Re: [Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-13 Thread Matthias Pfafferodt
Sorry that I did forgot to close the ticket. Also thanks for doing all the 
work at the moment (closing all tickets, coding, ...)!

Am Monday 13 September 2010 01:05:18 schrieben Sie:
 Update of bug #16644 (project freeciv):

   Status:  Ready For Test = Fixed
  Open/Closed:Open = Closed


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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-12 Thread pepeto

Update of bug #16644 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-10 Thread Matthias Pfafferodt

Follow-up Comment #9, bug #16644 (project freeciv):

 I will check it.

I did test it and is working for the case mentioned in bug #14944. If there
are no objections I will commit this patch this weekend.

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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-09 Thread Matthias Pfafferodt

Follow-up Comment #6, bug #16644 (project freeciv):

  However, I never found a way to reproduce bug #14944. Could 
  someone ensure it doesn't revert the fix for it? 

 I hope you could do this for me? 

I will check it. bug #14944 was about the change from an int representation
of the foggedborder setting (0/1) to TRUE/FALSE values (secfile_lookup_bool).
In this patch I did remove the check for the number of cities (-1 !=
total_ncities) which this patch readds. So it still _should_ work ...

Do you know if new savegames (version 2) work as expected?

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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-09 Thread pepeto

Follow-up Comment #7, bug #16644 (project freeciv):

You are right, there is probably the same problem there.


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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-09 Thread pepeto

Follow-up Comment #8, bug #16644 (project freeciv):

It is right in savegame2.c. Because we are sure dc_total is saved if fog of
war is enabled. However, we could need the server to repair it if we need to
test things about fog of war enabled/disabled.

New version attached, but maybe not relevant. To you the honour to determine
what to do...


(file #10261)
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Additional Item Attachment:

File name: trunk_load_private_map3.diff   Size:2 KB


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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-08 Thread pepeto

Update of bug #16644 (project freeciv):

 Assigned to:None = syntron

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Follow-up Comment #5:

 However, I never found a way to reproduce bug #14944. Could
 someone ensure it doesn't revert the fix for it?

I hope you could do this for me?


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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-06 Thread pepeto

Update of bug #16644 (project freeciv):

Priority:   1 - Later = 5 - Normal 


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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-06 Thread pepeto

Follow-up Comment #1, bug #16644 (project freeciv):

Bug added at revision 16822 (bug #14944). It removes the test _is not from a
unit only fog of war save file_. Another thing looks strange, the test
assuring game.fogofwar really exists has disappear...


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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-06 Thread pepeto

Update of bug #16644 (project freeciv):

  Status:None = Ready For Test 

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Follow-up Comment #2:

Fix attached that reestablish the old behaviour and allow to load the file
correctly. However, I never found a way to reproduce bug #14944. Could
someone ensure it doesn't revert the fix for it?


(file #10199)
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Additional Item Attachment:

File name: trunk_load_private_map.diffSize:1 KB


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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-06 Thread pepeto

Follow-up Comment #3, bug #16644 (project freeciv):

Real patch, not including the patch for bug #16642 attached.


(file #10200)
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Additional Item Attachment:

File name: trunk_load_private_map2.diff   Size:1 KB


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