[Freeciv-Dev] [patch #1799] Rename data_[init |default|close] as player_[alloc|init|clo se] in AI interface

2010-08-02 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?1799

 Summary: Rename data_[init|default|close] as
player_[alloc|init|close] in AI interface
 Project: Freeciv
Submitted by: cazfi
Submitted on: Monday 08/02/2010 at 17:36
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:

Current AI implementation creates objects named ai_data when new player is
added and AI interface has accordingly named function pointers.
This makes no sense for generic case where AI implementation wants to do
something else when new player is created. Attached patch adjust interface
for generic case

data_init - player_alloc
data_default - player_init
data_close - player_close




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File Attachments:


---
Date: Monday 08/02/2010 at 17:36  Name: RenameDataInitAsPlayerInit.diff 
Size: 3kB   By: cazfi

http://gna.org/patch/download.php?file_id=9667

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[Freeciv-Dev] [patch #1799] Rename data_[init |default|close] as player_[alloc|init|clo se] in AI interface

2010-08-02 Thread Marko Lindqvist

Update of patch #1799 (project freeciv):

  Depends on: = patch #1794


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