[Freeciv-Dev] [bug #22317] Path-finding unable to handle recursive transports restrictions

2014-08-31 Thread pepeto
Follow-up Comment #6, bug #22317 (project freeciv):

See also bug #22545.

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[Freeciv-Dev] [bug #22317] Path-finding unable to handle recursive transports restrictions

2014-07-22 Thread pepeto
Update of bug #22317 (project freeciv):

  Depends on: = patch #4973


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[Freeciv-Dev] [bug #22317] Path-finding unable to handle recursive transports restrictions

2014-07-22 Thread pepeto
Update of bug #22317 (project freeciv):

  Status:None = Ready For Test 
Operating System:None = Any

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Follow-up Comment #3:

Patch ready for trunk.


(file #21511)
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Additional Item Attachment:

File name: pf_recursive_transports_restrictions.patch Size:5 KB


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[Freeciv-Dev] [bug #22317] Path-finding unable to handle recursive transports restrictions

2014-07-19 Thread pepeto
Update of bug #22317 (project freeciv):

Category:None = ai 
 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #22317] Path-finding unable to handle recursive transports restrictions

2014-07-19 Thread pepeto
Update of bug #22317 (project freeciv):

  Depends on: = bugs #22187


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[Freeciv-Dev] [bug #22317] Path-finding unable to handle recursive transports restrictions

2014-07-13 Thread pepeto
Follow-up Comment #2, bug #22317 (project freeciv):

Reading could_unit_load() in common/unit.c, the missing tests are:
* unit_transport_check() ;
* GAME_TRANSPORT_MAX_RECURSIVE.

(Amphibious path-finding is another problem. It is used to make paths for a
transporter and its cargo, I doubt embarking is relevant in this case. I would
like to replace it in version 3.0 to pf_combined_map or something like this,
which will really fit the ruleset).


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[Freeciv-Dev] [bug #22317] Path-finding unable to handle recursive transports restrictions

2014-07-12 Thread pepeto
URL:
  http://gna.org/bugs/?22317

 Summary: Path-finding unable to handle recursive transports
restrictions
 Project: Freeciv
Submitted by: pepeto
Submitted on: sam. 12 juil. 2014 16:57:31 CEST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: S2_5, trunk
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.0, 2.6.0

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Details:

$subject





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[Freeciv-Dev] [bug #22317] Path-finding unable to handle recursive transports restrictions

2014-07-12 Thread Emmet Hikory
Follow-up Comment #1, bug #22317 (project freeciv):

Why?  Isn't this handled inside unit_list_iterate(ptile-units, punit) in
pf_move_scope? or is the problem that units fail to notionally load for
amphibious pathfinding?

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