[Freeciv-Dev] [patch #3004] ncrease max number of nations to 512

2011-11-01 Thread Matthias Pfafferodt

Follow-up Comment #1, patch #3004 (project freeciv):

did some more checks - memory consumtion is not as high as expected but in
combination with a big map ... I think as long as the map is of reasonable
size and the number of units/cities do not exceed any limit it would be OK.
Perhaps after all something for 2.4 (with 256 as limit?).

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[Freeciv-Dev] [patch #3004] ncrease max number of nations to 512

2011-11-01 Thread Matthias Pfafferodt

URL:
  

 Summary: ncrease max number of nations to 512
 Project: Freeciv
Submitted by: syntron
Submitted on: Di 01 Nov 2011 21:05:48 CET
Category: general
Priority: 5 - Normal
  Status: Need Info
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

this means 510 players; this has to be tested!

The following things have to be considered:
- games using this are not network compatible to any other freeciv version
- memory consumtion!

Starting the game via the client will result in a buffer overflow. You have
to use the server to start the game ...



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File Attachments:


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Date: Di 01 Nov 2011 21:05:48 CET  Name:
0021-increase-max-players-to-512.patch  Size: 1kB   By: syntron



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