Re: [Freeciv-Dev] (PR#40255) [PATCH] Only draw output sprites in citymode.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40255 2008/6/6 Madeline Book: Alright, I'll check if I haven't missed something in the view-menu and see if some existing patches could do the job. I were referring to ticket #40213. There's no other patches than yours. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#40255) [PATCH] Only draw output sprites in citymode.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40255 2008/5/30 Madeline Book: Tiles worked by cities would have their output drawn on the main map view because of a missing test in fill_city_overlays_sprite_array, when they should only draw the output in citymode (i.e. in the city dialog's mapview). I thought this was new feature (replacing old 't'-key functionality). It should be possible to toggle it off from view-menu, though. There's ticket about that somewhere (I reported it a couple of weeks ago) - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40255) [PATCH] Only draw output sprites in citymode.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40255 [EMAIL PROTECTED] - Thu Jun 05 20:45:51 2008]: 2008/5/30 Madeline Book: Tiles worked by cities would have their output drawn on the main map view because of a missing test in fill_city_overlays_sprite_array, when they should only draw the output in citymode (i.e. in the city dialog's mapview). I thought this was new feature (replacing old 't'-key functionality). It should be possible to toggle it off from view-menu, though. There's ticket about that somewhere (I reported it a couple of weeks ago) Alright, I'll check if I haven't missed something in the view-menu and see if some existing patches could do the job. -- どこかな〜 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev