[Freeciv-Dev] [bug #14088] Wish: allow units to follow (and unfollow) other units

2009-08-12 Thread Ann

Follow-up Comment #1, bug #14088 (project freeciv):

Related to bug #13946.

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[Freeciv-Dev] [bug #14088] Wish: allow units to follow (and unfollow) other units

2009-08-08 Thread Ann

URL:
  http://gna.org/bugs/?14088

 Summary: Wish: allow units to follow (and unfollow) other
units
 Project: Freeciv
Submitted by: kudra
Submitted on: Saturday 08/08/2009 at 08:40
Category: None
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Release: 
Operating System: None

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Details:

I would like to be able to set units to follow (and later unfollow) other
units.  This would be useful when moving a large group from one point to
another point which requires scrolling.  Currently, you select one unit, then
scroll to the desired point, then focus is shifted to the next unit and you
repeat the process, over and over again.  It is even worse when the units are
moving by rail, which means there is no justification for picking closer
points along the way as targets.

This would also be useful when a unit is being shepherded by a slower unit,
for instance a transport protected by a battleship.  Currently, you have to
move the battleship as many squares as it can move in one turn, then move the
transport to the same square.  If it were possible to follow units, you could
set the transporter to follow the battleship and then direct the battleship
to a distant location, knowing that the transport would remain protected.





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