Re: [Freeciv-Dev] (PR#21637) 2.1.0b2 Numeric and cursor keys don't work
URL: http://bugs.freeciv.org/Ticket/Display.html?id=21637 On 10/30/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=21637 On Mon, 2007-10-22 at 04:47 -0700, Daniel Markstedt wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=21637 It works here, if using the numerical keyboard. This is probably a documentation issue. It should be clear in the help that these are the numbers on the numerical keyboard. Hi Daniel, From my perspective, it's a usability issue largely because it doesn't work for laptop users like myself. Since we don't have a separate numeric keypad, being able to use the top row of numbers is important. It seems to me that Ctrl-Fx could be used to create a group and Shift-Fx could be used to select a group. My other reason for wanting to use the numbers has a lot to do with the direction (arrow, pageup/dn, home/end) keys not working unless I actually click on the map screen. That is annoying at least and at times, causes problems because the behavior is inconsistent. Depending on the situation, I can keep hitting the same direction key and sometimes, the unit moves, sometimes it doesn't. Thanks Daniel. Kevin I thought all recent laptop keyboards have a 'soft' numerical keyboard: 789, uio, jkl, that you can access with the fn (or similarly named) key? Anyway, keyboard commands certainly ought to be mappable to accommodate for everyone's preferences. ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39815) Gold usage
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39815 Let's; as of 2.2. On 10/30/07, William Allen Simpson [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39815 AFAICT, there are many uses of the word gold: treasury accumulation coin (objects) resource (in terrain) trade value Should we add qualifiers to all terrain resources? In the next version? Original Message Subject: [Freeciv-commits] r13905 - /branches/S2_1/po/et.po Date: Tue, 30 Oct 2007 13:07:46 - From: Elmo Todurov [EMAIL PROTECTED] To: [EMAIL PROTECTED] ... Gold was ambiguous and I mistranslated it as money, not the natural resource. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39812) Bug: Cannot Rename Global worklists in FC210
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39812 On 10/30/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39812 Hi! Just downloaded installed FreeCiv 210 (not Beta) on WinXP SP2 etc. I cannot seem to rename the Global Worklist in the GTK2 Client GUI, now i have multiple lists named new. used to be able to do this in FC210b6. Works for me in 2.1.0, win32-gtk2 build. Click once to select, twice to make name editable, change name and hit enter. Are you using the windows build? If not, could you post your GTK+ version? ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39812) Bug: Cannot Rename Global worklists in FC210
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39812 Hi Dan, Yes, windows FC210 GTK2 (non beta, just downloaded and fresh install) I was (and may still be) having a whole slew of USB keyboard anomalies, this may just be one glitch, i'm looking real close at my keyboard drivers or that my keyboard input somehow triggers something in FreeCiv to cause the the bugs i've submitted. We have some possible static and RF noise due to weather changes and this may have caused the issues as well. But it is really helpful if you tell me that you do or do not get the same errors, what were the results of the two bug reports i sent directly to you this last weekend? I've not seen the ticket#s yet. What is the small input block window that keeps showing up during game play? My keystrokes get put into the box rather than being executed a commands, is i some sort of small chat or debug/server command window?? The 210 build is REALLY REALLY Great! Thanks so much! =) --- [EMAIL PROTECTED] wrote: From: Daniel Markstedt [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: [Freeciv-Dev] (PR#39812) Bug: Cannot Rename Global worklists in FC210 Date: Wed, 31 Oct 2007 05:17:48 -0800 Works for me in 2.1.0, win32-gtk2 build. Click once to select, twice to make name editable, change name and hit enter. Are you using the windows build? If not, could you post your GTK+ version? ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39819) Starting position generator fails in cold world
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39819 Dear freeciv team, I appreciate your efforts very much but there is an annoying bug in 2.1.0stable release: 1. Error message: The server appears to have gotten into an infinite loop in the allocation of starting positions. Maybe the number of players is too high for this map. 2. Parameters I changed: set topology 3 set size 9 set landmass 15 set temperature 10 set alltemperate 1 set tinyisles 1 hard set aifill 15 3. Notes With the above parameters set game starts fine when temperature = 50, but fails everytime with temperature = 10. Regards, Svyatoslav Dear freeciv team,I appreciateyoureffortsverymuchbutthereisan annoying bug in 2.1.0 stable release:1. Error message:The server appears to have gotten into an infiniteloop in the allocation of starting positions. Maybe the number of players is too high for this map.2. Parameters I changed:set topology 3set size 9set landmass 15set temperature 10set alltemperate 1set tinyisles 1hard set aifill 153. NotesWith the above parameters set game starts fine whentemperature = 50, but fails everytime with temperature= 10.Regards, Svyatoslav ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39818) Reproducable Crash on Freeciv-2.1.0-gtk2
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39818 Christoph Petschnig wrote: thanks for doing this great job!!! Btw, http://rt.freeciv.org/index.html won't let me login as 'guest' with the shown password 'viceerf'. Just verified that's broken, again Reproduce the bug: End Turn Byzantines will offer alliance - accept treaty Meet again with Byzantines Select 'The Byzantines gives shared vision' (should that be 'give'?) Accept treaty - crash Excellent report! Thanks. Will try to verify. The remainder are fine ideas. Some have been suggested before. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] Windows GTK2 version in other languages
Stefan Hakspiel mailed me that, in order to use the GTK2 version 2.1 in german language, he had to set LANG=de *and* LANGUAGE=de in the environement, using a batch file. Otherwise, only the first start of Freeciv is in german. Christian -- Christian Knoke* * *http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39818) Reproducable Crash on Freeciv-2.1.0-gtk2
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39818 On 11/1/07, William Allen Simpson [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39818 Christoph Petschnig wrote: thanks for doing this great job!!! Btw, http://rt.freeciv.org/index.html won't let me login as 'guest' with the shown password 'viceerf'. Just verified that's broken, again (...) It seems the database is messed up every time a new user is added. Not a good sign for the health of RT... Guest login fixed again for now. Please verify. ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39819) Starting position generator fails in cold world
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39819 On Oct 31, 2007 6:40 PM, Svyatoslav Siredzhuk [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39819 I appreciate your efforts very much but there is an annoying bug in 2.1.0stable release: Quick fix limit temperate to the range 12-100. 1. Error message: The server appears to have gotten into an infinite loop in the allocation of starting positions. Maybe the number of players is too high for this map. You would think that this should be recoverable, I mean so what if we can't make a map the user should still be able to change the options and start again. civserver: mapgen.c:1252: map_fractal_generate: Assertion `0' failed. This is enough to crash the server, I've tried alot of permutations of the options above. Size can be what ever size. set temperature 11 set alltemperate 1 set aifill 1 start To get it to work: set temperature 12 -- /emj ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39820) /debian directory is ancient
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39820 The last substantial edit to the /debian directory was over six years ago. Either we delete the directory or update it. ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39820) /debian directory is ancient
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39820 On Oct 31, 2007 11:38 PM, Daniel Markstedt [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39820 The last substantial edit to the /debian directory was over six years ago. Either we delete the directory or update it. Last change in the debian unstable repository was 2007-10-07 by Clint Adams, so I perhaps he can help us with that. -- /emj ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39822) Feature Request - Adding Global Lists while in the City Sheet(F1)...
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39822 It would be a real time saver to have the ability to Add Global Work lists in the Cities Sheet(F1) - IMHO. Currently, we must go to each city and add global lists - unless i'm wrong about this(?). ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev