[Freeciv-Dev] [bug #22389] Server allows to move to transport tile even if it cannot load into

2014-08-06 Thread Jacob Nevins
Update of bug #22389 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => jtn
 Open/Closed:Open => Closed 

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Follow-up Comment #2:

Reviewed, tested, applied.

(This can affect civ2civ3, e.g. Carrier/Helicopter/Paratroopers.)

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[Freeciv-Dev] [bug #22389] Server allows to move to transport tile even if it cannot load into

2014-07-23 Thread pepeto
URL:
  

 Summary: Server allows to move to transport tile even if it
cannot load into
 Project: Freeciv
Submitted by: pepeto
Submitted on: jeu. 24 juil. 2014 08:21:52 CEST
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: S2_4
 Discussion Lock: Any
Operating System: Any
 Planned Release: 2.4.3

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Details:

Another variant of bug #22299 which is only present in the S2_4 branch.
Because it is impossible to load into nested transporters,
unit_class_transporter_capacity() shouldn't take in account already
transported units. Fix attached.




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File Attachments:


---
Date: jeu. 24 juil. 2014 08:21:52 CEST  Name:
unit_class_transporter_capacity.patch  Size: 878 o   By: pepeto



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