[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases
Follow-up Comment #6, bug #17911 (project freeciv): I don't think we should go that far. I'm okeh with minor repairs taking place in the field, it's only a full regen that i'd restrict. Note: freeciv is a Big Picture game and by design ignores lots of nit-picking details. This level of abstraction means we don't have to consider how long a runway is at a given airbase, etc. In the real world smaller planes can and do operate from primitive bases, only going back to larger facilities for an overhaul or major repair. I've been at air bases that are large enough to be cities unto themselves, and i've been at city airports that don't offer much more than fuel. However, i think the game is probably better off without all these fiddly bits. ___ Reply to this item at: http://gna.org/bugs/?17911 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases
Follow-up Comment #5, bug #17911 (project freeciv): . People can heal just about anywhere, while machines need to go to a repair facility. Note that Big Land units do not enjoy hp_regen in a fortress - they have to go to some sort of barracks to get it. Following this logic, maybe the auto-heal of 10% of maxHP should be removed for same mechanical classes, like BigLand, Air, Missiles, etc.. ___ Reply to this item at: http://gna.org/bugs/?17911 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases
Follow-up Comment #2, bug #17911 (project freeciv): sorry for not being clear... suggesting to add the hp_regen also for airbases in default or experimental ruleset ___ Reply to this item at: http://gna.org/bugs/?17911 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases
Follow-up Comment #3, bug #17911 (project freeciv): After some study, i agree that the current choice is deliberate. People can heal just about anywhere, while machines need to go to a repair facility. Note that Big Land units do not enjoy hp_regen in a fortress - they have to go to some sort of barracks to get it. ___ Reply to this item at: http://gna.org/bugs/?17911 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases
Follow-up Comment #4, bug #17911 (project freeciv): Ok, I think that an airbase has enough facility for repairing an aircraft, but this is questionable, so it's ok... ___ Reply to this item at: http://gna.org/bugs/?17911 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases
Follow-up Comment #1, bug #17911 (project freeciv): In the default ruleset, only Fortresses have an HP_Regen effect; airbases do not. I assume this is deliberate. Are you suggesting that this rule should be changed, or are you saying that if you change the ruleset to try to give Airbases an HP_Regen effect, it doesn't work properly? ___ Reply to this item at: http://gna.org/bugs/?17911 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases
URL: http://gna.org/bugs/?17911 Summary: HP_Regen effect for all bases Project: Freeciv Submitted by: alocritani Submitted on: ven 18 mar 2011 11:55:13 GMT Category: rulesets Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3.0 beta3 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: The HP_Regen effect is only active for Fortress bases. It's not active for airbase, for example... ___ Reply to this item at: http://gna.org/bugs/?17911 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev