[Freeciv-Dev] [patch #1998] Toltec nation
Update of patch #1998 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1998 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2033] Vincentian nation
Update of patch #2033 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2033 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2034] Tyrolian nation
Update of patch #2034 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2034 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2036] Han Chinese nation
Update of patch #2036 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2036 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2037] Flag of Manchuria
Update of patch #2037 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2037 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2040] Ghanaian nation
URL: http://gna.org/patch/?2040 Summary: Ghanaian nation Project: Freeciv Submitted by: mixcoatl Submitted on: Saturday 10/09/2010 at 06:37 Category: rulesets Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Republic of Ghana ___ File Attachments: --- Date: Saturday 10/09/2010 at 06:37 Name: ghanaian.ruleset Size: 1kB By: mixcoatl http://gna.org/patch/download.php?file_id=10669 --- Date: Saturday 10/09/2010 at 06:37 Name: ghana.svg Size: 719B By: mixcoatl http://gna.org/patch/download.php?file_id=10670 ___ Reply to this item at: http://gna.org/patch/?2040 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2041] Ghana nation (ancient Ghana Empire)
URL: http://gna.org/patch/?2041 Summary: Ghana nation (ancient Ghana Empire) Project: Freeciv Submitted by: mixcoatl Submitted on: Saturday 10/09/2010 at 06:38 Category: general Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Ghana empire still needs a flag. Perhaps something with gold and spears? ___ File Attachments: --- Date: Saturday 10/09/2010 at 06:38 Name: ghana.ruleset Size: 1kB By: mixcoatl http://gna.org/patch/download.php?file_id=10671 ___ Reply to this item at: http://gna.org/patch/?2041 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2042] Transsylvanian nation
URL: http://gna.org/patch/?2042 Summary: Transsylvanian nation Project: Freeciv Submitted by: mixcoatl Submitted on: Saturday 10/09/2010 at 07:09 Category: rulesets Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Transsylvania Flag based on COA from Wiki user Alex:D http://commons.wikimedia.org/wiki/File:Coat_of_arms_of_Transylvania.svg ___ File Attachments: --- Date: Saturday 10/09/2010 at 07:09 Name: transylvania.svg Size: 355kB By: mixcoatl http://gna.org/patch/download.php?file_id=10672 --- Date: Saturday 10/09/2010 at 07:09 Name: transylvanian.ruleset Size: 2kB By: mixcoatl http://gna.org/patch/download.php?file_id=10673 ___ Reply to this item at: http://gna.org/patch/?2042 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2043] Puerto Rican nation
URL: http://gna.org/patch/?2043 Summary: Puerto Rican nation Project: Freeciv Submitted by: mixcoatl Submitted on: Saturday 10/09/2010 at 07:11 Category: rulesets Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Puerto Rico flag from Wiki user Madden: http://commons.wikimedia.org/wiki/File:Flag_of_Puerto_Rico.svg ___ File Attachments: --- Date: Saturday 10/09/2010 at 07:11 Name: puertorican.ruleset Size: 2kB By: mixcoatl http://gna.org/patch/download.php?file_id=10674 --- Date: Saturday 10/09/2010 at 07:11 Name: puerto_rico.svg Size: 1kB By: mixcoatl http://gna.org/patch/download.php?file_id=10675 ___ Reply to this item at: http://gna.org/patch/?2043 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16806] the game has error while trying change the governor in observe mode via internet
Update of bug #16806 (project freeciv): Status: Fixed = In Progress Open/Closed: Closed = Open ___ Follow-up Comment #5: I reopen this item, after I have noticed that the governor tab has been moved to the right of the city dialog by mistake. ___ Reply to this item at: http://gna.org/bugs/?16806 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16799] String in freeciv.pot can't be translated
Additional Item Attachment, bug #16799 (project freeciv): File name: trunk_fix_gettext_warnings2.diff Size:7 KB ___ Reply to this item at: http://gna.org/bugs/?16799 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16813] AI love not edged towards zero each turn
Update of bug #16813 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?16813 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16838] New diplo state not immediately shown in ui
