[Freeciv-Dev] [patch #3004] increase max number of nations to 512

2011-11-01 Thread Matthias Pfafferodt

Update of patch #3004 (project freeciv):

 Summary: ncrease max number of nations to 512 = increase
max number of nations to 512

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Follow-up Comment #2:

directly after start of the game:

server map 16; 500 players; 1 player connected = 700MB
gtk2 client; connected to the server above = 600MB
gtk2 client; global observer (needs ~5 minutes to get  process all data) =
700MB

This data is not exact but it can give an impression of the RAM needed to run
such a game.

Furthermore there seems to be some bugs to find - the overview as observer is
a nice orange and the amount of data send to the client is quit large



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[Freeciv-Dev] [patch #3004] increase max number of nations to 512

2011-11-01 Thread Matthias Pfafferodt

Follow-up Comment #3, patch #3004 (project freeciv):

got the first crash of the client; server seems to be stable (now all AI
game; RAM goes fast up to 1500MB; each turn needs several minutes - most of it
to create the savegame)


1: in player_invention_state() [tech.c::118]: assertion 'tech == (200-2) ||
(tech = 0  tech  game.control.num_tech_types)' failed.
2: Backtrace:
2: 0:
/mnt/data/sdc6/matthias/git/freeciv.git/common/.libs/libfreeciv.so.0(+0xf3b9d)
[0x7f712776cb9d]
2: 1:
/mnt/data/sdc6/matthias/git/freeciv.git/common/.libs/libfreeciv.so.0(vdo_log+0xad)
[0x7f71277731cd]
2: 2:
/mnt/data/sdc6/matthias/git/freeciv.git/common/.libs/libfreeciv.so.0(do_log+0x7f)
[0x7f71277732bf]
2: 3:
/mnt/data/sdc6/matthias/git/freeciv.git/common/.libs/libfreeciv.so.0(fc_assert_fail+0x9b)
[0x7f71277734fb]
2: 4:
/mnt/data/sdc6/matthias/git/freeciv.git/common/.libs/libfreeciv.so.0(player_invention_state+0x4a)
[0x7f712775bdfa]
2: 5:
/mnt/data/sdc6/matthias/git/freeciv.git/common/.libs/libfreeciv.so.0(base_total_bulbs_required+0xdb)
[0x7f712775c72b]
2: 6:
/mnt/data/sdc6/matthias/git/freeciv.git/client/.libs/freeciv-gtk2(get_bulb_tooltip+0x156)
[0x4c6f96]
2: 7:
/mnt/data/sdc6/matthias/git/freeciv.git/client/.libs/freeciv-gtk2(update_info_label+0x2db)
[0x478f2b]
2: 8:
/mnt/data/sdc6/matthias/git/freeciv.git/client/.libs/freeciv-gtk2(client_handle_packet+0x329)
[0x4b6499]
2: 9:
/mnt/data/sdc6/matthias/git/freeciv.git/client/.libs/freeciv-gtk2(client_packet_input+0x22)
[0x485da2]
2:10:
/mnt/data/sdc6/matthias/git/freeciv.git/client/.libs/freeciv-gtk2(input_from_server+0xb5)
[0x48cb65]
2:11: /mnt/data/sdc6/matthias/git/freeciv.git/client/.libs/freeciv-gtk2()
[0x443490]
2:12: /usr/lib64/libglib-2.0.so.0(g_main_context_dispatch+0x1f3)
[0x7f712266a083]
2:13: /usr/lib64/libglib-2.0.so.0(+0x45860) [0x7f712266a860]
2:14: /usr/lib64/libglib-2.0.so.0(g_main_loop_run+0x195)
[0x7f712266aee5]
2:15: /usr/lib64/libgtk-x11-2.0.so.0(gtk_main+0xa7) [0x7f7124cc8857]
2:16:
/mnt/data/sdc6/matthias/git/freeciv.git/client/.libs/freeciv-gtk2(ui_main+0x53a)
[0x44646a]
2:17:
/mnt/data/sdc6/matthias/git/freeciv.git/client/.libs/freeciv-gtk2(client_main+0x387)
[0x486487]
2:18: /lib64/libc.so.6(__libc_start_main+0xfd) [0x7f712208db7d]
2:19: /mnt/data/sdc6/matthias/git/freeciv.git/client/.libs/freeciv-gtk2()
[0x4430a9]



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[Freeciv-Dev] [patch #3004] increase max number of nations to 512

2011-11-01 Thread David Lowe

Follow-up Comment #4, patch #3004 (project freeciv):

Given the memory consumption and and slowness issues i wonder if 254 isn't
enough...

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