[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2012-06-25 Thread Marko Lindqvist
Update of bug #15683 (project freeciv):

  Status:   Need Info = Duplicate  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 

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Follow-up Comment #6:

Over a year ago it was said:
 If there's no further traffic on this ticket I'll close it as a  duplicate
of that one.

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[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2011-06-03 Thread Jacob Nevins

Follow-up Comment #5, bug #15683 (project freeciv):

...in that bug, it turns out that borders=0. Was that the case here?

If there's no further traffic on this ticket I'll close it as a duplicate of
that one.

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[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2011-06-02 Thread Jacob Nevins

Follow-up Comment #4, bug #15683 (project freeciv):

See also bug #18179.

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[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2010-09-12 Thread pepeto

Update of bug #15683 (project freeciv):

  Status:None = Need Info  


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[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2010-08-14 Thread Jacob Nevins

Follow-up Comment #2, bug #15683 (project freeciv):

Might this have been bug #16375?

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[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2010-08-14 Thread Jacob Nevins

Follow-up Comment #3, bug #15683 (project freeciv):

Too hasty... on second thoughts, I can't see how it can have been precisely
that.

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[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2010-03-23 Thread anonymous

URL:
  http://gna.org/bugs/?15683

 Summary: Buoys inactive on reload of saved game.
 Project: Freeciv
Submitted by: None
Submitted on: Tuesday 03/23/2010 at 19:07 CET
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.2.0
 Discussion Lock: Any
Operating System: Microsoft Windows
 Planned Release: 

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Details:

Saved game in windows version 2.2.0 with a number of active buoys present. 
Later, when I loaded the saved game, none of the buoys were active, i.e. they
no longer provided their vision capabilities, but were still present. 
Unfortunately, it makes this feature not useful at this time.




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[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2010-03-23 Thread Jacob Nevins

Follow-up Comment #1, bug #15683 (project freeciv):

I can't reproduce this on a Linux build of 2.2.0 (can't try Windows).

Can you provide a savegame?

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