Update of bug #16838 (project freeciv): Status:None = Ready For Test Planned Release: = 2.3.0 ___ Follow-up Comment #1: I fail to reproduce. However, I am attaching a patch that probably solve the problem. A savegame would be appreciated. (file #10677) ___ Additional Item Attachment: File name: trunk_handle_player_diplstate.diff Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?16838 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16837] New tech message shown twice
Update of bug #16837 (project freeciv): Status:None = Need Info ___ Follow-up Comment #1: Personally, I am getting 2 different messages: Learned Masonry. Scientists do not know what to research next. You found Learned Masonry in ancient scrolls of wisdom. This appear to be correct. Could you give more info about the ruleset you were using, what is your client message setup and maybe attach a savegame? ___ Reply to this item at: http://gna.org/bugs/?16837 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16812] Cities report should show revenue from trade routes
Update of bug #16812 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.3.0 ___ Follow-up Comment #2: Patch attached. (file #10678) ___ Additional Item Attachment: File name: trunk_ciryrep_trade_routes.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?16812 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16809] Barbarian/Pirates should have skill levels
Update of bug #16809 (project freeciv): Status:None = Need Info ___ Reply to this item at: http://gna.org/bugs/?16809 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16808] Civil war should clone the AI level
Update of bug #16808 (project freeciv): Status:None = Need Info ___ Reply to this item at: http://gna.org/bugs/?16808 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16806] the game has error while trying change the governor in observe mode via internet
Update of bug #16806 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #6: Fix attached. (file #10679) ___ Additional Item Attachment: File name: trunk_S2_2_citydlg_tab_order.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?16806 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16797] Segmentation fault in tile_city()
Follow-up Comment #4, bug #16797 (project freeciv): I can reproduce, loading file #10638. Valgrind report: ==25011== Invalid read of size 8 ==25011==at 0x577DD9: unit_tile (unit.c:1367) ==25011==by 0x4212B6: kill_unit (unittools.c:1856) ==25011==by 0x4B10F9: unit_attack_handling (unithand.c:1103) ==25011==by 0x4B073E: unit_move_handling (unithand.c:1426) ==25011==by 0x42D684: ai_unit_attack (aitools.c:928) ==25011==by 0x445D4F: adv_unit_execute_path (advgoto.c:100) ==25011==by 0x4321B2: ai_military_rampage (aiunit.c:715) ==25011==by 0x434BAD: ai_military_attack (aiunit.c:1800) ==25011==by 0x43640E: ai_manage_military (aiunit.c:2145) ==25011==by 0x437553: ai_manage_unit (aiunit.c:2330) ==25011==by 0x438E77: ai_manage_units (aiunit.c:2436) ==25011==by 0x4BB5C8: ai_do_first_activities (aihand.c:482) ==25011== Address 0xa9b7d18 is 8 bytes inside a block of size 224 free'd ==25011==at 0x4C280BD: free (vg_replace_malloc.c:366) ==25011==by 0x41C036: server_remove_unit (unittools.c:1481) ==25011==by 0x4201F7: wipe_unit (unittools.c:1569) ==25011==by 0x4212F2: kill_unit (unittools.c:1859) ==25011==by 0x4B10F9: unit_attack_handling (unithand.c:1103) ==25011==by 0x4B073E: unit_move_handling (unithand.c:1426) ==25011==by 0x42D684: ai_unit_attack (aitools.c:928) ==25011==by 0x445D4F: adv_unit_execute_path (advgoto.c:100) ==25011==by 0x4321B2: ai_military_rampage (aiunit.c:715) ==25011==by 0x434BAD: ai_military_attack (aiunit.c:1800) ==25011==by 0x43640E: ai_manage_military (aiunit.c:2145) ==25011==by 0x437553: ai_manage_unit (aiunit.c:2330) ___ Reply to this item at: http://gna.org/bugs/?16797 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'
Follow-up Comment #7, bug #16775 (project freeciv): New patch attached which would solve this problem. (file #10680) ___ Additional Item Attachment: File name: trunk_get_defender2.diff Size:12 KB ___ Reply to this item at: http://gna.org/bugs/?16775 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16797] Segmentation fault in tile_city()
Update of bug #16797 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto ___ Follow-up Comment #5: Fix attached. It was using punit-tile even in the tile unit iteration. If punit was not the last removed, it was deferencing an inconsistent pointer. (file #10681) ___ Additional Item Attachment: File name: trunk_kill_unit.diff Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?16797 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'
