[Freeciv-Dev] [bug #22197] Some errors in beta0 of freeciv2.5
Update of bug #22197 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22197 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22197] Some errors in beta0 of freeciv2.5
Follow-up Comment #2, bug #22197 (project freeciv): 1. I received bronze working tech on T1 despite having zero bulbs. It was not from a hut. civ2civ3 has techlevel set to to 1 by default, explaining this. You can change it before game start if you want. 2. Changing the governor from max production to max food does not refresh the city tiles shown until you close the city dialog. It does show correctly in city totals. see attached This looks like a real bug. 3. Am seeing a city name label where no city is visible. see attached This is a tile label, not a city label; it's deliberate. See patch #3147. ___ Reply to this item at: http://gna.org/bugs/?22197 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22197] Some errors in beta0 of freeciv2.5
URL: http://gna.org/bugs/?22197 Summary: Some errors in beta0 of freeciv2.5 Project: Freeciv Submitted by: None Submitted on: Sun 15 Jun 2014 05:29:21 UTC Category: client-gtk-3.0 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.5.0-beta0-win32-gtk3-3.10.4 Discussion Lock: Any Operating System: Microsoft Windows Planned Release: ___ Details: I downloaded and installed Freeciv-2.5.0-beta0-win32-gtk3-3.10.4-setup.exe Played 24 turns without a crash. I started a game using civ2civ3 ruleset. One human ten ai. Saw the following three minor errors. 1. I received bronze working tech on T1 despite having zero bulbs. It was not from a hut. 2. Changing the governor from max production to max food does not refresh the city tiles shown until you close the city dialog. It does show correctly in city totals. see attached 3. Am seeing a city name label where no city is visible. see attached ___ File Attachments: --- Date: Sun 15 Jun 2014 05:29:21 UTC Name: wrong_city_tiles.JPG Size: 177kB By: None http://gna.org/bugs/download.php?file_id=21018 --- Date: Sun 15 Jun 2014 05:29:21 UTC Name: scorched_spot.JPG Size: 137kB By: None http://gna.org/bugs/download.php?file_id=21019 ___ Reply to this item at: http://gna.org/bugs/?22197 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22197] Some errors in beta0 of freeciv2.5
Follow-up Comment #1, bug #22197 (project freeciv): Reposted corrected image (file #21020) ___ Additional Item Attachment: File name: wrong_city_tiles.JPG Size:81 KB ___ Reply to this item at: http://gna.org/bugs/?22197 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev