[Freeciv-Dev] [patch #3335] Remove old Road Railroad from main specials list
Update of patch #3335 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3335 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3335] Remove old Road Railroad from main specials list
Follow-up Comment #1, patch #3335 (project freeciv): - Fixed loading of old special order with roads railroads in it (file #15872) ___ Additional Item Attachment: File name: RoadOldSpe-2.diff.bz2 Size:5 KB ___ Reply to this item at: http://gna.org/patch/?3335 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3335] Remove old Road Railroad from main specials list
URL: http://gna.org/patch/?3335 Summary: Remove old Road Railroad from main specials list Project: Freeciv Submitted by: cazfi Submitted on: Thu 21 Jun 2012 01:19:24 AM EEST Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 ___ Details: Stop recerving bits for Road Railroad in all special vectors. Like I did for Fortress Airbase before, this patch makes S_ROAD and S_RAILROAD as special values outside legal special range (bigger than S_LAST) and they are known as S_OLD_ROAD and S_OLD_RAILROAD. No code uses them except old savegame loading compatibility code. ___ File Attachments: --- Date: Thu 21 Jun 2012 01:19:24 AM EEST Name: RoadOldSpe.diff Size: 23kB By: cazfi http://gna.org/patch/download.php?file_id=15857 ___ Reply to this item at: http://gna.org/patch/?3335 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev