upgraded gcc to 3.2.3 and this seems to have corrected the 
problems. I hypothesize that gcc 3.2.2 generates invalid machine code 
under some circumstances.

Unfortunately, when I make installworld, it overwrites gcc 3.2.3 with 
gcc 3.2.2 so I have to reinstall the newer version by hand in order to 
be able to build the system the next time.

I gather that 'current' is somewhat unstable now (although it probably 
uses a newer version of gcc). Is there a way I can modify my source so 
make world builds and installs gcc 3.2.3? It can't be as simple as 
replacing the compiler source in /usr/src with that of gcc 3.2.3 (or is 
it?).

Any suggestions?

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Nvidia driver

2003-10-01 Thread Justin Smith
MY system:
FreeBSD jsmith.org 5.1-CURRENT FreeBSD 5.1-CURRENT #0: Wed Oct  1
13:55:06 EDT 2003 [EMAIL PROTECTED]:/usr/obj/usr/src/sys/GENERIC 
i386


Whenever I try to use the nividia driver for X windows, my system
reboots. Any suggestions?

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Re: Nvidia driver

2003-10-02 Thread Justin Smith
The regular nvidia driver that comes with X windows works fine. Just
rename the driver in XF86Config from 'nvidia' to 'nv' and everything
(except opengl) works.

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Nvidia driver

2003-10-08 Thread Justin Smith

> Ahh!
> Here is a fragment of my loader.conf..
> nvidia_load="YES"
> machdep.disable_mtrrs="1"
> hw.nvidia.registry.ReqAGPRate="1"
> 
> >

Although this fix alloes me to start up the nvidia driver, the machine
still reboots when I run certain apps (openuniverse, for instance) and
at random times otherwise. Since I need this, I'll have to retreat to
stable for a while...

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Re: Nvidia driver

2003-10-09 Thread Justin Smith
On Wed, 2003-10-08 at 19:53, Andre Guibert de Bruet wrote:
> On Wed, 8 Oct 2003, Justin Smith wrote:

> If you hook up a serial console, are there any messages that get printed
> out?

Unfortunately, I have no way of doing this on the machine that has the
nvidia card.

I think the "random" crashes are actually the result of running screen
savers that use OpenGL. The random crashes always happen when I leave
the machine alone for a while. When I come back to it, it has rebooted.

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Re: Nvidia driver

2003-10-09 Thread Justin Smith
On Wed, 2003-10-08 at 21:46, Daniel O'Connor wrote:
> On Thursday 09 October 2003 01:41, Justin Smith wrote:
> > > Ahh!
> > > Here is a fragment of my loader.conf..
> > > nvidia_load="YES"
> > > machdep.disable_mtrrs="1"
> > > hw.nvidia.registry.ReqAGPRate="1"
> >
> > Although this fix alloes me to start up the nvidia driver, the machine
> > still reboots when I run certain apps (openuniverse, for instance) and
> > at random times otherwise. Since I need this, I'll have to retreat to
> > stable for a while...
> 
> Ahh, sounds exactly like the status of my wife's machine..
> 
> Openuniverse sounds.. opengl'ish..
> I would suggest putting back the original X OGL libs so you don't accidentally 
> blow your feet off :)

Openuinivers does use OpenGL, but I can run the Cube game which also
uses it. I didn't do much with cube, though --- I just started it up.

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