[Freeciv-Dev] [patch #2821] GTK_WIDGET_IS_SENSITIVE() -> gtk_widget_is_sensitive()

2011-07-21 Thread Marko Lindqvist

URL:
  

 Summary: GTK_WIDGET_IS_SENSITIVE() ->
gtk_widget_is_sensitive()
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jul 2011 09:13:06 AM EEST
Category: client-gtk-3.0
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

This patch replaces uses of deprecated GTK_WIDGET_IS_SENSITIVE() with calls
to gtk_widget_is_sensitive()



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File Attachments:


---
Date: Fri 22 Jul 2011 09:13:06 AM EEST  Name: Gtk3DeprWdgIsSensitiv.diff 
Size: 1kB   By: cazfi



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[Freeciv-Dev] [bug #18394] self root_req'd techs are removed, even if a nation's init_tech lists it

2011-07-21 Thread anonymous

URL:
  

 Summary: self root_req'd techs are removed, even if a
nation's init_tech lists it
 Project: Freeciv
Submitted by: None
Submitted on: Fri 22 Jul 2011 02:59:31 AM UTC
Category: rulesets
Severity: 2 - Minor
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: caste...@gmail.com
 Open/Closed: Open
 Release: 2.3.0-beta4
 Discussion Lock: Any
Operating System: Microsoft Windows
 Planned Release: 

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Details:

self root_req'd techs are removed, even if a nation's init_tech lists it

While toying with learning to mod/create custom civ rulesets, I wanted to
create some buildings and units which were unique to specific nations.
According to the default techs.ruleset comments:


; root_req  = tech required before acquiring this tech, by any
; means, inherited by all techs that require this tech in turn unless
; "None" is given here explicitly; and you can make a tech available
; only through the init_tech of a nation by making it root_req itself.


However, when I did this, the techs were simply removed from the game and
became unavailable. Even going in to the in-game editor and trying to add the
techs to the nations failed--Upon applying and exiting the editor, the techs
were again removed.

Although I do not know LUA or what it is capable of, I suspect that even
trying to add the techs via a LUA script will also fail, since the editor
can't even add them.





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[Freeciv-Dev] [patch #2783] African nation

2011-07-21 Thread J.M. Maalderink

Update of patch #2783 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #2817] GTK_WIDGET_VISIBLE() -> gtk_widget_get_visible()

2011-07-21 Thread Marko Lindqvist

Update of patch #2817 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #2814] Bring Scottish Gaelic (gd) translation into use

2011-07-21 Thread Jacob Nevins

Update of patch #2814 (project freeciv):

  Status:None => Ready For Test 
 Planned Release: => 2.3.1,2.4.0

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Additional Item Attachment:

File name: trunk-S2_3-enable-gd-po.diff   Size:0 KB


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[Freeciv-Dev] [patch #2609] Polish localization for S2_3

2011-07-21 Thread Jacob Nevins

Follow-up Comment #22, patch #2609 (project freeciv):

Committed file #13616, thanks.
100%: 6285 translated.

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[Freeciv-Dev] [patch #2812] Fix modpack initialization

2011-07-21 Thread Marko Lindqvist

Update of patch #2812 (project freeciv):

  Status:   Need Info => Ready For Test 

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Follow-up Comment #9:

This at least compiles for both linux and MinGW.

(file #13617)
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Additional Item Attachment:

File name: GthreadInit_2812.diff  Size:2 KB


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[Freeciv-Dev] [patch #2812] Fix modpack initialization

2011-07-21 Thread Marko Lindqvist

Update of patch #2812 (project freeciv):

 Assigned to: jtn => cazfi  

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Follow-up Comment #8:

My turn to steal this ticket in order to implement configure stuff with
proper PKG_CHECK_MODULES()

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[Freeciv-Dev] [patch #2609] Polish localization for S2_3

2011-07-21 Thread Hubert Kowalewski

Follow-up Comment #20, patch #2609 (project freeciv):

I guess file 13616 will be the last version for the next S2_3 release (final
or RC2). I might be able to submit one or two revisions in a week or two, but
I'm not sure. So just in case, I submit the most recent localization and if
the next release is the final one, this ticket can be closed after the
release.

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[Freeciv-Dev] [patch #2609] Polish localization for S2_3

2011-07-21 Thread Hubert Kowalewski

Additional Item Attachment, patch #2609 (project freeciv):

File name: pl.po.bz2  Size:330 KB


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[Freeciv-Dev] [patch #2813] Xaw: [partially rewritten] connect dialog

2011-07-21 Thread Egor Vyscrebentsov

Follow-up Comment #3, patch #2813 (project freeciv):

This mean non-working metaserver for gui-xaw in 2.3.0. And non-working auth
support. I don't know would it be better to have gui-xaw in distribution with
these bugs or to haven't it.

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