[Freeciv-Dev] [bug #20955] Extra owner information expected in old savegames

2013-07-15 Thread Marko Lindqvist
Update of bug #20955 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #20898] Terraforming should destroy(hide) ruins

2013-07-15 Thread Marko Lindqvist
Follow-up Comment #1, bug #20898 (project freeciv):

In general bases remain when terrain changes to one where the base can exist.
Thus Ruins are destroyed (in classic ruleset) when land is turned in to
ocean.
We could introduce extra_type flag indicating that extra in question gets
destroyed when ever terrain changes, regardless if target terrain type could
have the extra. That would actually be good way to introduce extra_type flags
in the first place.

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[Freeciv-Dev] [patch #3996] Road movement cost in help

2013-07-15 Thread Marko Lindqvist
Update of patch #3996 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3864] Update scenario files format to 2.5 format

2013-07-15 Thread Marko Lindqvist
Follow-up Comment #3, patch #3864 (project freeciv):

 ''Are not saved in scenario files rather they are randomized
 each time you load it, save games do save them though.''.

Well, even control of that is part of savegame format. You can make your
savegame scenario without resources if you want.

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[Freeciv-Dev] [patch #4004] RFC: Generalized actions

2013-07-15 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4004

 Summary: RFC: Generalized actions
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 15 Jul 2013 10:19:24 PM EEST
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

This ticket is split from patch #3976 for continuing discussion about
generalized actions.




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[Freeciv-Dev] [patch #3976] Extra requirements

2013-07-15 Thread Marko Lindqvist
Follow-up Comment #7, patch #3976 (project freeciv):

 we should have separate RFC -ticket for this

Created patch #4004 that will remain open (and thus not so easily forgotten)
when I commit this patch and close the ticket.

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[Freeciv-Dev] [patch #3976] Extra requirements

2013-07-15 Thread Marko Lindqvist
Update of patch #3976 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4005] Extras vector

2013-07-15 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4005

 Summary: Extras vector
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 16 Jul 2013 02:10:48 AM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

Replace tile special, base, and road vectors with extras vector. Changed all
the functions that wanted to take those individual vectors from tile to take
extras vector as parameter.



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File Attachments:


---
Date: Tue 16 Jul 2013 02:10:48 AM EEST  Name: ExtrasVector.patch.bz2  Size:
16kB   By: cazfi

http://gna.org/patch/download.php?file_id=18285

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[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units

2013-07-15 Thread DynV
Follow-up Comment #7, bug #17015 (project freeciv):

+1

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