Update of bug #16775 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?16775 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16838] New diplo state not immediately shown in ui
Follow-up Comment #2, bug #16838 (project freeciv): There is a left over of an AI love patch... ___ Reply to this item at: http://gna.org/bugs/?16838 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16838] New diplo state not immediately shown in ui
Follow-up Comment #3, bug #16838 (project freeciv): Oops, thanks... (file #10682) ___ Additional Item Attachment: File name: trunk_handle_player_diplstate2.diff Size:2 KB ___ Reply to this item at: http://gna.org/bugs/?16838 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16797] Segmentation fault in tile_city()
Follow-up Comment #6, bug #16797 (project freeciv): Yep good catch. The actual bug is in the final loop at the bottom of the function but using ptile throughout does make it easier to read. I'm also going to set punit = NULL right before the loop so any future bugs of this kind trigger immediately, and add a comment and fix indentation. ___ Reply to this item at: http://gna.org/bugs/?16797 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16797] Segmentation fault in tile_city()
Update of bug #16797 (project freeciv): Severity: 3 - Normal = 5 - Blocker Status: Ready For Test = Fixed Assigned to: pepeto = jdorje Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?16797 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1955] Implement bitwise server option type
Update of patch #1955 (project freeciv): Status: In Progress = Ready For Test Planned Release: = 2.3.0 ___ Follow-up Comment #1: Patch ready. Contains lot of related cleanup, notably linked with the boolean and the enumerator settings. (file #10683) ___ Additional Item Attachment: File name: trunk_setting_bitwise.diff.bz2 Size:13 KB ___ Reply to this item at: http://gna.org/patch/?1955 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1967] Longer T0 turn
Additional Item Attachment, patch #1967 (project freeciv): File name: first_timeout.diff Size:2 KB ___ Reply to this item at: http://gna.org/patch/?1967 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1967] Longer T0 turn
Follow-up Comment #2, patch #1967 (project freeciv): i've modified it as suggested ___ Reply to this item at: http://gna.org/patch/?1967 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1967] Longer T0 turn
Update of patch #1967 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.3.0 ___ Follow-up Comment #3: Looks ok. ___ Reply to this item at: http://gna.org/patch/?1967 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1965] Verbose levelup
Follow-up Comment #2, patch #1965 (project freeciv): removed GET_UNIT_VETERAN_NAME() since it's not used anywhere else. (file #10685) ___ Additional Item Attachment: File name: verbose_levelup.diff Size:0 KB ___ Reply to this item at: http://gna.org/patch/?1965 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'
Follow-up Comment #8, bug #16775 (project freeciv): --- server/unithand.c (revision 18197) +++ server/unithand.c (working copy) @@ -1409,7 +1409,9 @@ } /* The attack is legal wrt the alliances */ -victim = get_defender(punit, pdesttile); +if (is_attack_unit(punit)) { + victim = get_defender(punit, pdesttile); +} I think this part is wrong. By letting victim stay as NULL, this allows the move to proceed. But this is the case where an explorer is trying to move into an enemy tile which should not be allowed. I think the move needs to be denied with a return call, as happens in a lot of places higher up in that function. -jason ___ Reply to this item at: http://gna.org/bugs/?16775 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1965] Verbose levelup
Update of patch #1965 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1965 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2044] Split off Greenlander nation from the Inuits
URL: http://gna.org/patch/?2044 Summary: Split off Greenlander nation from the Inuits Project: Freeciv Submitted by: dmarks Submitted on: Sunday 10/10/2010 at 05:20 Category: rulesets Priority: 5 - Normal Status: None Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Splitting off a Greenlander nation from the Inuit nation. The Inuits are instead fully based on the Canadian territory of Nunavut, including the flag. Flag of Nunavut is a PD image by James Leigh modified for dimensions. http://commons.wikimedia.org/wiki/File:Flag_of_Nunavut.svg ___ File Attachments: --- Date: Sunday 10/10/2010 at 05:20 Name: trunk-split_greenlander_from_inuit.diff Size: 6kB By: dmarks http://gna.org/patch/download.php?file_id=10686 --- Date: Sunday 10/10/2010 at 05:20 Name: nunavut.svg Size: 6kB By: dmarks http://gna.org/patch/download.php?file_id=10687 ___ Reply to this item at: http://gna.org/patch/?2044 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16839] cleanup rulesets experimental/multiplayer
URL: http://gna.org/bugs/?16839 Summary: cleanup rulesets experimental/multiplayer Project: Freeciv Submitted by: syntron Submitted on: Samstag 09.10.2010 um 23:39 Category: rulesets Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.0 ___ Details: with gna bug #16799, the strings in the experimental and the multiplayer ruleset are translated. This patch cleans up some strings in these rulesets. Furthermore, I did check for differences between these rulesets and the default ruleset. ___ File Attachments: --- Date: Samstag 09.10.2010 um 23:39 Name: 20101009-trunk-cleanup-rulesets-experimental-multiplayer.patch Size: 11kB By: syntron http://gna.org/bugs/download.php?file_id=10688 ___ Reply to this item at: http://gna.org/bugs/?16839 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2044] Split off Greenlander nation from the Inuits
Update of patch #2044 (project freeciv): Status:None = In Progress ___ Reply to this item at: http://gna.org/patch/?2044 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2045] Celtiberian nation
URL: http://gna.org/patch/?2045 Summary: Celtiberian nation Project: Freeciv Submitted by: mixcoatl Submitted on: Sunday 10/10/2010 at 03:22 Category: rulesets Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Celtiberians ___ File Attachments: --- Date: Sunday 10/10/2010 at 03:22 Name: celtiberian.ruleset Size: 1kB By: mixcoatl http://gna.org/patch/download.php?file_id=10690 --- Date: Sunday 10/10/2010 at 03:22 Name: celtiberian.svg Size: 21kB By: mixcoatl http://gna.org/patch/download.php?file_id=10691 ___ Reply to this item at: http://gna.org/patch/?2045 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2046] Central American nation
URL: http://gna.org/patch/?2046 Summary: Central American nation Project: Freeciv Submitted by: mixcoatl Submitted on: Sunday 10/10/2010 at 03:24 Category: rulesets Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Central American Federation COA on flag is from http://commons.wikimedia.org/wiki/File:Coat_of_arms_of_Federal_Republic_of_Central_America.svg I made the COA bigger than the one on the actual flag to make it more distinctive from the Honduran, Salvadoran, Nicaraguan and Argentine flags. ___ File Attachments: --- Date: Sunday 10/10/2010 at 03:24 Name: centralamerican.ruleset Size: 2kB By: mixcoatl http://gna.org/patch/download.php?file_id=10692 --- Date: Sunday 10/10/2010 at 03:24 Name: central_america.svg Size: 151kB By: mixcoatl http://gna.org/patch/download.php?file_id=10693 ___ Reply to this item at: http://gna.org/patch/?2046 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2047] Iberian nation
URL: http://gna.org/patch/?2047 Summary: Iberian nation Project: Freeciv Submitted by: mixcoatl Submitted on: Sunday 10/10/2010 at 03:25 Category: rulesets Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Ancient Iberians ___ File Attachments: --- Date: Sunday 10/10/2010 at 03:25 Name: iberian.ruleset Size: 1kB By: mixcoatl http://gna.org/patch/download.php?file_id=10694 --- Date: Sunday 10/10/2010 at 03:25 Name: iberian.svg Size: 6kB By: mixcoatl http://gna.org/patch/download.php?file_id=10695 ___ Reply to this item at: http://gna.org/patch/?2047 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2048] Palmyrene nation
URL: http://gna.org/patch/?2048 Summary: Palmyrene nation Project: Freeciv Submitted by: mixcoatl Submitted on: Sunday 10/10/2010 at 03:30 Category: rulesets Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Roman breakaway state of Palmyra flag is already in the game ___ File Attachments: --- Date: Sunday 10/10/2010 at 03:30 Name: palmyrene.ruleset Size: 1kB By: mixcoatl http://gna.org/patch/download.php?file_id=10696 ___ Reply to this item at: http://gna.org/patch/?2048 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev