[Freeciv-Dev] [bug #23530] border_city_radius_sq maximum is greater than size in network protocol

2015-04-27 Thread Jacob Nevins
Update of bug #23530 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23530] border_city_radius_sq maximum is greater than size in network protocol

2015-04-25 Thread Jacob Nevins
URL:
  http://gna.org/bugs/?23530

 Summary: border_city_radius_sq maximum is greater than size
in network protocol
 Project: Freeciv
Submitted by: jtn
Submitted on: Sat 25 Apr 2015 11:39:49 BST
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
  Status: In Progress
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Any
 Planned Release: 2.5.1, 2.6.0, 3.0.0

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Details:

Maximum is 401, yet it's declared as a UINT8 in the network protocol.

This is harmless as it's not used by the client currently, and it seems to end
up declared as an int in the server game_info structure.




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[Freeciv-Dev] [bug #23530] border_city_radius_sq maximum is greater than size in network protocol

2015-04-25 Thread Jacob Nevins
Update of bug #23530 (project freeciv):

  Status: In Progress = Ready For Test 
 Release: = 2.5.0  
 Planned Release: 2.5.1, 2.6.0, 3.0.0 = 2.6.0, 3.0.0   

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Follow-up Comment #1:

Not fixing in S2_5 since it would require capability faff and is currently
harmless.

(file #24334, file #24335)
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Additional Item Attachment:

File name: trunk-network-border-city-radius.patch Size:1 KB
File name: S2_6-network-border-city-radius.patch Size:1 KB


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