[Freeciv-Dev] [bug #22299] Server allows to move to transport tile even if it cannot load into
Update of bug #22299 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?22299 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22299] Server allows to move to transport tile even if it cannot load into
Update of bug #22299 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?22299 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22299] Server allows to move to transport tile even if it cannot load into
Update of bug #22299 (project freeciv): Status:None = Ready For Test Planned Release: = 2.5.0, 2.6.0 ___ Follow-up Comment #1: Fix attached for trunk: use transport_from_tile() instead of unit_class_transporter_capacity(). For S2_5, after applying the patch, only path-finding will be still affected. But the server will respect the rules. For S2_4, it seems very more complicate. I strongly think it should stay how it works now, but we should drop any load/unload restriction. (file #21368, file #21369) ___ Additional Item Attachment: File name: trunk_remove_unit_class_transporter_capacity.patch Size:8 KB File name: S2_5_prefer_transport_from_tile.patch Size:6 KB ___ Reply to this item at: http://gna.org/bugs/?22299 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22299] Server allows to move to transport tile even if it cannot load into
URL: http://gna.org/bugs/?22299 Summary: Server allows to move to transport tile even if it cannot load into Project: Freeciv Submitted by: pepeto Submitted on: mer. 09 juil. 2014 15:13:03 CEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: trunk Discussion Lock: Any Operating System: Any Planned Release: ___ Details: Noticed in bug #22050 and bug #22187, you can move to the tile, without loading to the transport. Then you can see land units alone in the middle of the ocean. I think the main problem is that unit_move_to_tile_test() only check unit_class_transporter_capacity() instead of calling could_unit_load(). However, I didn't investigate deeper. Maybe they are other related problems. I suppose S2_4 and S2_5 are also affected, but I haven't check yet. ___ Reply to this item at: http://gna.org/bugs/?22299 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev