Re: [Freeciv-Dev] (PR#39541) [Bug] Unit help claims that only spy can investigate cities

2009-05-05 Thread Marko Lindqvist

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39541 

2007/11/21 Daniel Markstedt markst...@gmail.com:

 Patches for S2_1 and S2_2; trunk will need a different one altogether
 since diplomat units have been dumbed down there.

 Since old trunk is removed and old S2_2 moved over instead, this is
now fixed in both S2_1 and trunk.


 - ML



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Re: [Freeciv-Dev] (PR#39541) [Bug] Unit help claims that only spy can investigate cities

2007-11-25 Thread William Allen Simpson

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39541 

The fuzzy process correctly caught the spy text change, but the diplomat was
too different.  Hand built the fuzzy translations.

Committed S2_1 revision 14056.

Index: po/cs.po
===
--- po/cs.po(revision 14055)
+++ po/cs.po(working copy)
@@ -21296,6 +21296,7 @@
 
 #: data/default/units.ruleset:1698 data/civ2/units.ruleset:1649
 #: data/civ1/units.ruleset:993
+#, fuzzy
 msgid 
 A Diplomat is an official that carries your dispatches and is authorized to 
 deal with foreign dignitaries. He may also undertake various covert 
@@ -21316,6 +21317,21 @@
 the enemy.  Little wonder that Diplomats are often viewed with suspicion and 
 fear!
 msgstr 
+ - Diplomaté mohou zřízovat ambasády u ostatních civilizací tak, že 
+vstoupí do jejich měst.\n
+\n
+ - Mohou sabotovat nepřátelskou produkci nebo ukrást technologii (z města 

+může být ukradena jen jedna technologie)\n
+\n
+Diplomat může podplatit nepřátelskou jednotku, pokud ta je na svém 
+políčku sama\n
+\n
+ - Mohou vyvolat revoluci v nepřátelském městě a dostat je tak pod 
+vlastní kontrolu, pokud na to máte finance!\n
+\n
+ - V některých strategiích mohou být stáda diplomatů použity k 
pustošení 
+nepřítele. Není se čemu divit, že se na diplomaty často hledí s 
+oprávněným strachem.
 
 #: data/default/units.ruleset:1723 data/civ2/units.ruleset:1674
 msgid Spy
Index: po/pt_BR.po
===
--- po/pt_BR.po (revision 14055)
+++ po/pt_BR.po (working copy)
@@ -21147,6 +21147,7 @@
 
 #: data/default/units.ruleset:1698 data/civ2/units.ruleset:1649
 #: data/civ1/units.ruleset:993
+#, fuzzy
 msgid 
 A Diplomat is an official that carries your dispatches and is authorized to 
 deal with foreign dignitaries. He may also undertake various covert 
@@ -21167,6 +21168,22 @@
 the enemy.  Little wonder that Diplomats are often viewed with suspicion and 
 fear!
 msgstr 
+Um Diplomata pode estabelecer uma embaixada junto de outras civilizações 
+movendo-se para dentro de uma cidade de outro jogador.\n
+\n
+- Diplomatas podem também tentar sabotar a produção inimiga ou roubar um 
+avanço científico de uma cidade inimiga.  (Um avanço apenas pode ser 
+roubado uma vez por cidade).\n
+\n
+- Um Diplomata pode ainda subornar uma unidade inimiga, se ela estiver 
+sozinha numa quadrícula.\n
+\n
+- Diplomatas podem até iniciar uma revolução numa cidade inimiga e torna-
+la sua, caso possua as moedas necessárias!\n
+\n
+- Nalgumas estratégias de jogo, hordas de Diplomatas podem ser utilizados 
+para causar o caos nas fileiras inimigas.  Não admira assim que os 
+Diplomatas sejam muitas vezes olhados com suspeita e medo!
 
 #: data/default/units.ruleset:1723 data/civ2/units.ruleset:1674
 msgid Spy
Index: po/es.po
===
--- po/es.po(revision 14055)
+++ po/es.po(working copy)
@@ -21720,6 +21720,7 @@
 
 #: data/default/units.ruleset:1698 data/civ2/units.ruleset:1649
 #: data/civ1/units.ruleset:993
+#, fuzzy
 msgid 
 A Diplomat is an official that carries your dispatches and is authorized to 
 deal with foreign dignitaries. He may also undertake various covert 
@@ -21740,6 +21741,19 @@
 the enemy.  Little wonder that Diplomats are often viewed with suspicion and 
 fear!
 msgstr 
+- Un Diplomático puede establecer embajadas con otras civilizaciones 
+entrando en la ciudad de otro jugador.\n
+\n
+- Los Diplomáticos también pueden intentar sabotear la producción 
+enemiga, o robar un avance de una ciudad enemiga (sólo se puede robar un 
+avance de cada ciudad).\n
+\n
+- ¡Un Diplomático puede incluso provocar una sublevación en una ciudad 
+enemiga, y hacer que pase a ser tuya, si tienes suficiente oro!\n
+\n
+- En algunas estrategias de juego, se puede usar hordas de Diplomáticos 
+para debilitar al enemigo.  ¡No es de extrañar que a menudo se mire a los 
+Diplomáticos con sospecha y temor!
 
 #: data/default/units.ruleset:1723 data/civ2/units.ruleset:1674
 msgid Spy
Index: po/no.po
===
--- po/no.po(revision 14055)
+++ po/no.po(working copy)
@@ -21398,6 +21398,7 @@
 
 #: data/default/units.ruleset:1698 data/civ2/units.ruleset:1649
 #: data/civ1/units.ruleset:993
+#, fuzzy
 msgid 
 A Diplomat is an official that carries your dispatches and is authorized to 
 deal with foreign dignitaries. He may also undertake various covert 
@@ -21418,6 +21419,22 @@
 the enemy.  Little wonder that Diplomats are often viewed with suspicion and 
 fear!
 msgstr 
+- En diplomat kan opprette ambassader hos andre sivilisasjoner ved å 
+flytte inn i en annen spillers by.\n
+\n
+- Diplomater kan også sabotere fiendens produksjon, eller stjele et 
+fremskritt fra en fiendtlig by. (Kun et fremskritt kan stjeles fra en 
+by).\n
+\n
+- En 

Re: [Freeciv-Dev] (PR#39541) [Bug] Unit help claims that only spy can investigate cities

2007-11-20 Thread William Allen Simpson

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39541 

Daniel Markstedt wrote:
 Do diplomats behave differently in civ1/civ2 rulesets than in default?
 
Not as far as I can tell (looked at 2.1).  Is designated the initial
explorer in civ1, but that's not a feature in traditional game.

Anyway, looks good.  Are you sure all the translations will be done?



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Re: [Freeciv-Dev] (PR#39541) [Bug] Unit help claims that only spy can investigate cities

2007-11-20 Thread Daniel Markstedt

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39541 

On 11/20/07, William Allen Simpson [EMAIL PROTECTED] wrote:

 URL: http://bugs.freeciv.org/Ticket/Display.html?id=39541 

 Daniel Markstedt wrote:
  Do diplomats behave differently in civ1/civ2 rulesets than in default?
 
 Not as far as I can tell (looked at 2.1).  Is designated the initial
 explorer in civ1, but that's not a feature in traditional game.

 Anyway, looks good.  Are you sure all the translations will be done?


Patches for S2_1 and S2_2; trunk will need a different one altogether
since diplomat units have been dumbed down there. Preferably, the
abilities part should be automatically generated instead.

Can't guarantee that _all_ translations will be updated. It depends on
who's reading the i18n list.

 ~Daniel



dipl_spy_helptext_S2_1.diff
Description: Binary data


dipl_spy_helptext_S2_2.diff
Description: Binary data
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Re: [Freeciv-Dev] (PR#39541) [Bug] Unit help claims that only spy can investigate cities

2007-08-28 Thread Marko Lindqvist

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39541 

On 11/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote:

  Diplomat help does not mention investigating cities.
  Spy help mentions investigating, but gives the impression that it's
 one of the reasons spy is better than diplomat.

  Truth is that both can investigate.

 It's clear that this should be fixed for TRUNK.

 About S2_1: We are adding help texts for units anyway - existing
translations are not complete in that respect. So it may make sense to
fix error like this even when it changes translatable strings.


 - ML



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Re: [Freeciv-Dev] (PR#39541) [Bug] Unit help claims that only spy can investigate cities

2007-08-28 Thread Daniel Markstedt

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39541 

On 8/29/07, Marko Lindqvist [EMAIL PROTECTED] wrote:

 URL: http://bugs.freeciv.org/Ticket/Display.html?id=39541 

 On 11/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
 
   Diplomat help does not mention investigating cities.
   Spy help mentions investigating, but gives the impression that it's
  one of the reasons spy is better than diplomat.
 
   Truth is that both can investigate.

  It's clear that this should be fixed for TRUNK.

  About S2_1: We are adding help texts for units anyway - existing
 translations are not complete in that respect. So it may make sense to
 fix error like this even when it changes translatable strings.


  - ML


So I guess the solution would be to add a paragraph on investigating
cities to the Diplomat's helptext. This would be the only change to
S2_1, while for trunk I'd like to rewrite the Spy's helptext too to
include only her unique abilities.

 ~Daniel



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