[Freeciv-Dev] [patch #1794] unify check for ai functions

2010-08-01 Thread Marko Lindqvist

Follow-up Comment #1, patch #1794 (project freeciv):

I had in mind macro CALL_AI_FUNC() that would both check existence of the
function and call it.

Anyway, your macros are not function like (_ai is expanded twice) so they
should be written with capital letters.

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[Freeciv-Dev] [bug #16339] The Allies Only button

2010-08-01 Thread m

URL:
  http://gna.org/bugs/?16339

 Summary: The Allies Only button
 Project: Freeciv
Submitted by: akfaew
Submitted on: Sunday 08/01/2010 at 08:20
Category: client-gtk-2.0
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

The Allies Only button, when pressed, is barely noticeable. Can we change
it's Label, when toggled? Perhaps also the colour of the textbox?



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File Attachments:


---
Date: Sunday 08/01/2010 at 08:20  Name: sending_to_everyone.diff  Size: 1kB  
By: akfaew

http://gna.org/bugs/download.php?file_id=9655

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[Freeciv-Dev] [bug #16341] Ignore case when sorting players by name

2010-08-01 Thread m

URL:
  http://gna.org/bugs/?16341

 Summary: Ignore case when sorting players by name
 Project: Freeciv
Submitted by: akfaew
Submitted on: Sunday 08/01/2010 at 10:25
Category: client-gtk-2.0
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.2.1
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

When sorting players by name, character case should be ignored




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[Freeciv-Dev] [patch #1794] unify check for ai functions

2010-08-01 Thread Matthias Pfafferodt

Follow-up Comment #2, patch #1794 (project freeciv):

 I had in mind macro CALL_AI_FUNC() that would both check
 existence of the function and call it.

That was also my first idea. But then all functions must follow an identical
typedef, or?

 Anyway, your macros are not function like (_ai is expanded
 twice) so they should be written with capital letters.

Done

(file #9658)
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Additional Item Attachment:

File name: 20100801-17-trunk-unify-check-for-ai-functions.patch Size:13 KB


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[Freeciv-Dev] [bug #16339] The Allies Only button

2010-08-01 Thread Matthias Pfafferodt

Update of bug #16339 (project freeciv):

  Status:None = In Progress
 Planned Release: = 2.3.0  

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Follow-up Comment #1:

In your patch the labels are not translated. Furthermore they overwrite the
label set before. Perhaps change it as follows (untested):


   button = gtk_toggle_button_new_with_label();
+
   gtk_button_set_focus_on_click(GTK_BUTTON(button), FALSE);
   gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button),
gui_gtk2_allied_chat_only);
+  gtk_button_set_label(button, gui_gtk2_allied_chat_only ?
+  Send to Allies Only : Send to Everyone);


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[Freeciv-Dev] [patch #1671] Remove Bash syntax from Bourne shell scripts

2010-08-01 Thread Matthias Pfafferodt

Update of patch #1671 (project freeciv):

  Status: In Progress = Done   

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Follow-up Comment #8:

fix it so S2_2 is working again

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[Freeciv-Dev] [patch #1671] Remove Bash syntax from Bourne shell scripts

2010-08-01 Thread Matthias Pfafferodt

Update of patch #1671 (project freeciv):

 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16335] Compilation failure with --enable-debug

2010-08-01 Thread Matthias Pfafferodt

Update of bug #16335 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = syntron
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16338] DNS problems with freeciv.org

2010-08-01 Thread George Koehler

Follow-up Comment #1, bug #16338 (project freeciv):

I have the same problem.

At 24 July 2010, I visited http://freeciv.org where I saw this error message:
'Wikia is sadly having problems. Our front end caches seem to have gone away.
We are working to fix it as soon as possible.' This error was completely
wrong; Wikia was online and http://freeciv.wikia.com was normal. I sent
message to Wikia. I guess that Wikia removed this error message, but no
person fixed http://freeciv.org to go to correct place.

Now http://freeciv.org times out.

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[Freeciv-Dev] [bug #16345] AI shouldn't count as 'players' in metaserver

2010-08-01 Thread kinetic

URL:
  http://gna.org/bugs/?16345

 Summary: AI shouldn't count as 'players' in metaserver
 Project: Freeciv
Submitted by: kinetic
Submitted on: Sunday 08/01/2010 at 20:59
Category: None
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.2.2
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

I think it would be easier to see if there are any people in a game if the AI
wasn't counted as a player in the metaserver. Maybe something like 

players:
#of real players (# of AI/or total # of players)

or just the number of real players.




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[Freeciv-Dev] [bug #16346] Small screen display split bottom notebook area options causes message window to be too small

2010-08-01 Thread kinetic

URL:
  http://gna.org/bugs/?16346

 Summary: Small screen display  split bottom notebook area
options causes message window to be too small
 Project: Freeciv
Submitted by: kinetic
Submitted on: Sunday 08/01/2010 at 21:25
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.2.2
 Discussion Lock: Any
Operating System: Microsoft Windows
 Planned Release: 

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Details:

See attached screenshot. The 'inspect city' and 'goto location' buttons cause
the problem.



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File Attachments:


---
Date: Sunday 08/01/2010 at 21:25  Name: message-window-too-small.jpg  Size:
146kB   By: kinetic

http://gna.org/bugs/download.php?file_id=9659

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[Freeciv-Dev] [bug #16206] Impossible to play on-line with the new interface

2010-08-01 Thread kinetic

Follow-up Comment #11, bug #16206 (project freeciv):

Merging the chat, message, and map notebooks doesn't solve the problem of not
being able to view them all at the same time.

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[Freeciv-Dev] [bug #15619] wrong messages when multiple advances are gained by one event

2010-08-01 Thread David Lowe

Follow-up Comment #3, bug #15619 (project freeciv):

I just saved an instance of this, too [attached].

* Learned Horseback Riding.  Scientists do not know what to research next.
* Learned The Republic. Our scientists focus on None; goal is None.
* You found The Republic in ancient scrolls of wisdom.

I would have preferred to see:

* You found The Republic in ancient scrolls of wisdom.
* Learned The Republic. Our scientists focus on Horseback Riding; goal is
Horseback Riding.
* Learned Horseback Riding.  Scientists do not know what to research next.

(file #9661)
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Additional Item Attachment:

File name: freeciv-T0043-Y-1850-manual.sav.bz2 Size:20 KB


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