[Freeciv-Dev] [bug #19426] Road requirement vector not freed when client disconnects

2012-02-15 Thread Marko Lindqvist
Update of bug #19426 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #19426] Road requirement vector not freed when client disconnects

2012-02-06 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?19426

 Summary: Road requirement vector not freed when client
disconnects
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 07 Feb 2012 02:00:20 AM EET
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.0

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Details:

Client does not free road requirement vectors when it disconnects from server.
If it then reconnects to server, new requirements are just appended to old
ones.

Attached fix introduces road_types_init() and road_types_free() functions and
adds calls to them.



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File Attachments:


---
Date: Tue 07 Feb 2012 02:00:20 AM EET  Name: RoadTypesInit.diff  Size: 3kB  
By: cazfi

http://gna.org/bugs/download.php?file_id=15025

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