[Freeciv-Dev] [bug #16178] go-to doesn't function properly for triremes (all sea units?)
Update of bug #16178 (project freeciv): Status: Need Info = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #5: Duplicate of bug #15755. ___ Reply to this item at: http://gna.org/bugs/?16178 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16178] go-to doesn't function properly for triremes (all sea units?)
Update of bug #16178 (project freeciv): Status:None = Need Info ___ Follow-up Comment #4: Are you sure the tiles you cannot enter with your trireme are not deep ocean type when you press the middle button of the mouse on them? Else, can you explain what happen if you attempt to move to that tiles with the keyboard arrows? ___ Reply to this item at: http://gna.org/bugs/?16178 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16178] go-to doesn't function properly for triremes (all sea units?)
Follow-up Comment #3, bug #16178 (project freeciv): Jan-Jelle Witte sent to the mailing list: would like to help, but I don't know where to find the savegames. and I'm using standard isotrident tiles. Most likely this bug is a duplicate of bug #15755, and the reporter is probably trying to cross deep ocean. The workaround would be to use the amplio or trident tilesets instead. If that solves your problem it is confirmed. ___ Reply to this item at: http://gna.org/bugs/?16178 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [bug #16178] go-to doesn't function properly for triremes (all sea units?)
On Fri, Jun 18, 2010 at 16:38, Marko Lindqvist no-reply.invalid-addr...@gna.org wrote: Follow-up Comment #1, bug #16178 (project freeciv): Can you attach savegame where this can be reproduced? Thanks. I would like to help, but I don't know where to find the savegames. Since I use Windows they should be in a documents and settings file, but I don't seem to have this on my computer. I checked LT19 ruleset and triremes seem to use rules similar to default ruleset (has no trireme flag so not forced to stay next to coast, but cannot enter deep ocean terrain) Follow-up Comment #2, bug #16178 (project freeciv): Depending on the tileset that is being used, this could be caused by bug #15755 I'm using standard isotrident tiles. Thanks for your help! Jan-Jelle ___ Reply to this item at: http://gna.org/bugs/?16178 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16178] go-to doesn't function properly for triremes (all sea units?)
Follow-up Comment #2, bug #16178 (project freeciv): Depending on the tileset that is being used, this could be caused by bug #15755 ___ Reply to this item at: http://gna.org/bugs/?16178 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev