[Freeciv-Dev] [patch #2288] Commandline option to load AI modules

2011-01-13 Thread Marko Lindqvist

Update of patch #2288 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2288] Commandline option to load AI modules

2011-01-09 Thread Marko Lindqvist

Update of patch #2288 (project freeciv):

  Depends on: = patch #1819


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[Freeciv-Dev] [patch #2288] Commandline option to load AI modules

2011-01-08 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2288

 Summary: Commandline option to load AI modules
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 09 Jan 2011 06:27:22 AM EET
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

There is many alternatives how AI module loading should be controlled. I'm
not completely satisfied with any of them.

For the early development phase at least, I opted to commandline parameter.
That's most secure (only the person starting the server can load modules) and
has no initialization problems of modules appearing after initial server
start.




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File Attachments:


---
Date: Sun 09 Jan 2011 06:27:22 AM EET  Name: LoadAIModule.diff  Size: 5kB  
By: cazfi

http://gna.org/patch/download.php?file_id=11740

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