Re: [Freeciv-Dev] (PR#39748) elephant help text

2007-11-20 Thread Christian Knoke

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39748 


   SVN 04 OCT 2007 2.0.99
  
   #: data/civ2/units.ruleset:694
   msgid 
   Elephants are towering animals trained for war, but are easily
  dispersed if 
   caught off guard.
  
   not very helpful for players

 Alright, what about this one?

Elephants are towering animals trained for war and powerful shock
troops, but have a bad defence.

Christian


-- 
Christian Knoke* * *http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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Re: [Freeciv-Dev] (PR#39748) elephant help text

2007-11-20 Thread William Allen Simpson

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39748 

Erik Johansson wrote:
 Elephants are towering animals trained for war and powerful shock
 troops, but have bad defense against all units.
 
Elephants are towering animals trained for war that are often used as
powerful shock troops, but defend poorly against most other units.

Why are these only in civ2 and not default?



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Re: [Freeciv-Dev] (PR#39748) elephant help text

2007-11-20 Thread Erik Johansson

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39748 

On Nov 20, 2007 3:03 PM, William Allen Simpson
[EMAIL PROTECTED] wrote:

 URL: http://bugs.freeciv.org/Ticket/Display.html?id=39748 

 Erik Johansson wrote:
  Elephants are towering animals trained for war and powerful shock
  troops, but have bad defense against all units.
 
 Elephants are towering animals trained for war that are often used as
 powerful shock troops, but defend poorly against most other units.

Actually I thought of using other it sounds better,  but they really
are very bad at defense. (Btw pikemens doesn't have pikemen flag in
CivII, which is correct I think.)

 Why are these only in civ2 and not default?

I think they are called cirkus units in LT games because they are useless.. ;-)



-- 
/emj



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Re: [Freeciv-Dev] (PR#39748) elephant help text

2007-11-20 Thread Daniel Markstedt

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39748 

On 11/20/07, William Allen Simpson [EMAIL PROTECTED] wrote:

 URL: http://bugs.freeciv.org/Ticket/Display.html?id=39748 

 Erik Johansson wrote:
  Elephants are towering animals trained for war and powerful shock
  troops, but have bad defense against all units.
 
 Elephants are towering animals trained for war that are often used as
 powerful shock troops, but defend poorly against most other units.

 Why are these only in civ2 and not default?


This is an age-old balancing decision I think. Environmentalism,
Fundamentalism, Fanatics, Crusaders, and Solar Plant are also omitted
in default.

 ~Daniel



elephant_helptext.diff
Description: Binary data
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Re: [Freeciv-Dev] (PR#39748) elephant help text

2007-10-06 Thread Daniel Markstedt

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39748 

On 10/4/07, Christian Knoke [EMAIL PROTECTED] wrote:

 URL: http://bugs.freeciv.org/Ticket/Display.html?id=39748 


 SVN 04 OCT 2007 2.0.99

 #: data/civ2/units.ruleset:694
 msgid 
 Elephants are towering animals trained for war, but are easily dispersed if 
 caught off guard.

 not very helpful for players

 Christian


Please do suggest a better one.

 ~Daniel



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[Freeciv-Dev] (PR#39748) elephant help text

2007-10-04 Thread Christian Knoke

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39748 


SVN 04 OCT 2007 2.0.99

#: data/civ2/units.ruleset:694
msgid 
Elephants are towering animals trained for war, but are easily dispersed if 
caught off guard.

not very helpful for players

Christian

-- 
Christian Knoke* * *http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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