[Freeciv-Dev] [bug #22216] trunk server crashes in execute_orders()

2014-08-13 Thread pepeto
Update of bug #22216 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?22216

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #22216] trunk server crashes in execute_orders()

2014-08-11 Thread pepeto
Update of bug #22216 (project freeciv):

 Assigned to:None = pepeto 


___

Reply to this item at:

  http://gna.org/bugs/?22216

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #22216] trunk server crashes in execute_orders()

2014-07-31 Thread pepeto
Update of bug #22216 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:  pepeto = None   

___

Follow-up Comment #4:

I won't be able to commit the patch before a while. Feel free to manage this
ticket.


___

Reply to this item at:

  http://gna.org/bugs/?22216

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #22216] trunk server crashes in execute_orders()

2014-07-30 Thread Marko Lindqvist
Update of bug #22216 (project freeciv):

 Assigned to:   cazfi = pepeto 


___

Reply to this item at:

  http://gna.org/bugs/?22216

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #22216] trunk server crashes in execute_orders()

2014-07-24 Thread pepeto
Follow-up Comment #2, bug #22216 (project freeciv):

See also bug #22364.


___

Reply to this item at:

  http://gna.org/bugs/?22216

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #22216] trunk server crashes in execute_orders()

2014-07-24 Thread pepeto
Follow-up Comment #3, bug #22216 (project freeciv):

Fixed typo for bug #21143.


(file #21540)
___

Additional Item Attachment:

File name: load_S2_5_unit_orders.patchSize:0 KB


___

Reply to this item at:

  http://gna.org/bugs/?22216

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #22216] trunk server crashes in execute_orders()

2014-06-18 Thread pepeto
URL:
  http://gna.org/bugs/?22216

 Summary: trunk server crashes in execute_orders()
 Project: Freeciv
Submitted by: pepeto
Submitted on: mer. 18 juin 2014 11:44:32 CEST
Category: None
Severity: 5 - Blocker
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk r25193
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.6.0

___

Details:

To reproduce:
1) load file #20920 (for bug #22136) ;
2) press turn done.

It appear the extra of the order is NULL. I suppose this is problem when
loading the savegame because I didn't encountered this segmentation fault
playing normally.


(gdb) bt full
#0  tile_has_extra (ptile=0x11215f8, pextra=pextra@entry=0x0) at
../../../common/tile.c:830
__FUNCTION__ = tile_has_extra
#1  0x00451b52 in execute_orders (punit=punit@entry=0x1229fb0)
at ../../../server/unittools.c:3726
pextra = 0x0
order = optimized out
dst_tile = optimized out
res = optimized out
last_order = optimized out
unitid = 108
pplayer = 0x29b90a0
moves_made = 1
activity = optimized out
__FUNCTION__ = execute_orders
#2  0x00458e9e in update_unit_activity (punit=optimized out)
at ../../../server/unittools.c:943
i = optimized out
tile_changing_actions = {ACTIVITY_PILLAGE, ACTIVITY_GEN_ROAD,
ACTIVITY_IRRIGATE, 
  ACTIVITY_MINE, ACTIVITY_BASE, ACTIVITY_TRANSFORM,
ACTIVITY_POLLUTION, 
  ACTIVITY_FALLOUT, ACTIVITY_LAST}
id = optimized out
unit_activity_done = optimized out
activity = optimized out
ptile = optimized out
check_adjacent_units = optimized out
#3  update_unit_activities (pplayer=pplayer@entry=0x29b90a0)
at ../../../server/unittools.c:579
punit = optimized out
punit_numbers = 0x7fffd970
punit_index = optimized out
__FUNCTION__ = update_unit_activities
#4  0x00436379 in begin_phase (is_new_phase=is_new_phase@entry=true)
at ../../../server/srv_main.c:933
MY_i = 66
pplayer = 0x29b90a0
__FUNCTION__ = begin_phase
#5  0x0043a5d5 in srv_running () at ../../../server/srv_main.c:2351
save_counter = 1
i = optimized out
is_new_turn = true
skip_mapimg = false
eot_timer = optimized out
need_send_pending_events = false
#6  srv_main () at ../../../server/srv_main.c:2885
__FUNCTION__ = srv_main
#7  0x004325ce in main (argc=5, argv=0x7fffdcc8)
at ../../../server/civserver.c:454
--





___

Reply to this item at:

  http://gna.org/bugs/?22216

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #22216] trunk server crashes in execute_orders()

2014-06-18 Thread Marko Lindqvist
Update of bug #22216 (project freeciv):

Category:None = general
 Assigned to:None = cazfi  

___

Follow-up Comment #1:

The savegame in question has been saved from freeciv-2.5, so it doesn't (and
is not expected to) contain target extras. I'm assuming I missed handling of
orders when implementing compatibility with pre-2.6 savegames.

___

Reply to this item at:

  http://gna.org/bugs/?22216

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev