[Freeciv-Dev] [patch #5738] FREECIV_JSON_CONNECTION

2015-01-21 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?5738

 Summary: FREECIV_JSON_CONNECTION
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 21 Jan 2015 09:59:34 PM EET
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:

Make JSON_CONNECTION macro available from public freeciv_config.h header and
rename it as FREECIV_JSON_CONNECTION



___

File Attachments:


---
Date: Wed 21 Jan 2015 09:59:34 PM EET  Name: FreecivJsonConnection.patch 
Size: 2kB   By: cazfi

http://gna.org/patch/download.php?file_id=23573

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[Freeciv-Dev] [patch #5737] dataio_json.[ch] packets_json.[ch]

2015-01-21 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?5737

 Summary: dataio_json.[ch]  packets_json.[ch]
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 21 Jan 2015 09:29:47 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0

___

Details:

Add initial versions of json-protocol files.

To understand what this contains, it's good to know how it was created:

1) Current freeciv sources were patched by freeciv-web protocol changes
(making it to use json-protocol)
2) Copied patched dataio.[ch] and packets.[ch] as _json.[ch] versions and
restored plain version of the original files
3) Cleaned up a bit  made to compile separately from other freeciv-web
changes




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File Attachments:


---
Date: Wed 21 Jan 2015 09:29:47 PM EET  Name: DataioJson.patch.bz2  Size: 13kB 
 By: cazfi

http://gna.org/patch/download.php?file_id=23572

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[Freeciv-Dev] [patch #5233] Client goto turn number

2015-01-21 Thread pepeto
Follow-up Comment #12, patch #5233 (project freeciv):

You might notice I have no more time free to coding Freeciv nowadays. I have
kept 4 tickets that I have started to work on. However, you may steal them.


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[Freeciv-Dev] [bug #23205] civ2civ3: free building upkeep under communism should not be cumulative

2015-01-21 Thread Sveinung Kvilhaugsvik
Update of bug #23205 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = sveinung   
 Release: = TRUNK, 2.6, 2.5
 Planned Release: = 3.0.0, 2.6.0, 2.5.0


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[Freeciv-Dev] [bug #23206] civ2civ3: Sun Tzu wonder too powerful now that it is cumulative to barracks

2015-01-21 Thread David Fernandez
URL:
  http://gna.org/bugs/?23206

 Summary: civ2civ3: Sun Tzu wonder too powerful now that it is
cumulative to barracks
 Project: Freeciv
Submitted by: bardo
Submitted on: mié 21 ene 2015 16:26:42 UTC
Category: rulesets
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

Now that the extra veteran level of Sun Tzu's War Academy is summed to the
barracks, I find this wonder a bit overpowered.

I think the easiest solution, that I'd vote to include in v2.5 if possible, is
to remove the 2nd effect of the wonder: the extra chances of getting the next
veteran level in combat.
It would also prevent the problem of being cumulative to the same bonus from
Tribal government.







___

File Attachments:


---
Date: mié 21 ene 2015 16:26:42 UTC  Name: civ2civ3-suntzu_veteran-Trunk.patch
 Size: 2kB   By: bardo

http://gna.org/bugs/download.php?file_id=23570
---
Date: mié 21 ene 2015 16:26:42 UTC  Name: civ2civ3-suntzu_veteran-S2_5.patch 
Size: 2kB   By: bardo

http://gna.org/bugs/download.php?file_id=23571

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[Freeciv-Dev] [bug #23205] civ2civ3: free building upkeep under communism should not be cumulative

2015-01-21 Thread David Fernandez
URL:
  http://gna.org/bugs/?23205

 Summary: civ2civ3: free building upkeep under communism
should not be cumulative
 Project: Freeciv
Submitted by: bardo
Submitted on: mié 21 ene 2015 15:38:17 UTC
Category: rulesets
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

The wonder A.Smith's Trading Co. and the government Communism grant a similar
bonus: free upkeep for buildings that cost 1 gold.

The wonder was supposed to be useless under Communism, but the way I
implemented it, both effects are summed, so buildings with cost 2 become free
of upkeep too.

This patch prevents both effects from being cumulative.



___

File Attachments:


---
Date: mié 21 ene 2015 15:38:17 UTC  Name: civ2civ3-upkeep_free-Trunk.patch 
Size: 626B   By: bardo

http://gna.org/bugs/download.php?file_id=23568
---
Date: mié 21 ene 2015 15:38:17 UTC  Name: civ2civ3-upkeep_free-S2_5.patch 
Size: 469B   By: bardo

http://gna.org/bugs/download.php?file_id=23569

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[Freeciv-Dev] [patch #5736] Dynamically get supported file formats

2015-01-21 Thread Marko Lindqvist
Update of patch #5736 (project freeciv):

  Status:  Ready For Test = In Progress
 Planned Release: 2.5.0, 2.6.0, 3.0.0 = 2.5.1, 2.6.0, 3.0.0


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[Freeciv-Dev] [patch #5740] Free future tech name strings on exit

2015-01-21 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?5740

 Summary: Free future tech name strings on exit
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 21 Jan 2015 11:52:02 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.5, 2.5.0, 2.6.0, 3.0.0

___

Details:

bug #23173 took care of freeing future tech names vector. It failed to free
the individual elements. This patch does that.



___

File Attachments:


---
Date: Wed 21 Jan 2015 11:52:02 PM EET  Name: FutureStringsFree.patch  Size:
806B   By: cazfi

http://gna.org/patch/download.php?file_id=23577
---
Date: Wed 21 Jan 2015 11:52:02 PM EET  Name: FutureStringsFree-S2_5.patch 
Size: 732B   By: cazfi

http://gna.org/patch/download.php?file_id=23578

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[Freeciv-Dev] [bug #23195] create_string16() can return pointer to freed memory

2015-01-21 Thread Marko Lindqvist
Update of bug #23195 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #5739] Log failure to save game

2015-01-21 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?5739

 Summary: Log failure to save game
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 21 Jan 2015 11:20:22 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0, 2.6.0, 3.0.0

___

Details:

Do not print error about failure to save a game to console only, but log the
incident too, with related secfile_error().




___

File Attachments:


---
Date: Wed 21 Jan 2015 11:20:22 PM EET  Name: LogSaveFailure.patch  Size: 554B 
 By: cazfi

http://gna.org/patch/download.php?file_id=23574

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[Freeciv-Dev] [bug #23197] HOWTOPLAY uses numerical values for generator settings

2015-01-21 Thread Marko Lindqvist
Update of bug #23197 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23208] fz_File structure for xz-compressed files not freed

2015-01-21 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?23208

 Summary: fz_File structure for xz-compressed files not freed
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 21 Jan 2015 11:25:11 PM EET
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.4.5, 2.5.0, 2.6.0, 3.0.0

___

Details:

fz_fclose() does not free fz_File in case of xz-compressed files.

Fix attached.




___

File Attachments:


---
Date: Wed 21 Jan 2015 11:25:11 PM EET  Name: XzFcloseFree.patch  Size: 381B  
By: cazfi

http://gna.org/bugs/download.php?file_id=23575

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[Freeciv-Dev] [bug #23209] create_command() does not free argument tokenization

2015-01-21 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?23209

 Summary: create_command() does not free argument tokenization
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 21 Jan 2015 11:35:39 PM EET
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.4.5, 2.5.0, 2.6.0, 3.0.0

___

Details:

create_command() does not free tokens it allocates with get_tokens().

Fix attached.



___

File Attachments:


---
Date: Wed 21 Jan 2015 11:35:39 PM EET  Name: FreeCreateTokens.patch  Size:
647B   By: cazfi

http://gna.org/bugs/download.php?file_id=23576

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[Freeciv-Dev] [patch #5722] Remove gtk-client (1.2) from agents/ include path

2015-01-21 Thread Marko Lindqvist
Update of patch #5722 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #5721] DejaGNU test harness for common client code

2015-01-21 Thread Marko Lindqvist
Follow-up Comment #1, patch #5721 (project freeciv):

What kind of plan you have about updating this to current freeciv development
version? 2.4 is quite old in that respect (2.5 is about to release, 2.6 is in
stable branch already, feature development is targeting 3.0)
It might be worth taking a new copy of stub client as a base and port your
changes to that rather than trying to update your existing console-client.

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[Freeciv-Dev] [patch #5737] dataio_json.[ch] packets_json.[ch]

2015-01-21 Thread Andreas Røsdal
Follow-up Comment #1, patch #5737 (project freeciv):

Nice work cazfi, this looks good!

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[Freeciv-Dev] [bug #22884] Finished worker task not removed from the city

2015-01-21 Thread Marko Lindqvist
Update of bug #22884 (project freeciv):

  Status:None = Ready For Test 

___

Follow-up Comment #1:

Attached patch clears worker task from the city as soon as a worker starts
working on it.

(file #23580)
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Additional Item Attachment:

File name: ClearWorkerTasks.patch Size:8 KB


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[Freeciv-Dev] [patch #5741] Free listen socks list on exit

2015-01-21 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?5741

 Summary: Free listen socks list on exit
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 22 Jan 2015 01:22:41 AM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.5, 2.5.0, 2.6.0, 3.0.0

___

Details:

Free listen socks list on server exit to clear one more valgrind report.



___

File Attachments:


---
Date: Thu 22 Jan 2015 01:22:41 AM EET  Name: ListenSocksFree.patch  Size: 406B
  By: cazfi

http://gna.org/patch/download.php?file_id=23579

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[Freeciv-Dev] [patch #5724] Do not cache value of ACTIVITY_IRRIGATE (or ACTIVITY_MINE) in targeted form

2015-01-21 Thread Marko Lindqvist
Update of patch #5724 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21475] Text background problems with gtk2 =2.24.21

2015-01-21 Thread Marko Lindqvist
Follow-up Comment #17, bug #21475 (project freeciv):

From the gtk+-2.24.21 NEWS, the suspicios bugfix is
https://bugzilla.gnome.org/show_bug.cgi?id=695636 . It touches windows
specific code, and has been reported to cause rendering problems for some
users. One attached screenshot shows problem very similar to ours.

I'll try to do crosser build with that commit reverted.

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[Freeciv-Dev] [bug #21475] Text background problems with gtk2 =2.24.21

2015-01-21 Thread Marko Lindqvist
Follow-up Comment #18, bug #21475 (project freeciv):

 Hence this is not a gtk2 bug but is merely an error in the
 freeciv theme stylesheet.

Err... you can't deduct that from the fact that a theme that seem to have no
background image set at all has no problems. It's still gtk-bug even if you
can avoid it by not using the buggy (theming) feature.

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[Freeciv-Dev] [patch #5652] Drop effect nreqs compatibility support

2015-01-21 Thread Marko Lindqvist
Update of patch #5652 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #5729] Protocol: Get rid of the unit_move packet.

2015-01-21 Thread Marko Lindqvist
Follow-up Comment #4, patch #5729 (project freeciv):

Oh, right. It's used only from client to server and not to the other
direction. Sorry for the noise.

One wonders how much it would help if there *was* a specialized packet (unit
id + tile id + facing direction + moves left) for the most common unit
change server sends to the clients. Delta protocol of course helps with
bandwith of current setup, but it still needs to send, and process, the delta
bits for all the fields.

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[Freeciv-Dev] [bug #22993] Cancel treaty and Withdraw vision buttons sensitive for team mates

2015-01-21 Thread Marko Lindqvist
Update of bug #22993 (project freeciv):

  Status:None = Ready For Test 
 Planned Release:2.5.0, 2.6.0 = 2.5.0, 2.6.0, 3.0.0

___

Follow-up Comment #1:

Fixes for gtk2-, gtk3-, qt-, sdl-, and sdl2-clients.

(file #23581, file #23582)
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Additional Item Attachment:

File name: TeamWithdrawSensitivity.patch  Size:4 KB
File name: TeamWithdrawSensitivity-S2_5.patch Size:4 KB


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[Freeciv-Dev] [bug #23210] Can't withdraw vision during war

2015-01-21 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?23210

 Summary: Can't withdraw vision during war
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 22 Jan 2015 04:09:12 AM EET
Category: client-sdl2
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

Reading the source code (not tested): sdl-client's check that players are not
already in war before adding buttons for Cancelling Treaty. The bug is that
also Withdraw Vision button is handled within that block guarded by the
not-in-war check. So if you end to a war with someone you shared vision with,
there's no way for you to withdraw the vision (I'm assuming it doesn't happen
automatically when war is declared)




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[Freeciv-Dev] [patch #5233] Client goto turn number

2015-01-21 Thread Jacob Nevins
Follow-up Comment #11, patch #5233 (project freeciv):

Is there any reason this couldn't go to 2.6 other than lack of available
effort?

I'd quite like to see it get in. Mind if I steal it, if I get time? I think
it's basically working?

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[Freeciv-Dev] [bug #20598] Something funny with Ready checkboxes in pregame screen

2015-01-21 Thread Jacob Nevins
Follow-up Comment #5, bug #20598 (project freeciv):

I believe I was still seeing it on Xubuntu 12.04 right up until I upgraded a
couple of weeks ago.

I no longer see it on Xubuntu 14.04.

It might be down to an ancient Gtk3 version, although given it's
theme-specific the interaction could be more complex and the bug still latent.

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[Freeciv-Dev] [patch #5729] Protocol: Get rid of the unit_move packet.

2015-01-21 Thread Jacob Nevins
Follow-up Comment #2, patch #5729 (project freeciv):

See patch #4804 for another (unimplemented) idea about changing the UNIT_MOVE
packet.

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[Freeciv-Dev] [patch #4804] Unify UNIT_MOVE and UNIT_LOAD packets, allowing transfer onto specific transport on adjacent tile

2015-01-21 Thread Jacob Nevins
Follow-up Comment #2, patch #4804 (project freeciv):

Need to remember that UNIT_MOVE is a frequently used packet and shouldn't be
bloated too much.

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[Freeciv-Dev] [bug #23202] Action probability for capture units is always 0, 5%

2015-01-21 Thread Sveinung Kvilhaugsvik
Update of bug #23202 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #5728] make request_new_unit_activity() wrap request_new_unit_activity_targeted()

2015-01-21 Thread Sveinung Kvilhaugsvik
Update of patch #5728 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #5719] Add missing translation comment on ui_name_sabotage_unit default

2015-01-21 Thread Sveinung Kvilhaugsvik
Update of patch #5719 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #5729] Protocol: Get rid of the unit_move packet.

2015-01-21 Thread Sveinung Kvilhaugsvik
Update of patch #5729 (project freeciv):

  Status:  Ready For Test = Need Info  

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Follow-up Comment #3:

_How this affects bandwidth usage?_
Each keypad move becomes about 3 times as large. (The length of the order sent
is always 1)

For *total* bandwith this is insignificant. Server to client is a lot larger
than client to server. (Some connections have more bandwith in one direction
than the other)

_You replace one of the most often sent packages_
We have a subset of players that move their units with the keypad more often
than they move them via goto?

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