[Freeciv-Dev] [patch #1798] No AI function pointers to advisor functions

2010-08-04 Thread Marko Lindqvist

Update of patch #1798 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #1798] No AI function pointers to advisor functions

2010-08-02 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?1798

 Summary: No AI function pointers to advisor functions
 Project: Freeciv
Submitted by: cazfi
Submitted on: Monday 08/02/2010 at 15:32
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:

Do not access advisor functions through ai function pointers.

1. Those functions have to be available always, not only when there is some
ai type associated to player
2. This makes it possible to unify calling ai functions through pointers.
There can (and basically must) always be check that player really is AI
controlled.



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File Attachments:


---
Date: Monday 08/02/2010 at 15:32  Name: AiFuncsToAiOnly.diff  Size: 6kB   By:
cazfi

http://gna.org/patch/download.php?file_id=9664

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[Freeciv-Dev] [patch #1798] No AI function pointers to advisor functions

2010-08-02 Thread Marko Lindqvist

Update of patch #1798 (project freeciv):

  Depends on: = patch #1792


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