Re: [Freeciv-Dev] 2.1.0-rc1 version set
On 10/13/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > On 10/12/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > On 10/12/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > > I'm not sure how to tag the release (do I have to checkout 1 level above > > > the branches?) -- Daniel can do that -- but version.in has been set. > > > > > > ___ > > > Freeciv-dev mailing list > > > Freeciv-dev@gna.org > > > https://mail.gna.org/listinfo/freeciv-dev > > > > > > > I follow Jason's steps at http://freeciv.wikia.com/wiki/Release > > > > Let's wait 24h before tagging, to let some final fixes go in. Between > > now and final, docs need some attention too. Especially translated > > docs. > > > > ~Daniel > > > > gna.org's svn is unresponsive and I have a headache, so I won't be > doing the release tonight. Will be trying again in 12hrs or so! > > ~Daniel > It has been done! RC1 tagged and tarball uploaded to beta/. Successfully complies and runs on my Ubuntu work computer, though I couldn't play around with it much, needless to say. ;) I will announce the release on mailing lists and wiki when I get back home in 8 hours or so. Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [Freeciv-commits] r13766 - in /branches/S2_1: ./ data/ data/icons/ data/icons/128x128/ data/icons/16x16/ data/icons/32x32/ data/icons/48x48/ data/icons/64x64/
On 10/16/07, Egor Vyscrebentsov <[EMAIL PROTECTED]> wrote: > On Tue, 16 Oct 2007 07:40:33 +0900 Daniel Markstedt wrote: > > > Thanks Egor! > > > > Perhaps there's no need for data/freeciv-client.png > > data/freeciv-server.png anymore? > > I think so. While even having %datadir/pixmaps png we can use an image > from icons/128x128. However, it seems there is a tendency not to have > icons in pixmaps dir. (At least gnome-games have no more those pixmaps, > they have there internal program graphics instead. [In 2.18 there were > (new) apps that have icons there, but they transfer icons to > %datadir/icons[/hicolor/.../apps] in 2.20]) > > PS. I'll say once again, that we could place icons in svg (or svgz) > into %datadir/icons/hicolor/scalable/apps. It is proper place for them. > > -- > Thanks, evyscr > There are actually SVG sources for (at least) the globe icon in data/graphics/logo+splash/ (in trunk only). It uses a bitmap raster for the globe texture, though. ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [Freeciv-commits] r13766 - in /branches/S2_1: ./ data/ data/icons/ data/icons/128x128/ data/icons/16x16/ data/icons/32x32/ data/icons/48x48/ data/icons/64x64/
On Tue, 16 Oct 2007 07:40:33 +0900 Daniel Markstedt wrote: > Thanks Egor! > > Perhaps there's no need for data/freeciv-client.png > data/freeciv-server.png anymore? I think so. While even having %datadir/pixmaps png we can use an image from icons/128x128. However, it seems there is a tendency not to have icons in pixmaps dir. (At least gnome-games have no more those pixmaps, they have there internal program graphics instead. [In 2.18 there were (new) apps that have icons there, but they transfer icons to %datadir/icons[/hicolor/.../apps] in 2.20]) PS. I'll say once again, that we could place icons in svg (or svgz) into %datadir/icons/hicolor/scalable/apps. It is proper place for them. -- Thanks, evyscr ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [Freeciv-commits] r13766 - in /branches/S2_1: ./ data/ data/icons/ data/icons/128x128/ data/icons/16x16/ data/icons/32x32/ data/icons/48x48/ data/icons/64x64/
Thanks Egor! Perhaps there's no need for data/freeciv-client.png data/freeciv-server.png anymore? ~Daniel On 10/16/07, Egor Vyscrebentsov <[EMAIL PROTECTED]> wrote: > Author: evyscr > Date: Tue Oct 16 00:32:26 2007 > New Revision: 13766 > > URL: http://svn.gna.org/viewcvs/freeciv?rev=13766&view=rev > Log: > Add freedesktop icons (made by Daniel.) See #39769 > > Added: > branches/S2_1/data/icons/ > branches/S2_1/data/icons/128x128/ > branches/S2_1/data/icons/128x128/freeciv-client.png (with props) > branches/S2_1/data/icons/128x128/freeciv-server.png (with props) > branches/S2_1/data/icons/16x16/ > branches/S2_1/data/icons/16x16/freeciv-client.png (with props) > branches/S2_1/data/icons/16x16/freeciv-server.png (with props) > branches/S2_1/data/icons/32x32/ > branches/S2_1/data/icons/32x32/freeciv-client.png (with props) > branches/S2_1/data/icons/32x32/freeciv-server.png (with props) > branches/S2_1/data/icons/48x48/ > branches/S2_1/data/icons/48x48/freeciv-client.png (with props) > branches/S2_1/data/icons/48x48/freeciv-server.png (with props) > branches/S2_1/data/icons/64x64/ > branches/S2_1/data/icons/64x64/freeciv-client.png (with props) > branches/S2_1/data/icons/64x64/freeciv-server.png (with props) > branches/S2_1/data/icons/Makefile.am > Modified: > branches/S2_1/configure.ac > branches/S2_1/data/Makefile.am > > > ___ > Freeciv-commits mailing list > [EMAIL PROTECTED] > https://mail.gna.org/listinfo/freeciv-commits > ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#16196) Crash in FreeCiv 2.0.6 under Win2000
http://bugs.freeciv.org/Ticket/Display.html?id=16196 > There isn't any clue in this ticket about how the client crashed. Then, impossible to reproduce. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#16097) Beta1: PPM server option
http://bugs.freeciv.org/Ticket/Display.html?id=16097 > Could you give more informations. Version? OS? etc... ppm files are usually generated with the save games. Maybe your setting "saveturns" was set to 0? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#15135) surrender causes duplicate game-over
http://bugs.freeciv.org/Ticket/Display.html?id=15135 > Fixed, see PR#15137. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39568) cannot sell an improvement
http://bugs.freeciv.org/Ticket/Display.html?id=39568 > Isn't this ticket resolved? Or does it need some more improvement? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39778) [Bgu] Server doesn't load old games teams
http://bugs.freeciv.org/Ticket/Display.html?id=39778 > Could you please try to give more concrete examples? And savegames? Do you mean that a 2.1 server doesn't load 2.0 teams? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39778) [Bgu] Server doesn't load old games teams
http://bugs.freeciv.org/Ticket/Display.html?id=39778 > When you try to load an old game with teams, the server ignore them, and the AI you were in team with declare you war. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39602) quickselect doesn't like the selection of many units
http://bugs.freeciv.org/Ticket/Display.html?id=39602 > New patch: It selects new units on the tiles of the current units in focus. It selects only 1 unit by tile, to avoid unit selection duplication . Index: client/control.c === --- client/control.c(révision 13752) +++ client/control.c(copie de travail) @@ -2726,13 +2726,41 @@ } /** -... + Selects new units on the same tiles than the previous selected ones. + Allows only one unit by tile. **/ void key_quickselect(enum quickselect_type qtype) { + struct unit_list *punits = unit_list_new(); + struct unit *punit2; + bool tiles[MAP_INDEX_SIZE], first; + + memset(tiles, 0, sizeof(tiles)); + /* Collect the units */ unit_list_iterate(get_units_in_focus(), punit) { -struct unit *punit2 = quickselect(punit->tile, qtype); +if (tiles[punit->tile->index]) { + /* One unit by tile only */ + continue; +} -set_unit_focus_and_select(punit2); +punit2 = quickselect(punit->tile, qtype); +if (punit2) { + unit_list_append(punits, punit2); +} +tiles[punit->tile->index] = TRUE; } unit_list_iterate_end; + + /* Set them in the focus */ + first = TRUE; + unit_list_iterate(punits, punit) { +if (first) { + set_unit_focus_and_select(punit); + first = FALSE; +} else { + add_unit_focus(punit); +} + } unit_list_iterate_end; + + unit_list_unlink_all(punits); + unit_list_free(punits); } Index: client/control.c === --- client/control.c (révision 13752) +++ client/control.c (copie de travail) @@ -2726,13 +2726,41 @@ } /** -... + Selects new units on the same tiles than the previous selected ones. + Allows only one unit by tile. **/ void key_quickselect(enum quickselect_type qtype) { + struct unit_list *punits = unit_list_new(); + struct unit *punit2; + bool tiles[MAP_INDEX_SIZE], first; + + memset(tiles, 0, sizeof(tiles)); + /* Collect the units */ unit_list_iterate(get_units_in_focus(), punit) { -struct unit *punit2 = quickselect(punit->tile, qtype); +if (tiles[punit->tile->index]) { + /* One unit by tile only */ + continue; +} -set_unit_focus_and_select(punit2); +punit2 = quickselect(punit->tile, qtype); +if (punit2) { + unit_list_append(punits, punit2); +} +tiles[punit->tile->index] = TRUE; } unit_list_iterate_end; + + /* Set them in the focus */ + first = TRUE; + unit_list_iterate(punits, punit) { +if (first) { + set_unit_focus_and_select(punit); + first = FALSE; +} else { + add_unit_focus(punit); +} + } unit_list_iterate_end; + + unit_list_unlink_all(punits); + unit_list_free(punits); } ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev