[Freeciv-Dev] [bug #16768] Clean up water related gfx

2010-09-26 Thread Daniel Markstedt

URL:
  

 Summary: Clean up water related gfx
 Project: Freeciv
Submitted by: dmarks
Submitted on: Monday 09/27/2010 at 12:49
Category: art
Severity: 2 - Minor
Priority: 3 - Low
  Status: Ready For Test
 Assigned to: dmarks
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

___

Details:

While bug #16251 removed the definition of superfluous oceanic sprites, there
are some artifacts left in the form of unused and duplicated graphics. Fix
attached.



___

File Attachments:


---
Date: Monday 09/27/2010 at 12:49  Name: trunk-cleanup_water_gfx.diff  Size:
15kB   By: dmarks
patch against trunk + amplio2 water.png

---
Date: Monday 09/27/2010 at 12:49  Name: water.png  Size: 471kB   By: dmarks
patch against trunk + amplio2 water.png


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[Freeciv-Dev] [bug #16251] Superfluous ocean sprites defined in tilesets

2010-09-26 Thread Daniel Markstedt

Update of bug #16251 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 
 Planned Release:   2.3.0 => 2.2.4, 2.3.0   


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[Freeciv-Dev] [patch #1927] add secfile_entry_delete()

2010-09-26 Thread pepeto

Follow-up Comment #4, patch #1927 (project freeciv):

Perfect.

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[Freeciv-Dev] [patch #1927] add secfile_entry_delete()

2010-09-26 Thread Matthias Pfafferodt

Update of patch #1927 (project freeciv):

  Status:Done => Ready For Test 
 Open/Closed:  Closed => Open   

___

Follow-up Comment #3:

> Sorry, I didn't look at the patch before you committed it. But
> I think that it should write an error message if failed, like
> all other functions of the module... 

Is something like this OK?

(file #10468)
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Additional Item Attachment:

File name: 20100926-trunk-add-log-message-to-secfile_entry_delete.patch
Size:0 KB


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[Freeciv-Dev] [bug #16663] Various minor typos etc in strings

2010-09-26 Thread Jacob Nevins

Update of bug #16663 (project freeciv):

  Status:  Ready For Test => In Progress

___

Follow-up Comment #1:

Because I don't know what's good for me, this job has turned into a wholesale
proofread of freeciv.pot. WIP attached.

(file #10467)
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Additional Item Attachment:

File name: trunk-various-typos-bis.diff   Size:34 KB


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[Freeciv-Dev] [bug #15559] Client can't connect to its locally started server

2010-09-26 Thread Jacob Nevins

Follow-up Comment #33, bug #15559 (project freeciv):

Just played with the v7 patch on S2_2 on my system (Ubuntu Linux 9.04). Looks
good.

Tried all my tests from comment #22 and comment #23 and they all work without
any errors.

Tried making something listen on IPv4 only ("nc -l -p 5556" appears to behave
like this on my system) and a manually started server failed to start ("0:
bind failed: Address already in use"), as desired. A client-spawned server
moved on to port 5557.

Tried disabling IPv6 on my system (by rebooting with "ipv6.disable=1" on the
kernel command line) and both client-spawned and manually-started server
continued to work as expected.

Tried the recipe from comment #26 to reproduce the original bug where a
client couldn't connect to its spawned server, and successfully did so with
unpatched S2_2. Verified that with the patch, the problem goes away.

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[Freeciv-Dev] [patch #1927] add secfile_entry_delete()

2010-09-26 Thread pepeto

Follow-up Comment #2, patch #1927 (project freeciv):

Sorry, I didn't look at the patch before you committed it. But I think that
it should write an error message if failed, like all other functions of the
module...


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[Freeciv-Dev] [patch #1989] Separate saved and user-visible strings for client enum/bitwise options

2010-09-26 Thread pepeto

Follow-up Comment #1, patch #1989 (project freeciv):

Looks good!

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[Freeciv-Dev] [patch #1990] Northumbrian nation

2010-09-26 Thread Andrzej G.

URL:
  

 Summary: Northumbrian nation
 Project: Freeciv
Submitted by: artaxes
Submitted on: Sunday 09/26/2010 at 20:57
Category: rulesets
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Flag of Northumbria:
http://en.wikipedia.org/wiki/File:Flag_of_Northumbria.svg



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File Attachments:


---
Date: Sunday 09/26/2010 at 20:57  Name: northumbrian.ruleset  Size: 6kB   By:
artaxes



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[Freeciv-Dev] [patch #1961] print turn number and date/time into the log file in debug mode

2010-09-26 Thread Matthias Pfafferodt

Update of patch #1961 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #1301] [Metaticket] settings patch series

2010-09-26 Thread Jacob Nevins

Update of patch #1301 (project freeciv):

  Depends on: => patch #1989


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[Freeciv-Dev] [patch #1889] Merge Gtk client widget rearrangement options

2010-09-26 Thread Jacob Nevins

Update of patch #1889 (project freeciv):

  Status:None => Ready For Test 

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Additional Item Attachment:

File name: trunk-gtk2-merge-widget-rearrangement-options.diff Size:11 KB


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[Freeciv-Dev] [patch #1989] Separate saved and user-visible strings for client enum/bitwise options

2010-09-26 Thread Jacob Nevins

Additional Item Attachment, patch #1989 (project freeciv):

File name: trunk-client-options-separate-strings.diff Size:18 KB


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[Freeciv-Dev] [patch #1927] add secfile_entry_delete()

2010-09-26 Thread Matthias Pfafferodt

Update of patch #1927 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #1889] Merge Gtk client widget rearrangement options

2010-09-26 Thread Jacob Nevins

Update of patch #1889 (project freeciv):

  Depends on: => patch #1989


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[Freeciv-Dev] [patch #1989] Separate saved and user-visible strings for client enum/bitwise options

2010-09-26 Thread Jacob Nevins

URL:
  

 Summary: Separate saved and user-visible strings for client
enum/bitwise options
 Project: Freeciv
Submitted by: jtn
Submitted on: Sunday 09/26/10 at 20:18
Category: client
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

___

Details:

Similar to what was done for server options in patch #1983, separate the
invariant saved strings and the strings presented to users for enumerated and
bitwise client options. (No such options exist yet, but I'm creating one in
patch #1889.)




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[Freeciv-Dev] [bug #16429] Failed sanitycheck.c: Engineers has activity Railroad, but it can't continue at Forest

2010-09-26 Thread Matthias Pfafferodt

Follow-up Comment #13, bug #16429 (project freeciv):

the bug fix posted in comment #5 has its own ticket: bug #16767

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[Freeciv-Dev] [bug #16767] fix tech tree after a tech was lost

2010-09-26 Thread Matthias Pfafferodt

URL:
  <http://gna.org/bugs/?16767>

 Summary: fix tech tree after a tech was lost
 Project: Freeciv
Submitted by: syntron
Submitted on: Sonntag 26.09.2010 um 20:58
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

___

Details:

* add missing call to player_research_update() in
server/techtools.c:player_tech_lost()
* update log_debug() to print out the tech name

this patch was first posted in bug #16429



___

File Attachments:


---
Date: Sonntag 26.09.2010 um 20:58  Name:
20100926-trunk-fix-tech-tree-after-a-tech-was-lost.patch  Size: 1004B   By:
syntron

<http://gna.org/bugs/download.php?file_id=10463>

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[Freeciv-Dev] [bug #16439] [Metaticket] Remove unnecessary report redraws

2010-09-26 Thread pepeto

Update of bug #16439 (project freeciv):

  Depends on: => bugs #15505


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[Freeciv-Dev] [patch #1988] Avoid https bug tracker URLs for gna.org

2010-09-26 Thread Jacob Nevins

Follow-up Comment #2, patch #1988 (project freeciv):

I just forgot it. Thanks.

(file #10462)
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Additional Item Attachment:

File name: S2_0-rm-https.diff Size:5 KB


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[Freeciv-Dev] [bug #15505] Remove unnecessary nations report redraws

2010-09-26 Thread pepeto

Update of bug #15505 (project freeciv):

  Dependency Removed: => bugs #16439


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[Freeciv-Dev] [bug #16699] Remove unnecessary cities report redraws

2010-09-26 Thread pepeto

Follow-up Comment #2, bug #16699 (project freeciv):

Updated patch against current trunk.


(file #10461)
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Additional Item Attachment:

File name: trunk_city_report2.diffSize:53 KB


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[Freeciv-Dev] [patch #1988] Avoid https bug tracker URLs for gna.org

2010-09-26 Thread pepeto

Follow-up Comment #1, patch #1988 (project freeciv):

I see you attached a patch for the 1.14 branch. Why is there no patch for the
2.0 branch?


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[Freeciv-Dev] [patch #1988] Avoid https bug tracker URLs for gna.org

2010-09-26 Thread Jacob Nevins

URL:
  

 Summary: Avoid https bug tracker URLs for gna.org
 Project: Freeciv
Submitted by: jtn
Submitted on: Sunday 09/26/10 at 17:26
Category: None
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.1.12,2.2.4,2.3.0

___

Details:

Since bug #13422 / patch #1473 / etc, the URL Freeciv presents for bug
reports has been https://gna.org/projects/freeciv/ .

Unfortunately, gna.org uses a site SSL certificate signed by an issuer
(cacert.org) that is not included in all major browsers
. This means that users visiting that
URL tend to get presented with security warnings; in the case of Firefox at
least, this completely obstructs all access to the site with a rather
unhelpful message, and you have to either add a security exception or install
the cacert.org CA to get past.

Faced with that, I think many potential bug reporters will just give up.

The equivalent non-HTTPS URL, http://gna.org/projects/freeciv/, works for
anonymous users to submit bug reports.



___

File Attachments:


---
Date: Sunday 09/26/10 at 17:26  Name: trunk-rm-https.diff  Size: 7kB   By:
jtn
r18089: change "https" to "http" when referring to
gna.org

---
Date: Sunday 09/26/10 at 17:26  Name: S2_2-rm-https.diff  Size: 6kB   By: jtn
r18089: change "https" to "http" when referring to
gna.org

---
Date: Sunday 09/26/10 at 17:26  Name: S2_1-rm-https.diff  Size: 7kB   By: jtn
r18089: change "https" to "http" when referring to
gna.org

---
Date: Sunday 09/26/10 at 17:26  Name: S1_14-rm-https.diff  Size: 5kB   By:
jtn
r18089: change "https" to "http" when referring to
gna.org


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[Freeciv-Dev] [bug #16764] Detached TRANS comments in nation rulesets

2010-09-26 Thread pepeto

Follow-up Comment #3, bug #16764 (project freeciv):

>> Btw, isn't anyway to have multi-bytes characters in those
>> nations?
>
> It feels like it would be nice, but see e.g. bug #16750. I don't
> know if the ASCII-only policy in strings is just a technical
> limitation or a deliberate policy.

Couldn't it be just an encoding problem? Maybe not since English strings have
very low chances to have a such character.

We may use a special format for using unicode for the nation files, like
using U+xxx in the strings to symbolize the special characters, and convert
them when loading the rulesets?


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[Freeciv-Dev] [bug #16764] Detached TRANS comments in nation rulesets

2010-09-26 Thread Jacob Nevins

Follow-up Comment #2, bug #16764 (project freeciv):

> Translation comment may be at wrong place for Yucatan nation.
Yes, there are plenty of examples (not just these) where the TRANS comments
strictly ought to be attached to multiple strings because they apply to all
of them; fixing all those would be a much bigger patch. I hoped that the
related strings will be close enough together in most translation UIs that
translators will be able to join the dots, but I realise this isn't
guaranteed.
> Btw, isn't anyway to have multi-bytes characters in those nations?
It feels like it would be nice, but see e.g. bug #16750. I don't know if the
ASCII-only policy in strings is just a technical limitation or a deliberate
policy.

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[Freeciv-Dev] [bug #16762] Captured units are not counted in unit stats

2010-09-26 Thread pepeto

Update of bug #16762 (project freeciv):

  Status:None => Ready For Test 

___

Follow-up Comment #1:

Fix attached. Note that the notification messages can be improved (maybe like
unit killed messages).


(file #10456)
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Additional Item Attachment:

File name: trunk_capture_unit_list.diff   Size:0 KB


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[Freeciv-Dev] [bug #16662] Some more string corrections

2010-09-26 Thread Jacob Nevins

Follow-up Comment #4, bug #16662 (project freeciv):

Was about to commit this when I spotted one more typo :(

(file #10455)
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Additional Item Attachment:

File name: trunk-translated_string_fixes-gna16662-2.diff Size:12 KB


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[Freeciv-Dev] [bug #16760] Client crash

2010-09-26 Thread pepeto

Update of bug #16760 (project freeciv):

  Status:None => Ready For Test 
 Assigned to:None => pepeto 
 Planned Release: => 2.2.4, 2.3.0   

___

Follow-up Comment #1:

The XID collision warnings seems not related.

I found the way to reproduce, you have to have diplomacy tabs open when the
game end (go to C_S_OVER state). Then the tab disappear, but the client still
have the list with NULL gui_dialog pointers (it's tricky stuff when a
gui_dialog is destroy that I don't like).

Fix attached that really closes all diplomacy tabs when going to C_S_OVER
state. Also check if the gui_dialog isn't set to NULL (so if it hasn't been
closed by an other way) when destroying.


(file #10453, file #10454)
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Additional Item Attachment:

File name: trunk_diplomacy_destroy.diff   Size:1 KB
File name: S2_2_diplomacy_destroy.diffSize:1 KB


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[Freeciv-Dev] [bug #16765] unit 'loaded' sprite not visible when done moving

2010-09-26 Thread pepeto

Update of bug #16765 (project freeciv):

  Status:None => Ready For Test 
 Assigned to:None => dmarks 
 Planned Release: => 2.2.4, 2.3.0   

___

Follow-up Comment #1:

Only trident is affected. File attached.


(file #10452)
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Additional Item Attachment:

File name: tiles.png  Size:111 KB


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[Freeciv-Dev] [bug #16764] Detached TRANS comments in nation rulesets

2010-09-26 Thread pepeto

Follow-up Comment #1, bug #16764 (project freeciv):

Translation comment may be at wrong place for Yucatan nation. Btw, isn't
anyway to have multi-bytes characters in those nations?


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[Freeciv-Dev] [bug #16765] unit 'loaded' sprite not visible when done moving

2010-09-26 Thread pepeto

URL:
  

 Summary: unit 'loaded' sprite not visible when done moving
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 26.09.2010 à 12:38
Category: rulesets
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk, S2_2
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

I report this for trident tileset, I don't know about the others. It has been
fixed into warclient a long time ago. I can search the references if needed.





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[Freeciv-Dev] [patch #1853] Building advisor code from ai/aicity.c to advisors/buildingadv.c

2010-09-26 Thread pepeto

Follow-up Comment #2, patch #1853 (project freeciv):

Updated patch against current trunk and renamed buildingadv.[ch] to
advbuilding.[ch] like other files in the advisor directory.


(file #10451)
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File name: trunk_building_advisor.diffSize:98 KB


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[Freeciv-Dev] [patch #1972] Print team name in reports

2010-09-26 Thread pepeto

Update of patch #1972 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #16750] Visigothic nation breaks freeciv.pot

2010-09-26 Thread Jacob Nevins

Update of bug #16750 (project freeciv):

  Status: In Progress => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #16764] Detached TRANS comments in nation rulesets

2010-09-26 Thread Jacob Nevins

URL:
  

 Summary: Detached TRANS comments in nation rulesets
 Project: Freeciv
Submitted by: jtn
Submitted on: Sunday 09/26/10 at 13:15
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

___

Details:

Similar to bug #15478, a few nation rulesets have TRANS comments placed such
that they're not attached to any translatable string, and don't appear in
freeciv.pot.



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File Attachments:


---
Date: Sunday 09/26/10 at 13:15  Name: trunk-nation-trans-comments.diff  Size:
2kB   By: jtn
trunk r18085: attach a few TRANS comments to strings in nation rulesets


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[Freeciv-Dev] [patch #1975] Home caught units

2010-09-26 Thread pepeto

Update of patch #1975 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #1850] Server setting to control if unreachable unit protects reachable ones

2010-09-26 Thread pepeto

Update of patch #1850 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #16763] Bombers can attack helicopters?

2010-09-26 Thread pepeto

URL:
  

 Summary: Bombers can attack helicopters?
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 26.09.2010 à 12:00
Category: rulesets
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Need Info
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk, S2_2
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

Is it the expected behaviour? As far as I remember, it was not the case in
2.0. Don't know about 2.1.





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[Freeciv-Dev] [bug #16750] Visigothic nation breaks freeciv.pot

2010-09-26 Thread Jacob Nevins

Update of bug #16750 (project freeciv):

  Status:  Ready For Test => In Progress
 Assigned to:mixcoatl => jtn

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Follow-up Comment #2:

I'm stealing this as it's getting in my way; hope that's OK.

Applying a patch that is like Daniel's but also adds a TRANS comment about
the 'Þ'.

(file #10449)
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Additional Item Attachment:

File name: trunk-visigothic-trunk-fixes-bis.diff Size:0 KB


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[Freeciv-Dev] [bug #16762] Captured units are not counted in unit stats

2010-09-26 Thread pepeto

URL:
  

 Summary: Captured units are not counted in unit stats
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 26.09.2010 à 11:56
Category: general
Severity: 2 - Minor
Priority: 3 - Low
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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Details:

I guess that a captured unit should be counted as loss.





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[Freeciv-Dev] [bug #16757] Global observers can access invalid reports

2010-09-26 Thread pepeto

Update of bug #16757 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #16754] Reset settings when loading a ruleset

2010-09-26 Thread pepeto

Update of bug #16754 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #16702] Remove unnecessary message window redraws

2010-09-26 Thread pepeto

Update of bug #16702 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #16676] unused variables in struct player_ai

2010-09-26 Thread pepeto

Update of bug #16676 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #1301] [Metaticket] settings patch series

2010-09-26 Thread pepeto

Update of patch #1301 (project freeciv):

  Depends on: => bugs #16761


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[Freeciv-Dev] [bug #16761] fix handling of bool settings

2010-09-26 Thread pepeto

Update of bug #16761 (project freeciv):

 Assigned to:None => pepeto 


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