[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed
Update of bug #16665 (project freeciv): Planned Release:2.2.4, 2.3.0 = 2.3.0 ___ Follow-up Comment #2: 'killunhomed' doesn't exist in S2_2. Dunno why it has been reported as 2.2.2 release. ___ Reply to this item at: http://gna.org/bugs/?16665 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed
Update of bug #16665 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?16665 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed
Follow-up Comment #1, bug #16665 (project freeciv): update patch; changes: really use an int for save_hp ... (file #10292) ___ Additional Item Attachment: File name: 20100908-06-trunk-update-hit-point-calculation-for-killunhomed.patch Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?16665 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed
Update of bug #16665 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16665 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed
Update of bug #16665 (project freeciv): Planned Release: 2.2.3,2.3.0 = 2.2.4, 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?16665 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed
URL: http://gna.org/bugs/?16665 Summary: update hit point calculation for killunhomed Project: Freeciv Submitted by: syntron Submitted on: Mittwoch 08.09.2010 um 23:26 Category: general Severity: 3 - Normal Priority: 3 - Low Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.2.2 Discussion Lock: Any Operating System: None Planned Release: 2.2.3,2.3.0 ___ Details: ensure that the hit points of the unit are reduced even if they were increased before (due to barracks, ...); thus with killunhomed 0 a unit would life only for unit-hp / killunhomed turns example: unit-hp = 20 killunhomed = 2 = unit dies latest after 10 turns (and it is not possible to keep it alive by moving it or something else) (kind of preparation patch for patch #1936) ___ File Attachments: --- Date: Mittwoch 08.09.2010 um 23:26 Name: 20100908-09-trunk-update-hit-point-calculatiuon-for-killunhomed.patch Size: 0B By: syntron http://gna.org/bugs/download.php?file_id=10248 ___ Reply to this item at: http://gna.org/bugs/?16665 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev