[Freeciv-Dev] [patch #4166] Event icon gfx

2017-05-03 Thread Marko Lindqvist
Update of patch #4166 (project freeciv):

  Status:None => Duplicate  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 

___

Follow-up Comment #6:

Handled at hostedredmine: https://www.hostedredmine.com/issues/657389

___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #4166] Event icon gfx

2016-04-13 Thread Marko Lindqvist
Update of patch #4166 (project freeciv):

 Planned Release:   2.6.0 => 2.6.0, 3.0.0   


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #4166] Event icon gfx

2015-11-01 Thread Jacob Nevins
Follow-up Comment #5, patch #4166 (project freeciv):

I ended up at this open ticket because I was surprised that current trunk gave
a water droplet event icon for "Learned Warrior Code. Our scientists focus on
Ceremonial Burial; goal is Monarchy." (E_TECH_LEARNED). Looking at events.png
I'd have expected something more like a green test tube (but there's no
specific art yet).

Current status is that some events are defined in small.spec (placeholders
from original patch patch #4165) and others in events.spec (from
GriffonSpade's new graphics committed here).

___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #4166] Event icon gfx

2014-06-19 Thread Marko Lindqvist
Follow-up Comment #3, patch #4166 (project freeciv):

GriffonSpace posted more icons. I combined them to single events.png file and
did some minor adjustments to .spec (using same sprite to save memory when two
of them would be identical, made some generic tags to point to generic warning
signs)

(file #21092, file #21093)
___

Additional Item Attachment:

File name: EventIcons2.patch  Size:4 KB
File name: events.png Size:9 KB


___

Reply to this item at:

  http://gna.org/patch/?4166

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #4166] Event icon gfx

2014-02-06 Thread Marko Lindqvist
Follow-up Comment #1, patch #4166 (project freeciv):

GriffinSpace posted first set of event icons to forum.
http://forum.freeciv.org/f/viewtopic.php?f=12t=7start=30#p1447

I plan to commit attached events.png and specfile patch.

(file #19984, file #19985)
___

Additional Item Attachment:

File name: EventsPng.patchSize:5 KB
File name: events.png Size:1 KB


___

Reply to this item at:

  http://gna.org/patch/?4166

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #4166] Event icon gfx

2013-09-08 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4166

 Summary: Event icon gfx
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 09 Sep 2013 03:48:06 AM EEST
Category: art
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

___

Details:

patch #4165 adds event icons to use. Actual icon gfx is needed to replace
placeholders.




___

Reply to this item at:

  http://gna.org/patch/?4166

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev