[Freeciv-Dev] [patch #1462] rename astr_cut_lines() to my_cut_lines()
Follow-up Comment #2, patch #1462 (project freeciv): I should have done this yesterday after I dedded a comment to the wiki. Search replace patch attached ... (file #8044) ___ Additional Item Attachment: File name: version2-trunk-rename-astr_cut_lines-to-fc_break_lines-and-use.patch Size:34 KB ___ Reply to this item at: http://gna.org/patch/?1462 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1464] cleanup ai_choice
Follow-up Comment #3, patch #1464 (project freeciv): search replace patch attached (file #8045) ___ Additional Item Attachment: File name: version2-trunk-cleanup-ai_choice.patch Size:26 KB ___ Reply to this item at: http://gna.org/patch/?1464 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13848] [Patch] More detailed coding style guidelines
Follow-up Comment #7, bug #13848 (project freeciv): update doc/CodingStyle * based on patch by Madeline Book mbook * including all comments since this patch: - no more than 2 empty lines - prefix 'fc_' - '_new' / '_destroy' to allocated / free pointer variables - '_init' / '_free' to (de)initialize static data - use macros defined in log.h; do not use assert() / die() - include the header corresponding to the current c source file last for trunk (and S2_2?) (file #8046) ___ Additional Item Attachment: File name: 20100211-trunk-update-doc-CodingStyle.patch Size:20 KB ___ Reply to this item at: http://gna.org/bugs/?13848 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13848] [Patch] More detailed coding style guidelines
Follow-up Comment #8, bug #13848 (project freeciv): missed one comment wrt assert() (file #8047) ___ Additional Item Attachment: File name: version2-20100211-trunk-update-doc-CodingStyle.patch Size:20 KB ___ Reply to this item at: http://gna.org/bugs/?13848 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15324] Line feed not escaped in help text
Update of bug #15324 (project freeciv): Status:None = In Progress ___ Reply to this item at: http://gna.org/bugs/?15324 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15324] Line feed not escaped in help text
Update of bug #15324 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15324 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1459] Help: clarify which buildings/wonders help with military unhappiness
Update of patch #1459 (project freeciv): Status: Ready For Test = In Progress ___ Reply to this item at: http://gna.org/patch/?1459 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1459] Help: clarify which buildings/wonders help with military unhappiness
Update of patch #1459 (project freeciv): Status: In Progress = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1459 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15317] Confusing to refer to non-shield loss (e.g. corruption) as Waste
Update of bug #15317 (project freeciv): Status: Ready For Test = In Progress ___ Reply to this item at: http://gna.org/bugs/?15317 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15317] Confusing to refer to non-shield loss (e.g. corruption) as Waste
Update of bug #15317 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15317 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15318] Confusion in UI between celebrating/rapture, disorder/revolt/revolution
Update of bug #15318 (project freeciv): Status: Ready For Test = In Progress Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?15318 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15318] Confusion in UI between celebrating/rapture, disorder/revolt/revolution
Update of bug #15318 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15318 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15319] Military units don't make citizens quite unhappy enough
Update of bug #15319 (project freeciv): Status: Ready For Test = In Progress ___ Reply to this item at: http://gna.org/bugs/?15319 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15319] Military units don't make citizens quite unhappy enough
Update of bug #15319 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed Release: = 2.1.11, 2.2.0-beta3 ___ Reply to this item at: http://gna.org/bugs/?15319 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15319] Military units don't make citizens quite unhappy enough
Update of bug #15319 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15319 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15319] Military units don't make citizens quite unhappy enough
Update of bug #15319 (project freeciv): Release: = 2.1.11, 2.2.0-beta3 ___ Reply to this item at: http://gna.org/bugs/?15319 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15332] missing initialization in send_city_info_at_tile() (found by valgrind)
URL: http://gna.org/bugs/?15332 Summary: missing initialization in send_city_info_at_tile() (found by valgrind) Project: Freeciv Submitted by: anbe Submitted on: Thursday 02/11/2010 at 11:10 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: S2_2 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: running freeciv-server (S2_2, r16785) in valgrind reveals the following problem: +verbose+ Conditional jump or move depends on uninitialised value(s) at 0x4C71A5: send_packet_city_info_100 (packets_gen.c:7176) by 0x4C811C: send_packet_city_info (packets_gen.c:7525) by 0x4C818C: lsend_packet_city_info (packets_gen.c:7533) by 0x446892: send_city_info_at_tile (citytools.c:1755) by 0x446696: send_all_known_cities (citytools.c:1666) by 0x407D5F: send_all_info (srv_main.c:414) by 0x40BFA6: srv_ready (srv_main.c:2384) by 0x40C1D9: srv_main (srv_main.c:2460) by 0x404867: main (civserver.c:359) Uninitialised value was created by a stack allocation at 0x4467D0: send_city_info_at_tile (citytools.c:1737) -verbose- This is caused by a missing initialization of +verbose+ packet-migration_score -verbose- in the function send_city_info_at_tile() where this initialization should occur between packet-turn_last_built and packet-changed_from_kind (following the order of packets_gen.c) (Also the order of initializing turn_founded and turn_last_built may be swapped to better match packets_gen.c). If there is currently no real value available, the variable should be initialized to some dummy (e.g. 0 or -1) for generating consistent packet contents. Andreas ___ Reply to this item at: http://gna.org/bugs/?15332 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15333] Natural city names should ignore hints for unknown terrain types
URL: http://gna.org/bugs/?15333 Summary: Natural city names should ignore hints for unknown terrain types Project: Freeciv Submitted by: jtn Submitted on: Thursday 11/02/10 at 10:18 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: With the civ2 ruleset, the Aztec nation on S2_2 is currently giving the following warning: data/civ2/nations.ruleset [nation_aztec] cities: terrain lake not found; skipping it. last message repeated 2 times This is presumably because some of its cities have lake as their terrain hint (I think this came in in patch #1435), but that terrain doesn't exist in the civ2 ruleset (only the default rules). Since the terrain is only a hint, I think that terrain types unknown in the current ruleset should just be ignored. This does mean that typos won't be picked up, but the alternative is a continual source of warnings for non-default rulesets and inability to add any new terrain types added to the default ruleset. ___ Reply to this item at: http://gna.org/bugs/?15333 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1435] Aztec fixes
Follow-up Comment #5, patch #1435 (project freeciv): I've raised bug #15333 for dealing with the warnings. I'm unlikely to have time to take a look myself soon. ___ Reply to this item at: http://gna.org/patch/?1435 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15332] missing initialization in send_city_info_at_tile() (found by valgrind)
Update of bug #15332 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Planned Release: = 2.2.0 ___ Follow-up Comment #1: Thanks for checking freeciv in valgrind! As migration_score is only needed within the server, move it (and mgr_score_calc_turn) to pcity-server. Patch attached. (file #8048) ___ Additional Item Attachment: File name: 20100211-trunk-S2_2-fix-uninitialized-migration_score.patch Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?15332 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15323] server crash in tile_city() at common/tile.c:76
Follow-up Comment #2, bug #15323 (project freeciv): Tracking the bug further using valgrind reveals: Conditional jump or move depends on uninitialised value(s) at 0x4334A6: aiferry_find_interested_city (aiferry.c:860) by 0x433C0F: ai_manage_ferryboat (aiferry.c:1077) by 0x4287E7: ai_manage_unit (aiunit.c:2256) by 0x428CDD: ai_manage_units (aiunit.c:2381) by 0x497491: ai_do_first_activities (aihand.c:436) by 0x408A43: ai_start_phase (srv_main.c:648) by 0x408ED2: begin_phase (srv_main.c:801) by 0x40B554: srv_running (srv_main.c:2049) by 0x40C1DE: srv_main (srv_main.c:2461) by 0x404867: main (civserver.c:359) Uninitialised value was created by a stack allocation at 0x433412: aiferry_find_interested_city (aiferry.c:838) Use of uninitialised value of size 8 at 0x511875: tile_city (tile.c:76) by 0x4334B7: aiferry_find_interested_city (aiferry.c:865) by 0x433C0F: ai_manage_ferryboat (aiferry.c:1077) ... Conditional jump or move depends on uninitialised value(s) at 0x511882: tile_city (tile.c:78) by 0x4334B7: aiferry_find_interested_city (aiferry.c:865) by 0x433C0F: ai_manage_ferryboat (aiferry.c:1077) ... Use of uninitialised value of size 8 at 0x511888: tile_city (tile.c:78) by 0x4334B7: aiferry_find_interested_city (aiferry.c:865) by 0x433C0F: ai_manage_ferryboat (aiferry.c:1077) ... Invalid read of size 8 at 0x511888: tile_city (tile.c:78) by 0x4334B7: aiferry_find_interested_city (aiferry.c:865) by 0x433C0F: ai_manage_ferryboat (aiferry.c:1077) ... Address 0x70026 is not stack'd, malloc'd or (recently) free'd Process terminating with default action of signal 11 (SIGSEGV): dumping core Access not within mapped region at address 0x70026 at 0x511888: tile_city (tile.c:78) by 0x4334B7: aiferry_find_interested_city (aiferry.c:865) by 0x433C0F: ai_manage_ferryboat (aiferry.c:1077) ... Another observation: the crash *only* occurs if the server is compiled with --enable-debug=no otherwise also valgrind does not find any related problems. Looking in the code, it looks like the pf_map pfm in aiferry_find_interested_city() is not properly initialized, because iterating over the positions produces some invalid positions, the first valgrind error corresponds to if (pos.turn = turns_horizon) in line 860 of aiferry.c where pos.turn was used but not initialized previously. Andreas ___ Reply to this item at: http://gna.org/bugs/?15323 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15336] Client allows observers to (try) initiate meeting
URL: http://gna.org/bugs/?15336 Summary: Client allows observers to (try) initiate meeting Project: Freeciv Submitted by: cazfi Submitted on: Thursday 02/11/2010 at 16:48 Category: client Severity: 2 - Minor Priority: 1 - Later Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: From 2.2.0-beta2 server logs: Received packet DIPLOMACY_INIT_MEETING_REQ from non-player connection xxx from xxx (observer) ___ Reply to this item at: http://gna.org/bugs/?15336 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15337] Assertion `costwithout = costwith' failed
URL: http://gna.org/bugs/?15337 Summary: Assertion `costwithout = costwith' failed Project: Freeciv Submitted by: cazfi Submitted on: Thursday 02/11/2010 at 16:54 Category: None Severity: 3 - Normal Priority: 1 - Later Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: From 2.2.0-beta2 server logs: common/aicore/caravan.c:339: wonder_benefit: Assertion `costwithout = costwith' failed. This server was running with default ruleset. ___ Reply to this item at: http://gna.org/bugs/?15337 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15337] Assertion `costwithout = costwith' failed
Follow-up Comment #1, bug #15337 (project freeciv): Got backtrace from another instance of the same assert failure: (gdb) bt full #0 0x7f4b9862d4b5 in *__GI_raise (sig=value optimized out) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64 pid = value optimized out selftid = value optimized out #1 0x7f4b98630f50 in *__GI_abort () at abort.c:92 act = {__sigaction_handler = {sa_handler = 0x61df99, sa_sigaction = 0x61df99}, sa_mask = {__val = {139962656946408, 140736837226352, 339, 140736837226592, 139962656094662, 206158430232, 140736837226608, 140736837226384, 139962656005544, 206158430256, 140736837226632, 40063232, 2285632, 733634176081289574, 8607631710057668718, 140736837234106}}, sa_flags = -1737303661, sa_restorer = 0x61de50} sigs = {__val = {32, 0 repeats 15 times}} #2 0x7f4b98626481 in *__GI___assert_fail ( assertion=0x61df99 costwithout = costwith, file=value optimized out, line=339, function=0x61dfeb wonder_benefit) at assert.c:81 buf = 0x2635100 freeciv-server: common/aicore/caravan.c:339: wonder_benefit: Assertion `costwithout = costwith' failed.\n #3 0x0059650d in wonder_benefit (caravan=0x25a11d0, arrival_time=-1, dest=0x233ca00, param=0x7fffd9309470) at common/aicore/caravan.c:339 costwithout = 12 costwith = 16 shields_at_arrival = -1 __PRETTY_FUNCTION__ = wonder_benefit #4 0x005966dd in get_discounted_reward (caravan=0x25a11d0, parameter=0x7fffd9309470, result=0x7fffd93091e0) at common/aicore/caravan.c:396 trade = 0 windfall = 0 wonder = 1.607988422470021e-316 src = 0x1e383b0 dest = 0x233ca00 arrival_time = -1 discount = 0.94996 #5 0x00596bad in cfbdw_callback (vdata=0x7fffd93093a0, dest=0x233ca00, arrival_time=-1, moves_left=-1) at common/aicore/caravan.c:538 data = 0x7fffd93093a0 current = {src = 0x1e383b0, dest = 0x233ca00, arrival_time = -1, value = 0, help_wonder = false} #6 0x0059615b in caravan_search_from (caravan=0x25a11d0, param=0x7fffd9309470, start_tile=0x1f0d660, turns_before=0, moves_left_before=3, callback=0x596b4f cfbdw_callback, callback_data=0x7fffd93093a0) at common/aicore/caravan.c:195 pcity = 0x233ca00 __pf_map = 0x2634c00 pos = {tile = 0x1f09d00, turn = -1, moves_left = -1, fuel_left = -1, total_MC = 3, total_EC = 0, dir_to_next_pos = 4294967295, dir_to_here = DIR8_NORTHEAST} pfm = 0x2634c00 pfparam = {start_tile = 0x1f0d660, moves_left_initially = 3, fuel_left_initially = 1, move_rate = 3, fuel = 1, owner = 0x9814f0, uclass = 0x979cb0, unit_flags = { vec = \017\000\000\000\000\000\000}, omniscience = true, turn_mode = TM_CAPPED, get_MC = 0x597f43 normal_move_unit, unknown_MC = 6, get_TB = 0, get_EC = 0, can_invade_tile = 0, get_zoc = 0, is_pos_dangerous = 0, get_moves_left_req = 0, get_costs = 0, data = 0xaa} end_time = 10 #7 0x00596cb6 in caravan_find_best_destination_withtransit ( caravan=0x25a11d0, param=0x7fffd9309470, src=0x1e383b0, turns_before=0, moves_left=3, result=0x7fffd9309440) at common/aicore/caravan.c:571 start_tile = 0x1f0d660 data = {param = 0x7fffd9309470, caravan = 0x25a11d0, best = 0x7fffd9309440} #8 0x00596d36 in caravan_find_best_destination (caravan=0x25a11d0, parameter=0x7fffd9309470, result=0x7fffd9309440) at common/aicore/caravan.c:590 src = 0x1e383b0 #9 0x0045a9a4 in ai_manage_caravan (pplayer=0x9814f0, punit=0x25a11d0) at ai/aiunit.c:1944 parameter = {horizon = 10, discount = 0.94996, consider_windfall = true, consider_trade = true, consider_wonders = true, account_for_broken_routes = true, allow_foreign_trade = false, ignore_transit_time = false, convert_trade = false, callback = 0, callback_data = 0xd93094b0} result = {src = 0x1e383b0, dest = 0x1e383b0, arrival_time = -1, value = 0, help_wonder = false} __PRETTY_FUNCTION__ = ai_manage_caravan #10 0x0045b718 in ai_manage_unit (pplayer=0x9814f0, punit=0x25a11d0) at ai/aiunit.c:2245 bodyguard = 0x0 is_ferry = false __PRETTY_FUNCTION__ = ai_manage_unit #11 0x0045be07 in ai_manage_units (pplayer=0x9814f0) at ai/aiunit.c:2381 punit = 0x25a11d0 punit_numbers = 0x7fffd9309510 punit_index = 0 punit_size = 34 #12 0x004e0557 in ai_do_first_activities (pplayer=0x9814f0) at ai/aihand.c:436 No locals. #13 0x00430110 in ai_start_phase () at server/srv_main.c:649 MY_i = 19 pplayer = 0x9814f0 #14
[Freeciv-Dev] [bug #15339] expanding border changes ownership of occupied tile
URL: http://gna.org/bugs/?15339 Summary: expanding border changes ownership of occupied tile Project: Freeciv Submitted by: anbe Submitted on: Thursday 02/11/2010 at 16:58 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: S2_2 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: There are a few problems with the new border code: * the ownership of a tile where a unit (military, owned by me) resides may be changed from Unclaimed Territory to an opponent * if you are at peace with the other player you have a military unit in his territory which you usually couldn't have * if the enemy border grows by multiple tiles in one turn, the unit may even be trapped inside his territory. IMO a tile that is occupied by a military unit should not be allowed to change ownership to an opponent. One exception eventually for civil war where a nation splits. I can provide a savegame if neccessary. Andreas ___ Reply to this item at: http://gna.org/bugs/?15339 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15325] Help: misc corrections to autogenerated help text, e.g. near for REQ_RANGE_ADJACENT
Update of bug #15325 (project freeciv): Status: Ready For Test = In Progress ___ Reply to this item at: http://gna.org/bugs/?15325 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15325] Help: misc corrections to autogenerated help text, e.g. near for REQ_RANGE_ADJACENT
Update of bug #15325 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15325 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15132] Civilopedia display matching image terrain, not just words
Follow-up Comment #1, bug #15132 (project freeciv): I think this could probably be done in the framework of the existing help system, although it requires client-specific work. One piece of information that's actually missing from the terrain help (at least in the Gtk client) is what effect terrain specials actually have. This usually isn't a problem, as if you're interested you can usually see an example and click on it, but it should be fixed anyway. Could do that as part of this bug, or raise a new bug. I could have a look at this for the Gtk client (which I think is the supported Windows client too). I'm not set up to work on the Win32 client, and the Xaw client is in a bad state. (The SDL client has no help anyway.) I don't know when I'd be able to look at this, though. ___ Reply to this item at: http://gna.org/bugs/?15132 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1401] [Metaticket] Improve in-game help for 2.2
Update of patch #1401 (project freeciv): Summary: [Metaticket] Improve in-game help = [Metaticket] Improve in-game help for 2.2 ___ Reply to this item at: http://gna.org/patch/?1401 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1401] [Metaticket] Improve in-game help for 2.2
Update of patch #1401 (project freeciv): Dependency Removed: = bugs #15132 ___ Reply to this item at: http://gna.org/patch/?1401 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1401] [Metaticket] Improve in-game help for 2.2
Update of patch #1401 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/patch/?1401 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14944] fogged borders are not restored from a savegame
Update of bug #14944 (project freeciv): Planned Release: 2.2.0 = ___ Reply to this item at: http://gna.org/bugs/?14944 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15312] add check for ptile == NULL within map_colatitude()
Update of bug #15312 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15312 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15311] update definition of ice_base_colatitude
Update of bug #15311 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed Planned Release: 2.2.0 = 2.2.0,2.1.12 ___ Reply to this item at: http://gna.org/bugs/?15311 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15310] fix creation of tropical temperature range
Update of bug #15310 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15310 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1465] simplify use of temperature map
URL: http://gna.org/patch/?1465 Summary: simplify use of temperature map Project: Freeciv Submitted by: syntron Submitted on: Freitag 12.02.2010 um 00:58 Category: general Priority: 3 - Low Status: None Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: * create the map only once * destroy dummy map if a real one is needed patch for S2_1 and S2_2 / trunk ___ File Attachments: --- Date: Freitag 12.02.2010 um 00:58 Name: 20100212-S2_1-simplify-use-of-temperature-map-S2_1.patch Size: 4kB By: syntron http://gna.org/patch/download.php?file_id=8049 --- Date: Freitag 12.02.2010 um 00:58 Name: 20100212-S2_2-trunk-simplify-use-of-temperature-map.patch Size: 4kB By: syntron http://gna.org/patch/download.php?file_id=8050 ___ Reply to this item at: http://gna.org/patch/?1465 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1466] Help: new sections Cities, Economy, Overview, other loose ends
