[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2016-01-22 Thread Sveinung Kvilhaugsvik
Update of patch #6168 (project freeciv):

  Depends on: => patch #5085


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[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2016-01-21 Thread Marko Lindqvist
Follow-up Comment #7, patch #6168 (project freeciv):

Might be a good idea to handle patch #5085 to merge CleanPollution and
CleanFallout first, to reduce amount of work needed here.

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[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2015-08-16 Thread Sveinung Kvilhaugsvik
Follow-up Comment #5, patch #6168 (project freeciv):

_The problem without it was that unit approaching cleanable tile got the
action dialog popping up._
This is a bug. The only time a tile targeted action is supposed to make the
action selection dialog pop up is when the tile already has a target city or
target unit.

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[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2015-08-08 Thread Sveinung Kvilhaugsvik
Update of patch #6168 (project freeciv):

 Assigned to:None = sveinung   

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Follow-up Comment #3:

_Could you take this ticket for making the changes such a way that they fit to
your other actions design?_
Yes. Could you please explain the motivation(s) behind user_initiated? Any
other use cases / corner cases I should be aware of?

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[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2015-08-08 Thread Marko Lindqvist
Follow-up Comment #4, patch #6168 (project freeciv):

 Could you please explain the motivation(s) behind user_initiated?

Naming of that variable is necessarily the best. It could also be negated and
called internal - it's an action that should not exist in the UI, but that
freeciv uses internally (just to take advantage of action enablers - ruleset
defined requirements etc) The problem without it was that unit approaching
cleanable tile got the action dialog popping up.

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[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2015-08-07 Thread Marko Lindqvist
Update of patch #6168 (project freeciv):

  Status:  Ready For Test = In Progress

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Follow-up Comment #2:

Could you take this ticket for making the changes such a way that they fit to
your other actions design?

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[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2015-08-04 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #6168 (project freeciv):

The Qt client crashes with this patch applied. I assume that it tries to
access the action UI name via setup_menues() before it has been received.

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[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2015-08-02 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?6168

 Summary: Action enabler control for Clean Pollution and Clean
Fallout
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 03 Aug 2015 05:32:39 AM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0

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Details:

These actions are internal to related activities. The client still requests
changing the unit activity. Server handles this activity change as an action.
Unit will remain in that activity as long as it takes to finish it.




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File Attachments:


---
Date: Mon 03 Aug 2015 05:32:39 AM EEST  Name: CleanActions.patch  Size: 23kB  
By: cazfi

http://gna.org/patch/download.php?file_id=24741

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