[Freeciv-Dev] [patch #6104] [Killstack] Patch allows unit to escape instead of been killed

2015-06-13 Thread Sławomir Lach
Follow-up Comment #11, patch #6104 (project freeciv):

I have added documentation into units.ruleset file, where needed. I attached
new patch.

(file #24572)
___

Additional Item Attachment:

File name: patch_escaping_for_units4  Size:10 KB


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6109] Couto Mixto nation

2015-06-13 Thread anonymous
URL:
  

 Summary: Couto Mixto nation
 Project: Freeciv
Submitted by: None
Submitted on: sáb 13 jun 2015 13:46:12 UTC
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Hello:
a suggestion for a new and unknown nation.
Thanks



___

File Attachments:


---
Date: sáb 13 jun 2015 13:46:13 UTC  Name: CoutoMixto.txt  Size: 2kB   By:
None


---
Date: sáb 13 jun 2015 13:46:13 UTC  Name: CoutoMisto.png  Size: 3kB   By:
None



___

Reply to this item at:

  

___
  Mensaje enviado vía/por Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6110] nation of the agotes

2015-06-13 Thread anonymous
URL:
  

 Summary: nation of the agotes
 Project: Freeciv
Submitted by: None
Submitted on: sáb 13 jun 2015 14:20:49 UTC
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:





___

File Attachments:


---
Date: sáb 13 jun 2015 14:20:49 UTC  Name: Agote.txt  Size: 1kB   By: None


---
Date: sáb 13 jun 2015 14:20:49 UTC  Name: Baztan.svg  Size: 50kB   By: None



___

Reply to this item at:

  

___
  Mensaje enviado vía/por Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] Html5 version input issues.

2015-06-13 Thread Mike Mestnik
I've noticed  these on Chromium/Debian/X86, but they were mostly
manageable.  However on the tf300t they make some operations impossible.

1. Selecting a unit and "quickly" hitting an action key works, but after
about 1ms the unit is unselected and the menu for the unit opens.
Selecting an option like "Unit goto" results in the error "First select a
unit to move by clicking on it, then"...  Needless to say all the options
even "tile info" have no effect.

2. The simplest way to "g" is to drag the unit where you want to go.
Making sure not to run over any other unit, as doing so will select that
unit.  Also using numbers has no effect, likely because there is no number
pad.  This makes it impossible to move one unit to where another ?friendly?
unit is.  This might effect attacking enemy units, not tested.

The testing was performed under cm-12.1 using Chrome with the optional
keyboard attached...  I can't see freeciv web being playable without one.

The trackpad mouse works, but it doesn't do anymore then the touch screen
on the tablet.

I'm unsure if these are all the issues I've encountered, but they are the
most troubling.  I may be enclined to wade through javascript looking for
the cause, if I had some idea of where to start...  aside from greping for
the error and tracking backwards.  As the menu no-longer has a pointer to
the unit I'd imagine a stack trace from that point leads you back to the
event dispatcher with nothing else of note.
___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


Re: [Freeciv-Dev] Html5 version input issues.

2015-06-13 Thread Mike Mestnik
The source task "box" does not scroll, making it useless... eventually
___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev