[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-18 Thread Jacob Nevins

Update of bug #15368 (project freeciv):

 Release: => 2.2.0-RC1  


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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-18 Thread Jacob Nevins

Update of bug #15368 (project freeciv):

 Planned Release: => 2.2.0  


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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-18 Thread Jacob Nevins

Update of bug #15368 (project freeciv):

 Release: => 2.2.0-RC1  
 Planned Release: => 2.2.0  


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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-18 Thread pepeto

Update of bug #15368 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-16 Thread pepeto

Update of bug #15368 (project freeciv):

 Assigned to:None => pepeto 

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Follow-up Comment #8:

Good catch and fix, tested with success!


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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-15 Thread Jacob Nevins

Update of bug #15368 (project freeciv):

Category:None => ai 

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Follow-up Comment #7:

The same issue does indeed affect S2_1 (savegame attached). Attached patch
fixes it for me. (It got broken since the last release, 2.1.11.)

I assume it'll also affect trunk, but haven't checked.

(file #8120, file #8121)
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Additional Item Attachment:

File name: explore21-T002-Y3900BCm.sav.gz Size:25 KB
File name: S2_1-fix-autoexplore.diff  Size:0 KB


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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-15 Thread Matthias Pfafferodt

Follow-up Comment #6, bug #15368 (project freeciv):

If this patch fixes the bug it must also be applied to S2_1.

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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-15 Thread Jacob Nevins

Update of bug #15368 (project freeciv):

Priority:   1 - Later => 5 - Normal 
  Status:None => Ready For Test 

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Follow-up Comment #5:

Attached patch fixes it for me. How about you?

(file #8115)
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Additional Item Attachment:

File name: S2_2-fix-autoexplore.diff  Size:0 KB


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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-15 Thread Jacob Nevins

Follow-up Comment #4, bug #15368 (project freeciv):

Binary-chop with your savegame says r16711 (bug #15266) broke it. That's
since beta3. Don't know how yet.

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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-15 Thread Jacob Nevins

Follow-up Comment #3, bug #15368 (project freeciv):

Works with your savegame and S2_2 from a month ago (r16576), so it's been
broken recently.

Interesting that in bug #15294 it's reported that units get an 'X' marking
but don't move, but in yours they don't even get an 'X' marking.

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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-15 Thread Jacob Nevins

Follow-up Comment #2, bug #15368 (project freeciv):

Something similar (the same?) reported in bug #15294, circa 2010-02-06 (not
that long before the RC so not much help).

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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-14 Thread Marko Lindqvist

Follow-up Comment #1, bug #15368 (project freeciv):

Reproducable with attached savegame. Try to set warriors to autoexplore.

In this game initial explorer died immediately, so there is nobody exploring.

(file #8103)
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Additional Item Attachment:

File name: explrtest.sav.bz2  Size:14 KB


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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-14 Thread Marko Lindqvist

URL:
  

 Summary: Autoexplore command ignored
 Project: Freeciv
Submitted by: cazfi
Submitted on: Monday 02/15/2010 at 09:40
Category: None
Severity: 3 - Normal
Priority: 1 - Later
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

2.2.0-RC1, gtk-client

Setting initial explorer to autoexplore worked fine, but when my first city
built warrior and I tried to set that too to autoexplore, nothing happened.
Once I had two warriors, autoexplore-command changed another one as active
unit, but had no other effect (so it was identical to W)ait). Explorer was
exploring all the time.

I'll see if I can produce a savegame from which to reproduce.




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