[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.
Update of bug #15683 (project freeciv): Status: Need Info = Duplicate Assigned to:None = cazfi Open/Closed:Open = Closed ___ Follow-up Comment #6: Over a year ago it was said: If there's no further traffic on this ticket I'll close it as a duplicate of that one. ___ Reply to this item at: http://gna.org/bugs/?15683 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.
Follow-up Comment #5, bug #15683 (project freeciv): ...in that bug, it turns out that borders=0. Was that the case here? If there's no further traffic on this ticket I'll close it as a duplicate of that one. ___ Reply to this item at: http://gna.org/bugs/?15683 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.
Follow-up Comment #4, bug #15683 (project freeciv): See also bug #18179. ___ Reply to this item at: http://gna.org/bugs/?15683 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.
Update of bug #15683 (project freeciv): Status:None = Need Info ___ Reply to this item at: http://gna.org/bugs/?15683 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.
Follow-up Comment #2, bug #15683 (project freeciv): Might this have been bug #16375? ___ Reply to this item at: http://gna.org/bugs/?15683 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.
Follow-up Comment #3, bug #15683 (project freeciv): Too hasty... on second thoughts, I can't see how it can have been precisely that. ___ Reply to this item at: http://gna.org/bugs/?15683 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.
URL: http://gna.org/bugs/?15683 Summary: Buoys inactive on reload of saved game. Project: Freeciv Submitted by: None Submitted on: Tuesday 03/23/2010 at 19:07 CET Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.2.0 Discussion Lock: Any Operating System: Microsoft Windows Planned Release: ___ Details: Saved game in windows version 2.2.0 with a number of active buoys present. Later, when I loaded the saved game, none of the buoys were active, i.e. they no longer provided their vision capabilities, but were still present. Unfortunately, it makes this feature not useful at this time. ___ Reply to this item at: http://gna.org/bugs/?15683 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.
Follow-up Comment #1, bug #15683 (project freeciv): I can't reproduce this on a Linux build of 2.2.0 (can't try Windows). Can you provide a savegame? ___ Reply to this item at: http://gna.org/bugs/?15683 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev