<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40759 >

> The upkeep information is now send to the client and the values are
> updated
> each turn and if
> 
> * a unit is disbanded
> * a unit is bribed by a spy
> * a unit is disbanded and
> * a unit is updated

if the creation of a unit is added the function does not have to be 
called on each turn - or are there buildings / events which change the 
upkeep of units (government change?) ... I have to think about this.

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