URL: http://gna.org/patch/?1466 Summary: Help: new sections Cities, Economy, Overview, other loose ends Project: Freeciv Submitted by: jtn Submitted on: Friday 12/02/10 at 02:22 Category: docs Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: jtn Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.2.0 ___ Details: Last substantial set of help changes: * Add new sections Overview, Economy, and Cities (top-level so added to help menus of all clients) ** Economy has subsections Food, Production, and Trade (including trade routes) * Rework Happiness section and move under Cities (hence remove from help menus of clients) * New subsection Pollution under Cities * New subsections Villages and National Borders under Terrain * Rework header text for City Improvements, Wonders of the World, and Units with material from Cities wiki page * A few tweaks to existing text, some hitting recently changed strings (sorry): ** Move city-centers-are-special text from Terrain Alterations to new Cities section and rework ** Add cross-references to new material ** Change square to tile (missed/reintroduced bits wrt patch #1370) ** Consistently avoid referring to production points specifically as resources ** Remove some UK English spellings accidentally put in previously * Unrelated changes ** Tweak Pillaging text ** Add some info on controls ** Document trick about Coinage and worklists I recently discovered The vast majority of the changes are to data/helpdata.txt. Changes to code are only for help menu tweaks (Gtk, Xaw, and Win32 client, although I only compiled the first two and only tested the Gtk client). Topics not covered: new 2.2 features plague and migration (neither enabled by default). ___ File Attachments: --- Date: Friday 12/02/10 at 02:22 Name: help-overview-cities-economy-etc.diff Size: 50kB By: jtn S2_2 r16810: last big help patch (also applies cleanly against trunk) http://gna.org/patch/download.php?file_id=8051 ___ Reply to this item at: http://gna.org/patch/?1466 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1401] [Metaticket] Improve in-game help for 2.2
Update of patch #1401 (project freeciv): Depends on: = patch #1466 ___ Reply to this item at: http://gna.org/patch/?1401 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15316] Refresh tutorial scenario for 2.2
Update of bug #15316 (project freeciv): Status:None = Ready For Test Planned Release: = 2.2.0 ___ Additional Item Attachment: File name: tutorial-refresh.diff Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?15316 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1401] [Metaticket] Improve in-game help for 2.2
Update of patch #1401 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #2: That's it; all patches now in gna, will apply on Saturday afternoon if no objections, this close this. ___ Reply to this item at: http://gna.org/patch/?1401 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15343] Help for terrain doesn't describe effect of specials
URL: http://gna.org/bugs/?15343 Summary: Help for terrain doesn't describe effect of specials Project: Freeciv Submitted by: jtn Submitted on: Friday 12/02/10 at 03:25 Category: docs Severity: 2 - Minor Priority: 1 - Later Status: Ready For Test Assigned to: jtn Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: As noted in bug #15132, one piece of information that's actually missing from the terrain help is what effect terrain specials actually have on food/production/trade. Fix for Gtk client attached (also affects Win32 and Xaw but I can't test those, so haven't tried to fix them). It's dirty; I might sneak it onto S2_2 if no-one objects, but if it offends anyone I won't. (An alternative approach would be to assume at most two kinds of special per terrain, as is done elsewhere, which is a different kind of dirty.) ___ File Attachments: --- Date: Friday 12/02/10 at 03:25 Name: S2_2-terrain-special-help-gtk-dirty.diff Size: 2kB By: jtn S2_2: dirty hack to get terrain special production info into help http://gna.org/bugs/download.php?file_id=8053 ___ Reply to this item at: http://gna.org/bugs/?15343 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15104] S2_2: gui-xaw never shows connection dialog
Update of bug #15104 (project freeciv): Assigned to: evyscr = pepeto ___ Reply to this item at: http://gna.org/bugs/?15104 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev