URL:
http://gna.org/bugs/?22201
Summary: Don't suppress veteran effects help for NoVeteran
units
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 15 Jun 2014 11:23:51 BST
Category: docs
Severity: 3 - Normal
Priority: 5 - Normal
Status: In Progress
Assigned to: jtn
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: Any
Planned Release: 2.4.3, 2.5.0, 2.6.0
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Details:
When I reworked veteran help in 2.4 (bug #19851) I misinterpreted what
NoVeteran does, so units which can get veteran by other means than experience
can potentially not describe its effects.
Unfortunately, this will make the help misleading for rulesets containing
units which don't have a custom veteran system, but nevertheless can't become
veteran in practice (due to being NoVeteran and having no Veteran_Build
effects); the game doesn't know that such units can't exist through Lua,
scenarios etc.
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