Thanks for this! I'll let you know when I get something done :)
Mhairi
On 3 May 2015 at 20:50, Marko Lindqvist cazf...@gmail.com wrote:
On 3 May 2015 at 22:07, Andreas Røsdal andreas.ros...@gmail.com wrote:
- With 256 players on large maps, then the client connection to the
server
is cut very often, due to a buffer overflow error message.
By 256 players you mean 246 players + 10 slots reserved for barbarians,
or?
Was it enough to define max number of players from 160 to 256, or was
more changes needed? IIRC from the time I increased max to 160, 256
(or -1 as signed) is a special value so one could have only 256-1x16 =
240 as the max.
- ML
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