[Freeciv-Dev] [patch #6541] Support TRUNK-style 'default' ruleset in scenario

2015-11-11 Thread Marko Lindqvist
Update of patch #6541 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6541] Support TRUNK-style 'default' ruleset in scenario

2015-11-07 Thread Marko Lindqvist
Update of patch #6541 (project freeciv):

  Status:None => Ready For Test 

___

Follow-up Comment #1:

Patch attached

> That's going to mean some rather ugly code

Not so much once I realized that the old "default" -> "classic" conversion
should happen in savecompat.c conversion handler.

(file #25638, file #25639)
___

Additional Item Attachment:

File name: ScenarioDefaultRulesetSGv30.patch Size:2 KB
File name: ScenarioDefaultRulesetSGv30-S2_6.patch Size:1 KB


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6541] Support TRUNK-style 'default' ruleset in scenario

2015-11-04 Thread Marko Lindqvist
Update of patch #6541 (project freeciv):

  Status:  Ready For Test => None   


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6541] Support TRUNK-style 'default' ruleset in scenario

2015-11-04 Thread Marko Lindqvist
URL:
  

 Summary: Support TRUNK-style 'default' ruleset in scenario
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 04 Nov 2015 06:15:27 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:

Special handling of 'default' ruleset was added to savegame3.c mainly to
benefit freeciv-web integration. It's still a long way from helping, though,
as the supplied scenarios are currently using S2_6 savegame format and will
switch to a new format only close to release of 3.0.
I hope to backport the 'default' ruleset handling like that in savegame3.c to
savegame2.c when the savegame has been created by freeciv-2.6. That's going to
mean some rather ugly code as savegame2.c still supports also 'default'
ruleset meaning real pre-2.5 ruleset.




___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev